Player Matchup

Eset
Eset
ArmaRex3621
Eset
Level 27
God Stats
2W - 1L
1,741 SR
Queue Stats
168W - 156L
1,334 Elo+
Solo
Guan Yu
Guan Yu
Big_Boy_UCHIHA19
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,365 Elo+
Party 3
Anubis
Anubis
CrimsonTDK
Anubis
Level 15
God Stats
27W - 35L
1,351 SR
Queue Stats
207W - 210L
1,405 Elo+
Party 1
Hades
Hades
destiny4ever25
Hades
Level 22
God Stats
8W - 9L
1,440 SR
Queue Stats
210W - 211L
1,402 Elo+
Party 1
Hel
Hel
k1ng_jw
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,352 Elo+
Party 3
Team Averages
Level 19
1,506 SR
1,372 Elo+

VS

Team Averages
Level 23
1,432 SR
1,379 Elo+
Chang'e
Chang'e
Angels Dying
Chang'e
Level 28
God Stats
4W - 12L
1,269 SR
Queue Stats
61W - 83L
1,324 Elo+
Party 2
Tsukuyomi
Tsukuyomi
BIG SMOKE5936
Tsukuyomi
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 18L
1,500 Elo+
Solo
Medusa
Medusa
Hindery
Medusa
Level 27
God Stats
5W - 3L
1,484 SR
Queue Stats
83W - 101L
1,396 Elo+
Party 2
Izanami
Izanami
IMMORTALPYRO
Izanami
Level 22
God Stats
1W - 2L
1,329 SR
Queue Stats
10W - 14L
1,351 Elo+
Solo
Baron Samedi
Baron Samedi
Taterbeats
Baron Samedi
Level 29
God Stats
70W - 64L
1,576 SR
Queue Stats
1,205W - 1,385L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 18
12,523
1,044
9,090
16,847
6,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 19 / 18
12,243
1,020
7,964
30,621
17,872
Anubis
CrimsonTDK
Anubis
19
17 / 6 / 10
15,414
1,285
24,887
18,903
8,870
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
9 / 3 / 19
14,008
1,167
22,788
20,051
11,842
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hel
18
0 / 11 / 14
11,442
954
7,231
21,454
8,548
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

0

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Angels Dying
Chang'e
19
5 / 5 / 25
12,278
1,023
11,766
14,995
9,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
BIG SMOKE5936
Tsukuyomi
19
2 / 9 / 24
11,887
991
17,875
15,208
4,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Hindery
Medusa
20
19 / 8 / 21
15,472
1,289
32,164
20,229
15,672
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
IMMORTALPYRO
Izanami
19
13 / 5 / 11
13,384
1,115
20,929
11,814
3,635
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Taterbeats
Baron Samedi
20
6 / 5 / 31
13,368
1,114
15,571
16,077
6,197
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
157
32
Kills
45
46
Deaths
32
79
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Angels Dying
Chang'e
5
5
25
3.5
L
4
7
18
1.86
W
Tsukuyomi
BIG SMOKE5936
Tsukuyomi
2
9
24
1.56
L
2
19
18
0.58
L
Anubis
CrimsonTDK
Anubis
17
6
10
3.67
W
Medusa
Hindery
Medusa
19
8
21
3.69
W
Izanami
IMMORTALPYRO
Izanami
13
5
11
3.7
W
Baron Samedi
Taterbeats
Baron Samedi
6
5
31
4.3
L
9
3
19
6.17
L
Hel
0
11
14
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,960
Damage
98,305
107,876
Taken
78,323
53,661
Mitigated
39,568
14,733
Healing
15,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Angels Dying
Chang'e
11,766
1,292
2,129
2,352
14,995
9,454
0
12,406
2,589
16,957
0
L
9,090
1,279
162
544
16,847
6,529
0
3,752
12,985
35,429
0
W
Tsukuyomi
BIG SMOKE5936
Tsukuyomi
17,875
3,506
0
137
15,208
4,610
0
12,163
3,045
0
36,839
L
7,964
965
462
1,076
30,621
17,872
0
8,068
22,197
0
10,143
L
Anubis
CrimsonTDK
Anubis
24,887
465
299
5,089
18,903
8,870
0
5,035
13,678
30,341
0
W
Medusa
Hindery
Medusa
32,164
15,892
246
4,963
20,229
15,672
0
16,023
4,206
0
55,383
W
Izanami
IMMORTALPYRO
Izanami
20,929
17,348
309
2,113
11,814
3,635
0
9,904
1,910
0
44,145
W
Baron Samedi
Taterbeats
Baron Samedi
15,571
3,292
900
2,739
16,077
6,197
0
13,500
2,577
27,214
0
L
22,788
2,360
788
1,666
20,051
11,842
0
4,780
14,952
33,490
0
L
Hel
7,231
3,507
508
4,139
21,454
8,548
0
4,751
16,581
21,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,630
Gold Earned
66,389
119
Minions Killed
168
3
Camps Cleared
7
950,507
Distance Traveled
880,442
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,278
1,023
10
1
1
180,217
0
L
Eset
12,523
1,044
49
4
2
193,469
0
W
Tsukuyomi
11,887
991
35
3
1
195,207
2
L
Guan Yu
12,243
1,020
2
0
0
193,348
0
L
Anubis
15,414
1,285
9
1
1
187,530
0
W
Medusa
15,472
1,289
39
3
0
172,815
0
W
Izanami
13,384
1,115
56
5
4
141,441
2
W
Baron Samedi
13,368
1,114
28
2
1
190,762
2
L
Hades
14,008
1,167
22
2
0
201,206
0
L
Hel
11,442
954
37
3
0
174,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role