Player Matchup

Serqet
Serqet
Anwirocks
Serqet
Level 7
God Stats
0W - 7L
1,111 SR
Queue Stats
4W - 25L
1,022 Elo+
Party 2
Ymir
Ymir
ChaoSplash
Ymir
Level 9
God Stats
0W - 4L
1,330 SR
Queue Stats
5W - 21L
1,049 Elo+
Party 2
Neith
Neith
EffyLycoris
Neith
Level 8
God Stats
23W - 19L
1,235 SR
Queue Stats
113W - 118L
1,353 Elo+
Party 3
Set
Set
Sujith123
Set
Level 13
God Stats
2W - 10L
1,152 SR
Queue Stats
7W - 23L
1,119 Elo+
Party 2
Tiamat
Tiamat
liquidice32
Tiamat
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 117L
1,353 Elo+
Party 3
Team Averages
Level 10
1,266 SR
1,179 Elo+

VS

Team Averages
Level 14
1,356 SR
1,259 Elo+
Danzaburou
Danzaburou
BrennyK64
Danzaburou
Level 17
God Stats
35W - 29L
1,340 SR
Queue Stats
36W - 35L
1,220 Elo+
Party 1
Cthulhu
Cthulhu
D4RK kiki6300
Cthulhu
Level 28
God Stats
1W - 3L
1,554 SR
Queue Stats
24W - 30L
1,393 Elo+
Solo
Chang'e
Chang'e
Gonzo2021
Chang'e
Level 6
God Stats
11W - 6L
1,180 SR
Queue Stats
37W - 23L
1,219 Elo+
Solo
Anhur
Anhur
TuTsuniX
Anhur
Level 16
God Stats
24W - 27L
1,287 SR
Queue Stats
102W - 117L
1,195 Elo+
Party 1
Medusa
Medusa
sharpie126738
Medusa
Level 5
God Stats
3W - 1L
1,418 SR
Queue Stats
3W - 4L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Anwirocks
Serqet
13
0 / 11 / 1
8,074
807
2,263
14,559
5,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
0 / 6 / 3
9,646
965
5,602
25,251
23,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
1 / 8 / 0
8,828
883
8,595
17,800
6,604
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 6 / 1
9,149
915
5,489
14,748
4,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
14
0 / 11 / 2
8,589
859
5,409
16,489
9,666
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrennyK64
Danzaburou
19
22 / 0 / 10
12,661
1,266
26,864
6,717
3,104
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
17
10 / 0 / 14
11,792
1,179
23,444
7,511
2,281
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Gonzo2021
Chang'e
18
4 / 1 / 23
10,770
1,077
17,117
11,221
4,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anhur
TuTsuniX
Anhur
17
4 / 1 / 15
10,307
1,031
5,226
3,731
1,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 2 / 15
9,956
996
7,186
5,598
2,221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
119
3
Kills
42
42
Deaths
4
7
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Serqet
Anwirocks
Serqet
0
11
1
0.05
W
Danzaburou
BrennyK64
Danzaburou
22
0
10
27
L
0
6
3
0.25
W
Cthulhu
10
0
14
17
L
1
8
0
0.13
W
Chang'e
Gonzo2021
Chang'e
4
1
23
15.5
L
2
6
1
0.42
W
Anhur
TuTsuniX
Anhur
4
1
15
11.5
L
Tiamat
0
11
2
0.09
W
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,358
Damage
79,837
88,847
Taken
34,778
49,427
Mitigated
13,289
1,953
Healing
13,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Anwirocks
Serqet
2,263
419
0
0
14,559
5,349
0
7,116
7,443
0
3,152
W
Danzaburou
BrennyK64
Danzaburou
26,864
15,270
0
2,086
6,717
3,104
0
2,274
4,443
0
39,184
L
5,602
1,159
0
210
25,251
23,176
0
9,758
15,493
20,713
0
W
Cthulhu
23,444
1,428
1,016
1,251
7,511
2,281
0
1,643
5,718
45,086
0
L
8,595
4,324
0
777
17,800
6,604
0
7,627
10,173
0
25,945
W
Chang'e
Gonzo2021
Chang'e
17,117
2,505
3,328
5,087
11,221
4,362
0
4,615
6,186
29,508
0
L
5,489
2,447
0
516
14,748
4,632
0
9,277
5,471
0
15,319
W
Anhur
TuTsuniX
Anhur
5,226
2,388
0
416
3,731
1,321
0
516
3,215
0
15,793
L
Tiamat
5,409
1,076
0
450
16,489
9,666
0
6,783
9,706
14,750
0
W
7,186
3,406
0
507
5,598
2,221
0
1,963
3,635
0
12,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,286
Gold Earned
55,486
119
Minions Killed
167
3
Camps Cleared
4
799,501
Distance Traveled
953,672
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,074
807
0
0
0
176,079
0
W
Danzaburou
12,661
1,266
35
4
0
168,667
0
L
Ymir
9,646
965
35
4
0
148,627
0
W
Cthulhu
11,792
1,179
59
6
3
233,872
0
L
Neith
8,828
883
43
4
1
166,707
0
W
Chang'e
10,770
1,077
34
3
0
175,307
0
L
Set
9,149
915
17
2
2
177,789
0
W
Anhur
10,307
1,031
18
2
1
194,847
2
L
Tiamat
8,589
859
24
2
0
130,299
0
W
Medusa
9,956
996
21
2
0
180,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role