Player Matchup

Neith
Neith
BattleNarwhal7
Neith
Level 67
God Stats
7W - 5L
1,711 SR
Queue Stats
263W - 223L
1,510 Elo+
Party 2
Chaac
Chaac
CriticalAutismo
Chaac
Level 42
God Stats
9W - 8L
1,521 SR
Queue Stats
73W - 72L
1,526 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Jecj
Kumbhakarna
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,189 Elo+
Party 3
Persephone
Persephone
Narwhals64s
Persephone
Level 69
God Stats
25W - 16L
1,407 SR
Queue Stats
208W - 203L
1,508 Elo+
Party 2
Vulcan
Vulcan
Nicomen
Vulcan
Level 106
God Stats
1W - 0L
1,341 SR
Queue Stats
9W - 12L
1,367 Elo+
Party 3
Team Averages
Level 64
1,496 SR
1,420 Elo+

VS

Team Averages
Level 59
1,407 SR
1,484 Elo+
Ne Zha
Ne Zha
JMHtown
Ne Zha
Level 101
God Stats
3W - 5L
1,402 SR
Queue Stats
207W - 193L
1,536 Elo+
Party 1
Izanami
Izanami
PTxLilJunior
Izanami
Level 46
God Stats
92W - 58L
1,502 SR
Queue Stats
242W - 263L
1,445 Elo+
Solo
Sobek
Sobek
PaperBoater64
Sobek
Level 25
God Stats
32W - 26L
1,534 SR
Queue Stats
41W - 35L
1,538 Elo+
Party 1
Ra
Ra
SilverShroud8
Ra
Level 83
God Stats
0W - 1L
1,383 SR
Queue Stats
158W - 177L
1,463 Elo+
Party 1
Sun Wukong
Sun Wukong
Wheres
Sun Wukong
Level 41
God Stats
0W - 2L
1,215 SR
Queue Stats
38W - 42L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,406
641
2,410
4,104
1,283
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
3 / 1 / 1
6,092
609
5,504
5,406
3,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Jecj
Kumbhakarna
9
1 / 2 / 6
5,805
581
2,427
6,430
2,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Persephone
Narwhals64s
Persephone
10
3 / 0 / 0
5,837
584
1,635
2,541
563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vulcan
Nicomen
Vulcan
11
8 / 0 / 3
6,682
668
10,116
3,220
867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
JMHtown
Ne Zha
8
1 / 4 / 0
4,919
492
1,952
6,292
2,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
PTxLilJunior
Izanami
8
1 / 5 / 0
4,798
480
3,372
6,499
1,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 4 / 1
4,513
451
2,113
8,028
3,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 0
5,015
502
1,920
4,725
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Wheres
Sun Wukong
9
1 / 2 / 0
5,053
505
1,772
6,737
2,994
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
17
Kills
3
3
Deaths
17
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
3
1
1
3.5
L
Ne Zha
JMHtown
Ne Zha
1
4
0
0.25
W
Kumbhakarna
Jecj
Kumbhakarna
1
2
6
2
W
Persephone
Narwhals64s
Persephone
3
0
0
3
W
Vulcan
Nicomen
Vulcan
8
0
3
9.5
L
Izanami
PTxLilJunior
Izanami
1
5
0
0.2
L
0
4
1
0.13
L
0
2
0
0
L
Sun Wukong
Wheres
Sun Wukong
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,092
Damage
11,129
21,701
Taken
32,281
8,936
Mitigated
11,945
4,377
Healing
8,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,410
1,078
0
611
4,104
1,283
0
1,772
2,184
0
41,007
W
5,504
538
0
864
5,406
3,433
649
233
5,173
0
31,948
L
Ne Zha
JMHtown
Ne Zha
1,952
755
0
1,221
6,292
2,322
0
1,534
4,668
0
25,965
W
Kumbhakarna
Jecj
Kumbhakarna
2,427
344
0
1,368
6,430
2,790
0
1,351
5,079
10,382
0
W
Persephone
Narwhals64s
Persephone
1,635
89
0
1,034
2,541
563
296
101
2,440
28,631
0
W
Vulcan
Nicomen
Vulcan
10,116
3,726
0
500
3,220
867
240
428
2,792
36,332
0
L
Izanami
PTxLilJunior
Izanami
3,372
2,224
0
1,416
6,499
1,903
19
4,959
1,241
0
29,168
L
2,113
141
0
1,719
8,028
3,342
0
5,599
2,249
6,999
0
L
1,920
142
317
1,736
4,725
1,384
0
1,407
3,318
29,308
0
L
Sun Wukong
Wheres
Sun Wukong
1,772
620
0
1,668
6,737
2,994
285
110
6,627
0
22,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,822
Gold Earned
24,298
307
Minions Killed
240
0
Camps Cleared
0
942,794
Distance Traveled
901,123
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,406
641
94
9
0
176,454
3
W
Chaac
6,092
609
60
6
0
183,270
0
L
Ne Zha
4,919
492
55
6
0
197,739
1
W
Kumbhakarna
5,805
581
18
2
0
190,726
1
W
Persephone
5,837
584
63
6
0
197,207
5
W
Vulcan
6,682
668
72
7
0
195,137
1
L
Izanami
4,798
480
58
6
0
157,483
2
L
Sobek
4,513
451
8
1
0
193,783
2
L
Ra
5,015
502
55
6
0
177,697
4
L
Sun Wukong
5,053
505
64
6
0
174,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role