Player Matchup

Ullr
Ullr
Bloodysir
Ullr
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 64L
1,608 Elo+
Party 1
Nox
Nox
CaptainMurgles
Nox
Level 36
God Stats
6W - 9L
1,505 SR
Queue Stats
89W - 86L
1,551 Elo+
Party 1
Mercury
Mercury
Glastviaaa
Mercury
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,566 Elo+
Solo
Cthulhu
Cthulhu
SovietSeal
Cthulhu
Level 29
God Stats
1W - 2L
1,271 SR
Queue Stats
87W - 97L
1,484 Elo+
Solo
Zeus
Zeus
YouGaveMeDowns
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,621 Elo+
Solo
Team Averages
Level 21
1,455 SR
1,566 Elo+

VS

Team Averages
Level 13
1,603 SR
1,555 Elo+
Yemoja
Yemoja
Calebaretta
Yemoja
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 10L
1,631 Elo+
Solo
Janus
Janus
IPK KillerI
Janus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 50L
1,682 Elo+
Solo
Danzaburou
Danzaburou
Porglord4001
Danzaburou
Level 17
God Stats
5W - 4L
2,014 SR
Queue Stats
24W - 27L
1,634 Elo+
Solo
Mulan
Mulan
nakazawa28008
Mulan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,200 Elo+
Solo
Hun Batz
Hun Batz
seb108Cr
Hun Batz
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 107L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
7
1 / 4 / 0
4,482
448
1,272
5,846
1,194
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 4 / 1
4,358
436
1,620
3,808
1,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
Glastviaaa
Mercury
8
2 / 4 / 0
5,338
534
2,754
6,147
1,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
SovietSeal
Cthulhu
11
2 / 1 / 1
6,314
631
1,931
3,748
2,943
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 4 / 0
4,613
461
1,158
3,892
928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
1 / 1 / 7
6,131
613
2,112
3,642
1,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 0 / 2
6,137
614
2,467
1,707
416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Porglord4001
Danzaburou
11
7 / 0 / 4
7,077
708
5,238
4,326
1,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 3 / 0
5,021
502
255
4,514
2,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
seb108Cr
Hun Batz
10
4 / 1 / 3
5,968
597
3,523
5,403
1,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
5
Kills
17
17
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ullr
1
4
0
0.25
W
Yemoja
1
1
7
4.5
L
0
4
1
0.13
L
Mercury
Glastviaaa
Mercury
2
4
0
0.5
W
4
0
2
5
W
Danzaburou
Porglord4001
Danzaburou
7
0
4
9
L
Cthulhu
SovietSeal
Cthulhu
2
1
1
2.5
L
0
4
0
0
W
1
3
0
0.33
W
Hun Batz
seb108Cr
Hun Batz
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,735
Damage
13,595
23,441
Taken
19,592
7,862
Mitigated
7,030
3,306
Healing
8,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
1,272
916
0
1,241
5,846
1,194
0
886
4,960
0
13,721
W
Yemoja
2,112
496
817
1,582
3,642
1,439
195
1,129
2,335
14,511
0
L
1,620
197
0
380
3,808
1,249
0
913
2,895
9,273
0
L
Mercury
Glastviaaa
Mercury
2,754
1,758
0
155
6,147
1,548
0
1,029
5,118
0
28,294
W
2,467
100
0
740
1,707
416
658
510
1,025
32,498
0
W
Danzaburou
Porglord4001
Danzaburou
5,238
2,314
0
2,661
4,326
1,409
1,753
340
3,972
0
33,729
L
Cthulhu
SovietSeal
Cthulhu
1,931
51
0
1,183
3,748
2,943
282
28
3,672
30,540
0
L
1,158
135
0
347
3,892
928
0
1,751
2,141
12,677
0
W
255
28
0
310
4,514
2,176
0
1,931
2,583
28
15,119
W
Hun Batz
seb108Cr
Hun Batz
3,523
1,627
0
2,441
5,403
1,590
0
393
4,968
0
29,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,105
Gold Earned
30,334
234
Minions Killed
284
0
Camps Cleared
0
837,920
Distance Traveled
954,192
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,482
448
30
3
0
162,982
3
W
Yemoja
6,131
613
23
2
0
181,757
2
L
Nox
4,358
436
20
2
0
171,025
3
L
Mercury
5,338
534
65
7
0
171,351
0
W
Janus
6,137
614
71
7
0
200,513
4
W
Danzaburou
7,077
708
84
8
0
175,413
2
L
Cthulhu
6,314
631
82
8
0
192,178
2
L
Zeus
4,613
461
37
4
0
140,384
0
W
Mulan
5,021
502
39
4
0
190,938
2
W
Hun Batz
5,968
597
67
7
0
205,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role