Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
CurvyStrawberry
Neith
Level 49
God Stats
128W - 76L
1,893 SR
Queue Stats
212W - 153L
1,830 Elo+
Party 2
Chaac
Chaac
SoyCalves
Chaac
Level 8
God Stats
7W - 4L
1,327 SR
Queue Stats
8W - 4L
1,348 Elo+
Party 2
Ymir
Ymir
TheRealRealCJ
Ymir
Level 157
God Stats
20W - 10L
1,878 SR
Queue Stats
390W - 296L
1,690 Elo+
Party 2
Bastet
Bastet
TiredJoeyy
Bastet
Level 155
God Stats
3W - 6L
1,820 SR
Queue Stats
190W - 168L
1,599 Elo+
Party 2
Team Averages
Level 105
1,683 SR
1,593 Elo+

VS

Team Averages
Level 57
1,610 SR
1,504 Elo+
Set
Set
B_Goose
Set
Level 123
God Stats
1W - 2L
1,607 SR
Queue Stats
336W - 327L
1,543 Elo+
Party 3
Pele
Pele
Brabbit33
Pele
Level 54
God Stats
6W - 7L
1,446 SR
Queue Stats
142W - 159L
1,482 Elo+
Party 1
Sobek
Sobek
Frostwend
Sobek
Level 29
God Stats
8W - 13L
1,475 SR
Queue Stats
127W - 139L
1,488 Elo+
Party 1
Cernunnos
Cernunnos
Wonderin
Cernunnos
Level 43
God Stats
70W - 66L
1,592 SR
Queue Stats
131W - 164L
1,450 Elo+
Party 1
Aphrodite
Aphrodite
hoglew14
Aphrodite
Level 36
God Stats
6W - 2L
1,928 SR
Queue Stats
154W - 136L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
10 / 4 / 5
9,028
564
16,569
9,256
3,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 1 / 7
9,118
570
3,423
5,819
1,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
SoyCalves
Chaac
16
3 / 1 / 1
9,474
592
3,599
6,696
6,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
3 / 1 / 11
8,351
522
9,066
14,303
10,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
TiredJoeyy
Bastet
16
10 / 1 / 10
9,667
604
12,899
13,138
4,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
14
2 / 6 / 1
8,058
504
5,823
11,957
6,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
12
5 / 6 / 0
7,732
483
9,240
14,955
4,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
Frostwend
Sobek
9
0 / 6 / 1
6,244
390
3,081
13,040
8,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
Wonderin
Cernunnos
12
1 / 4 / 1
7,256
454
4,636
9,171
2,871
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
hoglew14
Aphrodite
11
0 / 6 / 4
7,178
449
6,618
13,992
5,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
28
Kills
8
8
Deaths
28
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
10
4
5
3.13
L
Set
2
6
1
0.42
L
Pele
5
6
0
0.83
W
2
1
7
5.5
L
Sobek
Frostwend
Sobek
0
6
1
0.08
W
Chaac
SoyCalves
Chaac
3
1
1
3.5
W
3
1
11
8.5
W
Bastet
TiredJoeyy
Bastet
10
1
10
15
L
Cernunnos
Wonderin
Cernunnos
1
4
1
0.38
L
Aphrodite
hoglew14
Aphrodite
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,556
Damage
29,398
49,212
Taken
63,115
26,462
Mitigated
27,629
20,318
Healing
18,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
16,569
2,114
1,594
3,592
9,256
3,479
0
3,272
5,696
52,217
0
L
Set
5,823
2,830
0
2,384
11,957
6,634
0
2,328
9,299
0
48,118
L
Pele
9,240
2,116
0
4,788
14,955
4,863
0
3,162
11,627
0
49,460
W
3,423
1,190
0
3,157
5,819
1,856
0
175
5,644
0
54,147
L
Sobek
Frostwend
Sobek
3,081
190
0
2,509
13,040
8,131
0
7,214
5,621
15,113
0
W
Chaac
SoyCalves
Chaac
3,599
357
0
3,738
6,696
6,060
507
0
6,696
0
54,450
W
9,066
2,563
0
3,493
14,303
10,489
0
3,238
10,885
28,405
0
W
Bastet
TiredJoeyy
Bastet
12,899
4,127
0
4,744
13,138
4,578
86
2,440
10,592
0
51,237
L
Cernunnos
Wonderin
Cernunnos
4,636
2,405
0
2,011
9,171
2,871
0
3,383
5,718
0
44,162
L
Aphrodite
hoglew14
Aphrodite
6,618
478
410
6,357
13,992
5,130
108
8,617
4,885
36,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,638
Gold Earned
36,468
413
Minions Killed
376
0
Camps Cleared
0
1,483,915
Distance Traveled
1,413,823
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,028
564
73
5
0
277,946
3
L
Set
8,058
504
108
7
0
289,152
6
L
Pele
7,732
483
79
5
0
293,782
2
W
Neith
9,118
570
108
7
0
259,456
6
L
Sobek
6,244
390
31
2
0
279,579
3
W
Chaac
9,474
592
116
7
0
318,220
0
W
Ymir
8,351
522
44
3
0
293,253
5
W
Bastet
9,667
604
72
5
0
335,040
6
L
Cernunnos
7,256
454
80
5
0
274,854
1
L
Aphrodite
7,178
449
78
5
0
276,456
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role