Player Matchup

Da Ji
Da Ji
BlurryKestrel35
Da Ji
Level 24
God Stats
4W - 4L
1,170 SR
Queue Stats
17W - 15L
1,423 Elo+
Solo
Jing Wei
Jing Wei
Dirty__Handzzz
Jing Wei
Level 9
God Stats
2W - 7L
1,247 SR
Queue Stats
14W - 25L
1,338 Elo+
Solo
Thor
Thor
Doonkoon
Thor
Level 7
God Stats
5W - 11L
1,699 SR
Queue Stats
104W - 89L
1,532 Elo+
Party 2
Nox
Nox
Jarl Kingg
Nox
Level 13
God Stats
4W - 6L
1,705 SR
Queue Stats
937W - 976L
1,455 Elo+
Solo
Neith
Neith
NoobSpooner
Neith
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 25L
1,250 Elo+
Party 2
Team Averages
Level 13
1,464 SR
1,399 Elo+

VS

Team Averages
Level 17
1,554 SR
1,548 Elo+
Discordia
Discordia
CatHatSat
Discordia
Level 19
God Stats
13W - 12L
1,600 SR
Queue Stats
288W - 202L
1,607 Elo+
Party 1
Jing Wei
Jing Wei
Dragonarii
Jing Wei
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,450 Elo+
Solo
Neith
Neith
Lollared
Neith
Level 22
God Stats
34W - 17L
1,482 SR
Queue Stats
115W - 86L
1,590 Elo+
Solo
Izanami
Izanami
fairuzaroi
Izanami
Level 18
God Stats
57W - 33L
1,631 SR
Queue Stats
408W - 335L
1,610 Elo+
Party 1
Thor
Thor
k1343q43
Thor
Level 4
God Stats
6W - 6L
1,560 SR
Queue Stats
214W - 181L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 10
11,909
992
13,174
17,926
6,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
17
1 / 4 / 8
10,783
899
11,552
15,826
5,254
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thor
18
6 / 10 / 7
12,308
1,026
8,804
21,372
7,326
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

18
1 / 9 / 11
11,302
942
13,011
17,378
6,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 9 / 8
13,200
1,100
13,699
16,069
5,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

53

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CatHatSat
Discordia
20
18 / 2 / 14
15,088
1,257
35,935
10,201
4,003
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Dragonarii
Jing Wei
18
1 / 4 / 13
11,209
934
8,974
16,605
8,204
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
Lollared
Neith
20
7 / 1 / 16
12,591
1,049
14,676
9,558
3,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Izanami
fairuzaroi
Izanami
20
6 / 1 / 14
13,322
1,110
12,328
11,993
4,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
19
6 / 9 / 15
12,546
1,046
10,482
16,936
6,968
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
110
17
Kills
38
38
Deaths
17
44
Assists
72
Player
Kills
Deaths
Assists
KDA
L
5
6
10
1.67
W
Discordia
CatHatSat
Discordia
18
2
14
12.5
L
Jing Wei
1
4
8
1.25
L
Thor
6
10
7
0.95
W
Jing Wei
Dragonarii
Jing Wei
1
4
13
1.88
L
1
9
11
0.72
W
Neith
Lollared
Neith
7
1
16
15
L
4
9
8
0.89
W
Izanami
fairuzaroi
Izanami
6
1
14
13
W
Thor
6
9
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,240
Damage
82,395
88,571
Taken
65,293
31,884
Mitigated
28,027
3,883
Healing
5,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,174
2,923
0
577
17,926
6,833
0
7,524
9,976
0
22,064
W
Discordia
CatHatSat
Discordia
35,935
2,373
0
1,223
10,201
4,003
0
2,095
8,106
51,550
0
L
Jing Wei
11,552
8,711
370
552
15,826
5,254
0
5,749
9,857
0
30,967
L
Thor
8,804
2,248
0
0
21,372
7,326
0
8,187
12,761
0
22,888
W
Jing Wei
Dragonarii
Jing Wei
8,974
8,588
0
165
16,605
8,204
0
2,656
13,949
0
15,644
L
13,011
431
0
574
17,378
6,522
0
6,718
10,398
35,321
0
W
Neith
Lollared
Neith
14,676
6,778
774
1,246
9,558
3,894
0
2,927
6,631
0
28,283
L
13,699
6,269
0
1,810
16,069
5,949
0
6,219
9,644
0
43,448
W
Izanami
fairuzaroi
Izanami
12,328
10,648
0
1,643
11,993
4,958
0
3,567
8,426
0
54,445
W
Thor
10,482
1,898
0
0
16,936
6,968
0
1,766
15,170
0
18,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,502
Gold Earned
64,756
205
Minions Killed
219
4
Camps Cleared
4
1,046,602
Distance Traveled
1,097,937
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,909
992
17
1
4
237,417
0
W
Discordia
15,088
1,257
33
3
2
235,433
0
L
Jing Wei
10,783
899
49
4
0
221,447
0
L
Thor
12,308
1,026
37
3
0
221,029
0
W
Jing Wei
11,209
934
19
2
0
235,682
0
L
Nox
11,302
942
48
4
0
220,129
1
W
Neith
12,591
1,049
34
3
0
194,638
1
L
Neith
13,200
1,100
54
5
0
146,580
0
W
Izanami
13,322
1,110
117
10
1
237,724
0
W
Thor
12,546
1,046
16
1
1
194,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role