Player Matchup

Kukulkan
Kukulkan
Airmaniel
Kukulkan
Level 5
God Stats
33W - 38L
1,589 SR
Queue Stats
37W - 44L
1,427 Elo+
Party 2
Nemesis
Nemesis
MatthewOtchet
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,478 Elo+
Party 3
Hel
Hel
SmackASalmon
Hel
Level 142
God Stats
0W - 2L
1,252 SR
Queue Stats
24W - 25L
1,427 Elo+
Party 2
Tsukuyomi
Tsukuyomi
bingsterboy
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,578 Elo+
Party 3
Neith
Neith
geribylykbashi
Neith
Level 4
God Stats
6W - 2L
1,792 SR
Queue Stats
8W - 8L
1,588 Elo+
Party 3
Team Averages
Level 32
1,526 SR
1,499 Elo+

VS

Team Averages
Level 19
1,529 SR
1,491 Elo+
Neith
Neith
TheFlameHeart
Neith
Level 7
God Stats
4W - 1L
1,500 SR
Queue Stats
65W - 59L
1,416 Elo+
Party 1
Terra
Terra
Zarissan
Terra
Level 18
God Stats
21W - 14L
1,639 SR
Queue Stats
123W - 127L
1,486 Elo+
Party 1
Odin
Odin
klarmonth1
Odin
Level 18
God Stats
3W - 5L
1,500 SR
Queue Stats
75W - 78L
1,481 Elo+
Solo
Kukulkan
Kukulkan
sam0urz
Kukulkan
Level 26
God Stats
42W - 17L
1,742 SR
Queue Stats
66W - 42L
1,616 Elo+
Solo
Awilix
Awilix
xsawex
Awilix
Level 25
God Stats
1W - 0L
1,263 SR
Queue Stats
161W - 196L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Airmaniel
Kukulkan
16
2 / 4 / 6
10,727
894
7,086
7,877
2,972
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nemesis
17
2 / 19 / 7
11,064
922
11,098
29,106
13,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
1 / 3 / 11
11,336
945
11,395
10,926
4,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
bingsterboy
Tsukuyomi
18
8 / 13 / 6
13,068
1,089
23,719
25,089
10,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 6 / 10
12,272
1,023
13,065
16,540
6,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 28
14,186
1,182
18,947
10,756
4,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
Zarissan
Terra
19
8 / 4 / 23
14,099
1,175
9,869
21,814
23,219
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
11 / 4 / 26
13,552
1,129
12,558
18,342
19,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
sam0urz
Kukulkan
20
9 / 1 / 32
14,533
1,211
30,303
6,426
2,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
xsawex
Awilix
18
5 / 7 / 15
12,198
1,017
10,408
13,519
5,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
169
17
Kills
45
45
Deaths
17
40
Assists
124
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Airmaniel
Kukulkan
2
4
6
1.25
L
Nemesis
2
19
7
0.29
L
1
3
11
2.17
W
12
1
28
26
W
Terra
Zarissan
Terra
8
4
23
4.88
L
Tsukuyomi
bingsterboy
Tsukuyomi
8
13
6
0.85
L
4
6
10
1.5
W
11
4
26
6
W
Kukulkan
sam0urz
Kukulkan
9
1
32
25
W
Awilix
xsawex
Awilix
5
7
15
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,363
Damage
82,085
89,538
Taken
70,857
36,896
Mitigated
56,066
12,300
Healing
14,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Airmaniel
Kukulkan
7,086
1,382
0
0
7,877
2,972
0
3,768
4,109
23,442
0
L
Nemesis
11,098
5,241
0
2,508
29,106
13,300
0
12,134
16,972
0
18,830
L
11,395
240
3,590
4,296
10,926
4,019
0
4,686
6,240
33,495
0
W
18,947
8,911
1,115
2,609
10,756
4,321
0
4,056
6,694
0
37,126
W
Terra
Zarissan
Terra
9,869
2,465
3,415
4,931
21,814
23,219
0
5,872
15,942
17,536
0
L
Tsukuyomi
bingsterboy
Tsukuyomi
23,719
7,914
0
155
25,089
10,117
0
9,900
15,189
0
44,492
L
13,065
6,291
0
1,751
16,540
6,488
0
9,684
6,856
0
51,637
W
12,558
4,560
0
0
18,342
19,998
0
3,698
14,620
0
16,147
W
Kukulkan
sam0urz
Kukulkan
30,303
2,344
1,527
1,173
6,426
2,783
0
348
6,078
85,346
0
W
Awilix
xsawex
Awilix
10,408
4,158
0
75
13,519
5,745
0
4,477
9,042
0
18,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,467
Gold Earned
68,568
210
Minions Killed
220
6
Camps Cleared
7
1,010,319
Distance Traveled
1,059,191
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,727
894
41
3
0
116,348
1
L
Nemesis
11,064
922
18
2
2
213,194
2
L
Hel
11,336
945
56
5
1
242,409
0
W
Neith
14,186
1,182
44
4
2
219,499
2
W
Terra
14,099
1,175
20
2
0
192,716
0
L
Tsukuyomi
13,068
1,089
30
3
1
240,170
1
L
Neith
12,272
1,023
65
5
2
198,198
0
W
Odin
13,552
1,129
13
1
0
219,026
0
W
Kukulkan
14,533
1,211
135
11
0
235,820
1
W
Awilix
12,198
1,017
8
1
5
192,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role