Player Matchup

He Bo
He Bo
Baxx4
He Bo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 99L
1,484 Elo+
Party 2
Athena
Athena
LordCanttii
Athena
Level 15
God Stats
7W - 4L
1,663 SR
Queue Stats
17W - 16L
1,555 Elo+
Solo
Neith
Neith
MooMoo69
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,676 Elo+
Party 2
Da Ji
Da Ji
PastelKween305
Da Ji
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
87W - 60L
1,487 Elo+
Solo
Sun Wukong
Sun Wukong
TingGoesBeast
Sun Wukong
Level 27
God Stats
3W - 1L
1,834 SR
Queue Stats
103W - 98L
1,564 Elo+
Solo
Team Averages
Level 18
1,599 SR
1,553 Elo+

VS

Team Averages
Level 30
1,514 SR
1,406 Elo+
Kukulkan
Kukulkan
ForgottenSpark
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,412 Elo+
Party 1
Vamana
Vamana
ResoN8
Vamana
Level 23
God Stats
6W - 10L
1,480 SR
Queue Stats
80W - 116L
1,308 Elo+
Party 1
Ne Zha
Ne Zha
Soakiii
Ne Zha
Level 89
God Stats
24W - 16L
1,631 SR
Queue Stats
205W - 226L
1,449 Elo+
Party 1
Anhur
Anhur
jellotaco
Anhur
Level 6
God Stats
1W - 2L
1,456 SR
Queue Stats
6W - 13L
1,481 Elo+
Party 1
Athena
Athena
thorh4
Athena
Level 27
God Stats
10W - 8L
1,500 SR
Queue Stats
698W - 719L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Baxx4
He Bo
17
5 / 3 / 9
10,578
557
10,552
11,391
4,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
15
4 / 4 / 11
10,139
534
8,770
17,242
13,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
MooMoo69
Neith
19
12 / 3 / 5
12,757
671
19,546
13,626
5,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 3 / 6
11,015
580
11,089
13,186
5,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
TingGoesBeast
Sun Wukong
18
10 / 1 / 2
11,808
621
15,668
11,840
10,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
5 / 6 / 2
10,103
532
9,588
11,823
5,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
ResoN8
Vamana
13
0 / 11 / 2
8,154
429
7,844
19,523
14,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
Soakiii
Ne Zha
18
6 / 3 / 1
11,091
584
10,342
15,873
7,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
jellotaco
Anhur
12
1 / 9 / 4
8,065
424
5,372
14,217
4,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
thorh4
Athena
11
2 / 9 / 2
7,821
412
5,485
24,616
12,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
25
38
Kills
14
14
Deaths
38
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
He Bo
Baxx4
He Bo
5
3
9
3.17
L
Kukulkan
5
6
2
1
W
Athena
4
4
11
2.38
W
Neith
MooMoo69
Neith
12
3
5
4.83
W
7
3
6
3.33
L
Vamana
ResoN8
Vamana
0
11
2
0.09
L
Ne Zha
Soakiii
Ne Zha
6
3
1
2.17
W
Sun Wukong
TingGoesBeast
Sun Wukong
10
1
2
11
L
Anhur
jellotaco
Anhur
1
9
4
0.33
L
Athena
thorh4
Athena
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,625
Damage
38,631
67,285
Taken
86,052
39,921
Mitigated
43,600
13,111
Healing
14,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Baxx4
He Bo
10,552
1,303
0
1,284
11,391
4,092
1,063
4,337
6,788
58,678
0
L
Kukulkan
9,588
2,022
0
0
11,823
5,090
736
3,397
8,324
58,270
0
W
Athena
8,770
2,901
0
2,312
17,242
13,950
0
3,776
13,370
28,954
0
W
Neith
MooMoo69
Neith
19,546
10,941
0
7,813
13,626
5,654
6,196
2,955
10,659
0
102,671
W
11,089
2,544
0
871
13,186
5,290
0
2,735
10,331
0
84,707
L
Vamana
ResoN8
Vamana
7,844
5,140
0
4,458
19,523
14,121
194
1,685
17,838
0
43,997
L
Ne Zha
Soakiii
Ne Zha
10,342
4,044
0
5,068
15,873
7,534
0
3,967
11,758
0
71,847
W
Sun Wukong
TingGoesBeast
Sun Wukong
15,668
4,285
0
831
11,840
10,935
1,657
764
11,064
0
75,654
L
Anhur
jellotaco
Anhur
5,372
2,358
0
1,571
14,217
4,388
365
1,842
12,335
0
37,526
L
Athena
thorh4
Athena
5,485
2,174
0
3,282
24,616
12,467
259
7,929
16,475
19,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,297
Gold Earned
45,234
542
Minions Killed
388
0
Camps Cleared
0
1,830,641
Distance Traveled
1,708,598
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,578
557
92
5
0
367,464
1
L
Kukulkan
10,103
532
112
6
0
309,926
0
W
Athena
10,139
534
44
2
0
421,079
2
W
Neith
12,757
671
155
8
0
307,721
1
W
Da Ji
11,015
580
119
6
0
336,243
0
L
Vamana
8,154
429
68
4
0
357,294
3
L
Ne Zha
11,091
584
119
6
0
418,655
4
W
Sun Wukong
11,808
621
132
7
0
398,134
2
L
Anhur
8,065
424
59
3
0
303,009
0
L
Athena
7,821
412
30
2
0
319,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role