Player Matchup

Mercury
Mercury
BiFJonas
Mercury
Level 107
God Stats
5W - 5L
1,672 SR
Queue Stats
235W - 239L
1,414 Elo+
Party 4
Heimdallr
Heimdallr
CHbball20
Heimdallr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 230L
1,456 Elo+
Party 4
King Arthur
King Arthur
MTK2012
King Arthur
Level 125
God Stats
4W - 7L
1,687 SR
Queue Stats
376W - 447L
1,369 Elo+
Party 2
Athena
Athena
STRAYBULLETX18
Athena
Level 101
God Stats
2W - 1L
1,844 SR
Queue Stats
294W - 363L
1,403 Elo+
Party 2
Ra
Ra
xXAssassinXxSF
Ra
Level 142
God Stats
4W - 2L
1,487 SR
Queue Stats
438W - 529L
1,391 Elo+
Party 2
Team Averages
Level 112
1,638 SR
1,407 Elo+

VS

Team Averages
Level 107
1,484 SR
1,453 Elo+
Janus
Janus
Firedumorte
Janus
Level 117
God Stats
1W - 2L
1,472 SR
Queue Stats
20W - 19L
1,524 Elo+
Party 1
Guan Yu
Guan Yu
UltraDoRiToSX
Guan Yu
Level 95
God Stats
3W - 1L
1,292 SR
Queue Stats
471W - 413L
1,441 Elo+
Party 3
Skadi
Skadi
XNachoxsX
Skadi
Level 105
God Stats
31W - 13L
1,549 SR
Queue Stats
507W - 444L
1,434 Elo+
Party 3
Zhong Kui
Zhong Kui
fireamorte
Zhong Kui
Level 70
God Stats
11W - 1L
1,457 SR
Queue Stats
187W - 207L
1,450 Elo+
Party 1
Tsukuyomi
Tsukuyomi
goodboy_91
Tsukuyomi
Level 146
God Stats
7W - 6L
1,649 SR
Queue Stats
201W - 183L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BiFJonas
Mercury
11
0 / 5 / 3
7,019
413
4,237
11,926
3,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
CHbball20
Heimdallr
14
1 / 3 / 3
8,303
488
4,767
8,656
2,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
MTK2012
King Arthur
14
1 / 6 / 0
7,991
470
5,381
15,067
7,963
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
4 / 3 / 1
7,114
418
5,315
16,367
13,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 3 / 0
7,573
445
6,538
7,210
2,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 3
9,493
558
11,579
6,695
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
13
5 / 4 / 8
8,222
484
5,859
14,056
8,929
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
XNachoxsX
Skadi
15
3 / 1 / 9
8,987
529
7,509
8,329
2,748
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
fireamorte
Zhong Kui
16
4 / 0 / 5
9,921
584
13,389
10,677
8,234
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
goodboy_91
Tsukuyomi
14
2 / 2 / 6
8,488
499
2,972
10,396
3,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
7
Kills
19
20
Deaths
7
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Mercury
BiFJonas
Mercury
0
5
3
0.3
L
Heimdallr
CHbball20
Heimdallr
1
3
3
0.83
W
5
0
3
6.5
L
King Arthur
MTK2012
King Arthur
1
6
0
0.17
L
4
3
1
1.5
W
Guan Yu
5
4
8
2.25
W
Skadi
XNachoxsX
Skadi
3
1
9
7.5
W
Zhong Kui
fireamorte
Zhong Kui
4
0
5
6.5
W
Tsukuyomi
goodboy_91
Tsukuyomi
2
2
6
2.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,238
Damage
41,308
59,226
Taken
50,153
30,611
Mitigated
25,599
11,432
Healing
25,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BiFJonas
Mercury
4,237
1,232
0
3,092
11,926
3,802
0
4,691
7,235
0
43,666
L
Heimdallr
CHbball20
Heimdallr
4,767
1,861
0
1,500
8,656
2,908
0
1,730
6,926
0
54,959
W
11,579
248
427
3,112
6,695
2,180
966
1,656
4,889
63,332
0
L
King Arthur
MTK2012
King Arthur
5,381
359
0
1,660
15,067
7,963
0
7,650
7,417
0
49,180
L
5,315
755
369
2,278
16,367
13,139
0
7,434
8,933
20,667
0
W
Guan Yu
5,859
369
1,852
3,126
14,056
8,929
920
3,715
10,225
0
25,226
W
Skadi
XNachoxsX
Skadi
7,509
3,532
753
3,980
8,329
2,748
4,606
1,421
6,852
0
54,050
W
Zhong Kui
fireamorte
Zhong Kui
13,389
1,382
0
7,361
10,677
8,234
436
2,259
8,312
66,836
0
W
Tsukuyomi
goodboy_91
Tsukuyomi
2,972
531
0
4,462
10,396
3,508
81
2,434
7,846
0
42,904
L
6,538
337
281
2,252
7,210
2,799
0
3,463
3,747
48,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,000
Gold Earned
45,111
434
Minions Killed
467
0
Camps Cleared
0
1,551,363
Distance Traveled
1,718,849
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,019
413
88
5
0
342,112
2
L
Heimdallr
8,303
488
104
6
0
305,868
4
W
Janus
9,493
558
123
7
0
352,754
1
L
King Arthur
7,991
470
107
6
0
275,197
3
L
Athena
7,114
418
26
2
0
310,871
0
W
Guan Yu
8,222
484
33
2
0
371,953
1
W
Skadi
8,987
529
90
5
0
337,018
3
W
Zhong Kui
9,921
584
137
8
0
308,803
4
W
Tsukuyomi
8,488
499
84
5
0
348,321
6
L
Ra
7,573
445
109
6
0
317,315
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role