Player Matchup

Sol
Sol
Gold II
BoiJunior
Sol
Gold II
Level 127
God Stats
6W - 4L
1,713 SR
Queue Stats
114W - 115L
1,682 MMR
Party 1
King Arthur
King Arthur
Silver I
CheeseMistro
King Arthur
Silver I
Level 112
God Stats
0W - 1L
1,244 SR
Queue Stats
8W - 11L
1,584 MMR
Solo
Horus
Horus
Gold V
POTHINATORX
Horus
Gold V
Level 122
God Stats
1W - 1L
1,779 SR
Queue Stats
47W - 49L
1,554 MMR
Party 1
Thor
Thor
Gold II
Probandolos
Thor
Gold II
Level 66
God Stats
1W - 2L
1,515 SR
Queue Stats
55W - 58L
1,643 MMR
Solo
Raijin
Raijin
Gold III
SWORDPLAY2005
Raijin
Gold III
Level 107
God Stats
4W - 3L
1,683 SR
Queue Stats
56W - 56L
1,594 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,587 SR
1,612 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 86
1,568 SR
1,594 MMR
Chiron
Chiron
Silver I
LilUwUVеrt
Chiron
Silver I
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 13L
1,673 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold V
R0CKBALL
Cu Chulainn
Gold V
Level 32
God Stats
2W - 1L
1,793 SR
Queue Stats
6W - 4L
1,646 MMR
Solo
Apollo
Apollo
Gold II
TurkTD
Apollo
Gold II
Level 107
God Stats
3W - 8L
1,360 SR
Queue Stats
18W - 23L
1,573 MMR
Solo
Janus
Janus
Gold IV
mexamericanmoose
Janus
Gold IV
Level 100
God Stats
13W - 13L
1,689 SR
Queue Stats
91W - 80L
1,579 MMR
Solo
Izanami
Izanami
Silver I
zeuswoos
Izanami
Silver I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 2
9,020
601
7,872
11,608
3,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
CheeseMistro
King Arthur
12
0 / 6 / 1
7,144
476
4,362
13,561
10,938
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
5 / 3 / 7
9,076
605
6,170
11,613
9,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 5 / 8
7,987
532
7,640
12,296
4,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
2 / 5 / 1
7,395
493
5,991
9,338
3,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
TiamatGilgameshAthenaTsukuyomiSet

VS

Bans
ArachneGuan YuSobekBellonaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
6 / 4 / 6
9,472
631
10,544
11,302
3,391
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
R0CKBALL
Cu Chulainn
16
3 / 2 / 7
9,715
648
15,466
14,717
11,034
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apollo
TurkTD
Apollo
17
6 / 1 / 3
10,153
677
7,142
9,775
3,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 3 / 4
10,392
693
3,890
7,698
2,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
zeuswoos
Izanami
15
5 / 4 / 5
9,595
640
9,013
9,299
2,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
49
14
Kills
24
24
Deaths
14
19
Assists
25
Player
Kills
Deaths
Assists
KDA
L
5
5
2
1.2
L
King Arthur
CheeseMistro
King Arthur
0
6
1
0.08
W
Chiron
6
4
6
2.25
L
5
3
7
2.83
L
2
5
8
1.2
W
Cu Chulainn
R0CKBALL
Cu Chulainn
3
2
7
3.25
L
2
5
1
0.5
W
Apollo
TurkTD
Apollo
6
1
3
7.5
W
4
3
4
2
W
Izanami
zeuswoos
Izanami
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,035
Damage
46,055
58,416
Taken
52,791
31,269
Mitigated
23,328
15,068
Healing
9,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,872
4,070
0
4,785
11,608
3,538
0
1,008
10,518
46,380
0
L
King Arthur
CheeseMistro
King Arthur
4,362
518
0
2,934
13,561
10,938
0
769
12,792
0
43,336
W
Chiron
10,544
4,881
953
2,739
11,302
3,391
2,949
3,092
7,987
0
53,955
L
6,170
2,789
1,163
3,215
11,613
9,180
0
2,292
9,263
0
19,538
L
7,640
2,198
0
2,525
12,296
4,222
0
505
11,784
0
46,647
W
Cu Chulainn
R0CKBALL
Cu Chulainn
15,466
2,241
0
3,925
14,717
11,034
0
3,637
11,056
5,902
62,322
L
5,991
329
0
446
9,338
3,391
0
1,004
8,236
41,031
0
W
Apollo
TurkTD
Apollo
7,142
4,001
0
230
9,775
3,497
1,746
2,177
7,490
0
70,788
W
3,890
296
0
1,940
7,698
2,475
464
1,348
6,274
76,056
0
W
Izanami
zeuswoos
Izanami
9,013
5,469
0
0
9,299
2,931
3,345
3,063
6,116
0
58,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,622
Gold Earned
49,327
392
Minions Killed
606
0
Camps Cleared
0
1,417,713
Distance Traveled
1,546,223
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,020
601
99
7
0
290,970
1
L
King Arthur
7,144
476
85
6
0
283,971
3
W
Chiron
9,472
631
82
5
0
305,405
2
L
Horus
9,076
605
23
2
0
318,226
1
L
Thor
7,987
532
91
6
0
280,627
4
W
Cu Chulainn
9,715
648
119
8
0
300,016
4
L
Raijin
7,395
493
94
6
0
243,919
2
W
Apollo
10,153
677
130
9
0
332,042
3
W
Janus
10,392
693
163
11
0
317,192
2
W
Izanami
9,595
640
112
7
0
291,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role