Player Matchup

Cthulhu
Cthulhu
Brocookies
Cthulhu
Level 135
God Stats
1W - 0L
1,346 SR
Queue Stats
11W - 13L
1,470 Elo+
Party 2
Pele
Pele
Chameleon332
Pele
Level 107
God Stats
1W - 1L
1,784 SR
Queue Stats
8W - 11L
1,457 Elo+
Party 2
Hades
Hades
Midnight1799
Hades
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,538 Elo+
Party 2
Team Averages
Level 116
1,543 SR
1,488 Elo+

VS

Team Averages
Level 29
1,446 SR
1,289 Elo+
Izanami
Izanami
Firkos
Izanami
Level 37
God Stats
16W - 15L
1,182 SR
Queue Stats
48W - 71L
1,207 Elo+
Party 1
Persephone
Persephone
HellFox115
Persephone
Level 22
God Stats
5W - 3L
1,679 SR
Queue Stats
17W - 26L
1,333 Elo+
Party 1
Ares
Ares
Omeerta
Ares
Level 28
God Stats
3W - 5L
1,478 SR
Queue Stats
144W - 207L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brocookies
Cthulhu
16
5 / 1 / 17
12,667
792
17,108
20,499
14,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
13 / 6 / 8
13,265
829
15,236
16,052
5,863
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
7 / 3 / 13
11,787
737
10,580
13,881
5,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Firkos
Izanami
14
5 / 6 / 3
11,130
696
13,757
14,213
5,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
HellFox115
Persephone
14
4 / 8 / 5
11,843
740
19,094
13,646
5,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Omeerta
Ares
12
1 / 11 / 7
10,393
650
6,288
20,753
20,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
25
Kills
10
10
Deaths
25
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Brocookies
Cthulhu
5
1
17
13.5
W
13
6
8
2.83
L
Izanami
Firkos
Izanami
5
6
3
1.08
L
Persephone
HellFox115
Persephone
4
8
5
0.81
W
7
3
13
4.5
L
Ares
Omeerta
Ares
1
11
7
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,924
Damage
39,139
50,432
Taken
48,612
26,382
Mitigated
30,748
9,822
Healing
6,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Brocookies
Cthulhu
17,108
1,398
420
1,946
20,499
14,771
191
11,289
8,667
59,996
0
W
15,236
5,750
0
2,429
16,052
5,863
1,322
7,983
7,823
0
69,179
L
Izanami
Firkos
Izanami
13,757
9,975
207
912
14,213
5,429
1,289
7,608
6,605
0
48,037
L
Persephone
HellFox115
Persephone
19,094
1,320
527
2,455
13,646
5,211
0
8,195
5,443
54,482
0
W
10,580
904
1,166
3,861
13,881
5,748
981
5,910
7,757
23,292
0
L
Ares
Omeerta
Ares
6,288
617
0
2,258
20,753
20,108
56
11,917
8,836
15,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,719
Gold Earned
33,366
163
Minions Killed
151
0
Camps Cleared
0
865,009
Distance Traveled
763,765
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,667
792
64
4
0
294,255
6
W
Pele
13,265
829
77
5
0
295,717
1
L
Izanami
11,130
696
75
5
0
249,409
0
L
Persephone
11,843
740
65
4
0
260,068
2
W
Hades
11,787
737
22
1
0
275,037
0
L
Ares
10,393
650
11
1
0
254,288
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role