Player Matchup

Arachne
Arachne
DaltonCasto
Arachne
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 89L
1,382 Elo+
Solo
Rama
Rama
DriveThruDiet
Rama
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
TheForbiddenBot
Geb
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
68W - 61L
1,433 Elo+
Party 3
Vulcan
Vulcan
cotefa
Vulcan
Level 139
God Stats
309W - 273L
1,537 SR
Queue Stats
417W - 391L
1,377 Elo+
Party 2
Mulan
Mulan
natha08w
Mulan
Level 23
God Stats
43W - 34L
1,569 SR
Queue Stats
192W - 187L
1,385 Elo+
Party 2
Team Averages
Level 56
1,521 SR
1,415 Elo+

VS

Team Averages
Level 46
1,493 SR
1,353 Elo+
Cthulhu
Cthulhu
DarxieoftheLeaf
Cthulhu
Level 40
God Stats
3W - 3L
1,565 SR
Queue Stats
214W - 269L
1,363 Elo+
Party 1
The Morrigan
The Morrigan
Plutoology
The Morrigan
Level 28
God Stats
25W - 29L
1,471 SR
Queue Stats
96W - 119L
1,350 Elo+
Party 1
Mercury
Mercury
Slater-illFated
Mercury
Level 89
God Stats
29W - 29L
1,512 SR
Queue Stats
324W - 374L
1,382 Elo+
Party 1
Gilgamesh
Gilgamesh
thehippo3
Gilgamesh
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,310 Elo+
Solo
Bellona
Bellona
xMasterBlasterz
Bellona
Level 30
God Stats
31W - 41L
1,416 SR
Queue Stats
178W - 219L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DaltonCasto
Arachne
13
8 / 0 / 6
8,195
585
4,785
6,435
2,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 0 / 1
7,997
571
3,970
5,157
1,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 0 / 7
6,985
499
4,955
7,396
4,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
cotefa
Vulcan
14
4 / 0 / 4
8,268
591
7,250
7,117
2,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
natha08w
Mulan
13
2 / 3 / 3
8,076
577
5,508
8,841
4,886
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,081
363
3,769
9,810
6,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Morrigan
Plutoology
The Morrigan
11
0 / 5 / 0
5,953
425
1,736
6,702
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 5 / 1
6,769
484
4,339
10,194
3,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
thehippo3
Gilgamesh
8
0 / 4 / 0
5,406
386
2,989
7,416
2,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 3 / 2
7,958
568
6,210
10,320
7,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
21
Kills
3
3
Deaths
21
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
DaltonCasto
Arachne
8
0
6
11
L
0
4
0
0
W
5
0
1
5.5
L
The Morrigan
Plutoology
The Morrigan
0
5
0
0
L
2
5
1
0.5
W
2
0
7
5.5
W
Vulcan
cotefa
Vulcan
4
0
4
6
W
Mulan
natha08w
Mulan
2
3
3
1.17
L
Gilgamesh
thehippo3
Gilgamesh
0
4
0
0
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,468
Damage
19,043
34,946
Taken
44,442
16,913
Mitigated
22,320
12,185
Healing
6,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DaltonCasto
Arachne
4,785
3,430
0
3,358
6,435
2,822
32
815
5,550
0
31,807
L
3,769
161
333
1,088
9,810
6,070
0
3,170
6,562
18,008
0
W
3,970
2,911
0
2,317
5,157
1,521
2,970
777
4,260
0
41,084
L
The Morrigan
Plutoology
The Morrigan
1,736
160
0
250
6,702
2,345
0
3,015
3,506
34,604
0
L
4,339
1,959
0
711
10,194
3,252
0
2,838
7,296
0
41,605
W
4,955
462
0
1,450
7,396
4,888
34
1,333
5,883
16,362
0
W
Vulcan
cotefa
Vulcan
7,250
2,421
0
3,692
7,117
2,796
918
2,150
4,907
44,135
0
W
Mulan
natha08w
Mulan
5,508
839
0
1,368
8,841
4,886
74
0
8,841
0
34,052
L
Gilgamesh
thehippo3
Gilgamesh
2,989
896
0
928
7,416
2,886
0
2,613
4,759
0
22,721
L
6,210
2,778
0
3,104
10,320
7,767
0
215
10,105
0
33,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,521
Gold Earned
31,167
340
Minions Killed
282
0
Camps Cleared
0
1,339,443
Distance Traveled
1,244,923
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,195
585
64
5
0
282,376
0
L
Cthulhu
5,081
363
22
2
0
256,577
0
W
Rama
7,997
571
85
6
0
248,187
5
L
The Morrigan
5,953
425
61
4
0
230,927
1
L
Mercury
6,769
484
83
6
0
298,643
1
W
Geb
6,985
499
25
2
0
295,392
6
W
Vulcan
8,268
591
91
7
0
283,229
0
W
Mulan
8,076
577
75
5
0
230,259
3
L
Gilgamesh
5,406
386
39
3
0
218,364
2
L
Bellona
7,958
568
77
6
0
240,412
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role