Player Matchup

Izanami
Izanami
Alejoodann5
Izanami
Level 49
God Stats
41W - 71L
1,373 SR
Queue Stats
80W - 156L
1,255 Elo+
Party 2
Hel
Hel
Emicy7
Hel
Level 61
God Stats
8W - 11L
1,412 SR
Queue Stats
48W - 115L
1,264 Elo+
Party 2
Achilles
Achilles
PIRES_699
Achilles
Level 68
God Stats
2W - 5L
1,282 SR
Queue Stats
110W - 124L
1,396 Elo+
Solo
Janus
Janus
Qαnon
Janus
Level 139
God Stats
2W - 1L
1,715 SR
Queue Stats
157W - 153L
1,505 Elo+
Party 1
Mercury
Mercury
Shumuri
Mercury
Level 114
God Stats
4W - 0L
1,500 SR
Queue Stats
17W - 16L
1,366 Elo+
Party 1
Team Averages
Level 86
1,456 SR
1,357 Elo+

VS

Team Averages
Level 80
1,507 SR
1,403 Elo+
Ymir
Ymir
ATKBLADE
Ymir
Level 86
God Stats
6W - 9L
1,482 SR
Queue Stats
686W - 944L
1,353 Elo+
Party 3
Zeus
Zeus
I-CEIFADOR-BR-l
Zeus
Level 66
God Stats
7W - 18L
1,183 SR
Queue Stats
490W - 724L
1,353 Elo+
Party 3
King Arthur
King Arthur
MouraBolt
King Arthur
Level 49
God Stats
1W - 2L
1,791 SR
Queue Stats
131W - 212L
1,406 Elo+
Solo
Hades
Hades
RasAlGhurl
Hades
Level 77
God Stats
2W - 4L
1,500 SR
Queue Stats
191W - 227L
1,479 Elo+
Solo
Tsukuyomi
Tsukuyomi
cakabuloso
Tsukuyomi
Level 123
God Stats
13W - 11L
1,580 SR
Queue Stats
926W - 997L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alejoodann5
Izanami
15
2 / 3 / 5
9,697
462
7,930
13,308
3,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hel
Emicy7
Hel
14
1 / 5 / 2
8,761
417
5,299
12,765
3,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
PIRES_699
Achilles
18
6 / 2 / 7
11,403
543
16,255
16,844
22,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
Qαnon
Janus
20
8 / 1 / 6
12,231
582
14,370
8,590
3,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Shumuri
Mercury
20
7 / 0 / 9
12,083
575
12,933
15,148
6,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 2 / 4
10,142
483
3,778
13,933
6,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 5 / 3
9,478
451
14,289
11,902
4,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
MouraBolt
King Arthur
14
2 / 8 / 0
8,765
417
7,441
21,471
15,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hades
17
3 / 5 / 1
10,080
480
9,090
15,676
10,904
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
cakabuloso
Tsukuyomi
16
1 / 4 / 3
9,710
462
6,222
13,930
5,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
24
Kills
11
11
Deaths
24
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
2
4
1.5
W
Izanami
Alejoodann5
Izanami
2
3
5
1.5
W
Hel
Emicy7
Hel
1
5
2
0.4
L
4
5
3
1.1
L
King Arthur
MouraBolt
King Arthur
2
8
0
0.25
W
Achilles
PIRES_699
Achilles
6
2
7
4.75
W
Janus
Qαnon
Janus
8
1
6
11
L
Hades
3
5
1
0.7
W
Mercury
Shumuri
Mercury
7
0
9
11.5
L
Tsukuyomi
cakabuloso
Tsukuyomi
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,787
Damage
40,820
66,655
Taken
76,912
39,355
Mitigated
42,604
25,671
Healing
24,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,778
215
0
4,159
13,933
6,286
0
4,053
9,610
24,174
0
W
Izanami
Alejoodann5
Izanami
7,930
5,451
0
4,774
13,308
3,878
1,966
7,741
5,567
0
57,476
W
Hel
Emicy7
Hel
5,299
429
2,916
5,708
12,765
3,946
792
8,274
4,491
42,647
0
L
14,289
3,172
0
2,103
11,902
4,184
0
5,389
6,337
62,595
0
L
King Arthur
MouraBolt
King Arthur
7,441
849
0
4,905
21,471
15,773
398
3,711
17,040
0
33,833
W
Achilles
PIRES_699
Achilles
16,255
4,928
0
4,468
16,844
22,073
1,350
3,331
12,852
0
63,925
W
Janus
Qαnon
Janus
14,370
1,390
0
433
8,590
3,409
0
4,180
4,350
87,478
0
L
Hades
9,090
343
301
6,140
15,676
10,904
0
5,340
9,947
64,962
0
W
Mercury
Shumuri
Mercury
12,933
6,761
0
7,372
15,148
6,049
253
3,631
11,427
0
100,615
L
Tsukuyomi
cakabuloso
Tsukuyomi
6,222
1,412
0
6,860
13,930
5,457
0
507
13,237
0
66,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,175
Gold Earned
48,175
663
Minions Killed
476
0
Camps Cleared
0
1,931,380
Distance Traveled
1,677,905
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,142
483
44
2
0
304,646
6
W
Izanami
9,697
462
116
6
0
303,214
0
W
Hel
8,761
417
84
4
0
333,214
1
L
Zeus
9,478
451
104
5
0
317,705
0
L
King Arthur
8,765
417
60
3
0
346,920
6
W
Achilles
11,403
543
116
6
0
375,611
9
W
Janus
12,231
582
175
8
0
438,175
2
L
Hades
10,080
480
129
6
0
364,469
11
W
Mercury
12,083
575
172
8
0
481,166
1
L
Tsukuyomi
9,710
462
139
7
0
344,165
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role