Player Matchup

Nu Wa
Nu Wa
Platinum I
FtsbOhemio
Nu Wa
Platinum I
Level 69
God Stats
5W - 3L
1,750 SR
Queue Stats
142W - 133L
1,962 MMR
Party 2
Anhur
Anhur
Gold IV
GrandMasterRicky
Anhur
Gold IV
Level 87
God Stats
5W - 8L
1,705 SR
Queue Stats
27W - 21L
1,769 MMR
Solo
Ao Kuang
Ao Kuang
Platinum III
SublimedPoem770
Ao Kuang
Platinum III
Level 107
God Stats
27W - 17L
1,666 SR
Queue Stats
733W - 719L
1,800 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
Tito2Timez
Cu Chulainn
Platinum II
Level 158
God Stats
4W - 7L
1,526 SR
Queue Stats
430W - 422L
1,783 MMR
Solo
Sobek
Sobek
Gold II
meyisosca_2
Sobek
Gold II
Level 124
God Stats
5W - 5L
1,771 SR
Queue Stats
78W - 71L
1,682 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 109
1,684 SR
1,799 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 113
1,630 SR
1,800 MMR
Cabrakan
Cabrakan
Gold II
KissYourKousin
Cabrakan
Gold II
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 9L
1,874 MMR
Party 1
Arachne
Arachne
Platinum IV
Surnix
Arachne
Platinum IV
Level 137
God Stats
3W - 4L
1,527 SR
Queue Stats
363W - 360L
1,799 MMR
Solo
Apollo
Apollo
Gold III
firetrai7
Apollo
Gold III
Level 47
God Stats
28W - 9L
1,953 SR
Queue Stats
70W - 33L
1,807 MMR
Party 1
Sylvanus
Sylvanus
Platinum V
mathsalts
Sylvanus
Platinum V
Level 156
God Stats
4W - 2L
1,659 SR
Queue Stats
289W - 284L
1,720 MMR
Solo
Merlin
Merlin
Platinum III
theD4NGL3R
Merlin
Platinum III
Level 123
God Stats
7W - 7L
1,510 SR
Queue Stats
216W - 218L
1,799 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
19
2 / 6 / 6
12,065
464
25,959
15,317
6,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 7 / 3
13,713
527
13,233
23,192
8,385
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
17
2 / 9 / 3
11,315
435
10,598
27,386
11,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Tito2Timez
Cu Chulainn
19
1 / 8 / 4
12,040
463
8,227
19,819
15,793
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 3 / 6
11,950
460
13,484
27,836
40,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
TiamatAthenaSetGilgameshTsukuyomi

VS

Bans
ScyllaKing ArthurJanusYmirPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
20
12 / 0 / 7
16,499
635
20,959
21,592
33,713
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
Surnix
Arachne
20
14 / 4 / 8
15,779
607
22,245
27,324
11,472
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
firetrai7
Apollo
20
3 / 2 / 10
14,540
559
14,802
21,362
9,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
mathsalts
Sylvanus
17
3 / 5 / 9
13,935
536
10,558
29,483
23,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
theD4NGL3R
Merlin
20
1 / 2 / 10
13,828
532
15,296
15,942
6,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
77
12
Kills
33
33
Deaths
13
22
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
2
6
6
0.83
L
2
7
3
0.5
W
Cabrakan
12
0
7
15.5
L
Ao Kuang
2
9
3
0.39
W
Arachne
Surnix
Arachne
14
4
8
4.5
L
Cu Chulainn
Tito2Timez
Cu Chulainn
1
8
4
0.38
W
Apollo
firetrai7
Apollo
3
2
10
4
W
Sylvanus
mathsalts
Sylvanus
3
5
9
1.5
L
5
3
6
2.67
W
Merlin
theD4NGL3R
Merlin
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,501
Damage
83,860
113,550
Taken
115,703
83,349
Mitigated
85,607
28,064
Healing
46,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
25,959
5,300
0
1,812
15,317
6,365
678
9,232
6,085
116,717
0
L
13,233
6,836
0
7,957
23,192
8,385
0
6,971
16,221
0
116,230
W
Cabrakan
20,959
2,817
0
9,804
21,592
33,713
0
10,121
11,471
113,547
0
L
Ao Kuang
10,598
2,205
0
9,039
27,386
11,940
342
7,154
20,232
87,496
0
W
Arachne
Surnix
Arachne
22,245
14,564
0
10,591
27,324
11,472
333
13,286
14,038
0
121,014
L
Cu Chulainn
Tito2Timez
Cu Chulainn
8,227
887
0
2,599
19,819
15,793
0
10,340
9,479
17,173
56,538
W
Apollo
firetrai7
Apollo
14,802
10,275
0
9,812
21,362
9,682
6,703
6,189
15,173
0
121,822
W
Sylvanus
mathsalts
Sylvanus
10,558
1,945
3,524
6,216
29,483
23,838
155
16,667
12,816
36,926
0
L
13,484
520
0
6,657
27,836
40,866
68
13,271
14,565
29,189
0
W
Merlin
theD4NGL3R
Merlin
15,296
889
0
6,710
15,942
6,902
718
8,480
7,462
138,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,083
Gold Earned
74,581
682
Minions Killed
793
0
Camps Cleared
0
2,184,553
Distance Traveled
2,401,682
21
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,065
464
190
7
0
414,280
5
L
Anhur
13,713
527
186
7
0
436,587
4
W
Cabrakan
16,499
635
202
8
0
444,426
6
L
Ao Kuang
11,315
435
135
5
0
424,007
1
W
Arachne
15,779
607
165
6
0
539,811
1
L
Cu Chulainn
12,040
463
141
5
0
408,440
8
W
Apollo
14,540
559
178
7
0
496,414
16
W
Sylvanus
13,935
536
50
2
0
462,259
1
L
Sobek
11,950
460
30
1
0
501,239
3
W
Merlin
13,828
532
198
8
0
458,772
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role