Player Matchup

Anhur
Anhur
BryanLeonel16
Anhur
Level 26
God Stats
7W - 1L
1,699 SR
Queue Stats
52W - 39L
1,569 Elo+
Solo
Raijin
Raijin
NickNiick
Raijin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,558 Elo+
Solo
Thor
Thor
Rambodisnuts
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
TrueKingofbeans
Cerberus
Level 22
God Stats
5W - 2L
1,437 SR
Queue Stats
113W - 104L
1,475 Elo+
Solo
Geb
Geb
matias_caeza2
Geb
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 106L
1,371 Elo+
Solo
Team Averages
Level 21
1,527 SR
1,495 Elo+

VS

Team Averages
Level 11
1,350 SR
1,483 Elo+
Susano
Susano
Crimphanto
Susano
Level 16
God Stats
5W - 12L
1,194 SR
Queue Stats
16W - 22L
1,287 Elo+
Solo
Izanami
Izanami
MrShinkman
Izanami
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 38L
1,538 Elo+
Solo
Chang'e
Chang'e
lelanding
Chang'e
Level 23
God Stats
3W - 4L
1,333 SR
Queue Stats
186W - 189L
1,400 Elo+
Solo
Achilles
Achilles
proceso-ahumado
Achilles
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
spicerbomber9
Tsukuyomi
Level 4
God Stats
0W - 1L
1,225 SR
Queue Stats
1W - 1L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 4
6,596
600
3,876
4,874
1,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
NickNiick
Raijin
12
6 / 0 / 3
7,497
682
5,808
2,709
770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 1 / 6
7,218
656
3,317
7,120
2,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
11
5 / 3 / 4
6,879
625
6,177
7,747
2,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 1 / 5
5,885
535
3,399
6,311
4,075
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Crimphanto
Susano
10
1 / 1 / 3
5,759
524
2,441
7,124
1,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
MrShinkman
Izanami
8
2 / 5 / 2
5,546
504
4,827
6,596
1,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
lelanding
Chang'e
9
1 / 5 / 1
5,094
463
4,041
6,909
1,022
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Achilles
6
0 / 5 / 1
4,431
403
3,014
7,158
4,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
spicerbomber9
Tsukuyomi
5
1 / 5 / 0
4,306
391
1,707
5,378
1,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
20
Kills
5
5
Deaths
21
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
L
Susano
Crimphanto
Susano
1
1
3
2.5
L
Izanami
MrShinkman
Izanami
2
5
2
0.6
W
Raijin
NickNiick
Raijin
6
0
3
7.5
W
4
1
6
7
W
Cerberus
5
3
4
2.33
L
Chang'e
lelanding
Chang'e
1
5
1
0.3
W
1
1
5
3.5
L
Achilles
0
5
1
0.1
L
Tsukuyomi
spicerbomber9
Tsukuyomi
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,577
Damage
16,030
28,761
Taken
33,165
10,594
Mitigated
10,632
8,320
Healing
5,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,876
1,498
0
1,678
4,874
1,202
457
579
4,081
0
35,081
L
Susano
Crimphanto
Susano
2,441
577
0
1,838
7,124
1,599
0
1,514
5,546
0
25,360
L
Izanami
MrShinkman
Izanami
4,827
2,716
0
654
6,596
1,791
136
2,229
4,267
0
25,810
W
Raijin
NickNiick
Raijin
5,808
876
0
1,186
2,709
770
0
0
2,649
36,345
0
W
3,317
1,147
184
3,050
7,120
2,150
0
155
6,775
0
40,997
W
Cerberus
6,177
244
0
1,422
7,747
2,397
183
2,233
5,138
24,331
0
L
Chang'e
lelanding
Chang'e
4,041
514
877
2,016
6,909
1,022
152
3,717
3,152
12,380
0
W
3,399
714
0
800
6,311
4,075
626
468
5,687
18,876
0
L
Achilles
3,014
1,259
0
415
7,158
4,600
0
3,743
3,105
0
9,693
L
Tsukuyomi
spicerbomber9
Tsukuyomi
1,707
621
0
92
5,378
1,620
0
3,477
1,711
0
4,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,075
Gold Earned
25,136
327
Minions Killed
159
0
Camps Cleared
0
1,073,482
Distance Traveled
1,058,611
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,596
600
59
5
0
198,490
4
L
Susano
5,759
524
60
5
0
259,781
1
L
Izanami
5,546
504
52
5
0
194,168
4
W
Raijin
7,497
682
90
8
0
218,410
2
W
Thor
7,218
656
78
7
0
224,847
1
W
Cerberus
6,879
625
62
6
0
226,712
0
L
Chang'e
5,094
463
27
2
0
194,828
1
W
Geb
5,885
535
38
3
0
205,023
0
L
Achilles
4,431
403
15
1
0
216,215
3
L
Tsukuyomi
4,306
391
5
0
0
193,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role