Player Matchup

Cthulhu
Cthulhu
Arhunt96
Cthulhu
Level 13
God Stats
46W - 33L
1,604 SR
Queue Stats
165W - 145L
1,457 Elo+
Party 1
Aphrodite
Aphrodite
CountableDragon
Aphrodite
Level 28
God Stats
43W - 30L
1,565 SR
Queue Stats
111W - 111L
1,450 Elo+
Party 2
Nemesis
Nemesis
Gas Secured
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 57L
1,291 Elo+
Solo
Kukulkan
Kukulkan
MELCHOR 98
Kukulkan
Level 14
God Stats
22W - 19L
1,504 SR
Queue Stats
199W - 172L
1,488 Elo+
Party 1
Vamana
Vamana
goob__morneng
Vamana
Level 26
God Stats
14W - 5L
1,658 SR
Queue Stats
219W - 218L
1,427 Elo+
Party 2
Team Averages
Level 19
1,566 SR
1,423 Elo+

VS

Team Averages
Level 13
1,448 SR
1,443 Elo+
Aphrodite
Aphrodite
Angel81900
Aphrodite
Level 17
God Stats
1W - 3L
1,480 SR
Queue Stats
179W - 226L
1,631 Elo+
Party 3
Kukulkan
Kukulkan
Sundance2001
Kukulkan
Level 16
God Stats
6W - 12L
1,161 SR
Queue Stats
246W - 305L
1,350 Elo+
Party 3
Anubis
Anubis
UnknownSouIs
Anubis
Level 4
God Stats
4W - 3L
1,531 SR
Queue Stats
8W - 7L
1,372 Elo+
Solo
Apollo
Apollo
publico_abnegado
Apollo
Level 7
God Stats
2W - 7L
1,385 SR
Queue Stats
5W - 15L
1,380 Elo+
Solo
Bellona
Bellona
slumpedzz
Bellona
Level 19
God Stats
6W - 3L
1,685 SR
Queue Stats
91W - 77L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arhunt96
Cthulhu
20
8 / 2 / 19
13,407
1,031
21,470
16,872
20,409
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
CountableDragon
Aphrodite
20
11 / 0 / 21
14,344
1,103
19,550
7,581
5,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Gas Secured
Nemesis
16
1 / 3 / 9
10,842
834
4,786
8,083
3,216
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
MELCHOR 98
Kukulkan
20
16 / 1 / 16
14,375
1,106
36,576
13,084
5,978
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
1 / 1 / 22
11,970
921
13,780
22,058
18,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

224

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Angel81900
Aphrodite
18
2 / 1 / 5
11,683
899
9,714
20,372
12,214
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
Sundance2001
Kukulkan
18
1 / 9 / 6
11,767
905
15,753
18,047
7,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
17
0 / 18 / 4
10,620
817
12,995
24,298
11,274
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 5 / 2
10,261
789
3,092
6,838
2,646
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
slumpedzz
Bellona
17
3 / 4 / 3
12,065
928
18,508
33,682
23,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
27
37
Kills
7
7
Deaths
37
87
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Angel81900
Aphrodite
2
1
5
4.5
W
Cthulhu
Arhunt96
Cthulhu
8
2
19
8.75
W
Aphrodite
CountableDragon
Aphrodite
11
0
21
21.5
W
Nemesis
Gas Secured
Nemesis
1
3
9
1.83
W
Kukulkan
MELCHOR 98
Kukulkan
16
1
16
24
L
Kukulkan
Sundance2001
Kukulkan
1
9
6
0.44
L
Anubis
0
18
4
0.11
W
1
1
22
12
L
1
5
2
0.4
L
Bellona
slumpedzz
Bellona
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,162
Damage
60,062
67,678
Taken
103,237
53,331
Mitigated
56,838
25,890
Healing
17,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Angel81900
Aphrodite
9,714
1,486
3,969
6,326
20,372
12,214
0
14,644
5,513
32,409
0
W
Cthulhu
Arhunt96
Cthulhu
21,470
752
1,307
1,862
16,872
20,409
0
10,775
5,840
44,493
0
W
Aphrodite
CountableDragon
Aphrodite
19,550
672
10,524
5,556
7,581
5,578
0
3,380
3,602
41,285
0
W
Nemesis
Gas Secured
Nemesis
4,786
1,155
0
279
8,083
3,216
0
4,892
3,135
0
14,951
W
Kukulkan
MELCHOR 98
Kukulkan
36,576
3,246
0
2,967
13,084
5,978
0
6,494
6,438
66,376
0
L
Kukulkan
Sundance2001
Kukulkan
15,753
2,311
243
1,013
18,047
7,179
0
14,863
3,122
50,796
0
L
Anubis
12,995
1,237
0
1,331
24,298
11,274
0
17,923
6,133
29,374
0
W
13,780
6,496
278
3,117
22,058
18,150
0
11,759
10,058
0
22,534
L
3,092
1,378
0
0
6,838
2,646
0
5,223
1,520
0
6,454
L
Bellona
slumpedzz
Bellona
18,508
6,298
0
4,318
33,682
23,525
0
24,943
8,467
206
34,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,938
Gold Earned
56,396
236
Minions Killed
222
6
Camps Cleared
3
1,214,561
Distance Traveled
934,440
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,683
899
46
4
0
240,289
0
W
Cthulhu
13,407
1,031
51
4
4
280,554
1
W
Aphrodite
14,344
1,103
76
6
0
261,830
0
W
Nemesis
10,842
834
22
2
0
187,490
0
W
Kukulkan
14,375
1,106
70
5
1
217,731
0
L
Kukulkan
11,767
905
88
7
2
196,399
3
L
Anubis
10,620
817
38
3
0
141,392
0
W
Vamana
11,970
921
17
1
1
266,956
0
L
Apollo
10,261
789
11
1
1
72,153
0
L
Bellona
12,065
928
39
3
0
284,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role