Player Matchup

Tsukuyomi
Tsukuyomi
Aulu
Tsukuyomi
Level 7
God Stats
11W - 11L
1,421 SR
Queue Stats
90W - 88L
1,444 Elo+
Party 1
Geb
Geb
GameFreak91128
Geb
Level 9
God Stats
2W - 3L
1,498 SR
Queue Stats
2W - 6L
1,506 Elo+
Party 1
Susano
Susano
JustCuzImJr
Susano
Level 25
God Stats
1W - 1L
1,178 SR
Queue Stats
4W - 4L
1,591 Elo+
Party 1
Chang'e
Chang'e
StrawhatStevoo
Chang'e
Level 9
God Stats
2W - 4L
1,391 SR
Queue Stats
3W - 5L
1,407 Elo+
Party 1
Amaterasu
Amaterasu
dddbddddddddbbdb
Amaterasu
Level 7
God Stats
2W - 5L
1,430 SR
Queue Stats
37W - 31L
1,499 Elo+
Party 1
Team Averages
Level 11
1,384 SR
1,490 Elo+

VS

Team Averages
Level 15
1,668 SR
1,632 Elo+
Zeus
Zeus
Jesuriiiwn
Zeus
Level 22
God Stats
1W - 0L
2,003 SR
Queue Stats
23W - 25L
1,662 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lorenzetti_167
Tsukuyomi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,679 Elo+
Party 2
Amaterasu
Amaterasu
Mendigo1v1voador
Amaterasu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,679 Elo+
Party 2
Tiamat
Tiamat
OP4Dk
Tiamat
Level 27
God Stats
2W - 5L
1,386 SR
Queue Stats
117W - 135L
1,504 Elo+
Solo
Terra
Terra
platinumboxxx94
Terra
Level 17
God Stats
4W - 0L
1,954 SR
Queue Stats
12W - 12L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aulu
Tsukuyomi
17
7 / 11 / 1
11,667
507
15,700
22,160
8,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 9 / 3
9,322
405
5,921
24,805
18,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
12
2 / 15 / 5
8,079
351
7,069
21,103
14,102
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 13 / 5
9,698
422
8,364
23,135
10,733
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
12
3 / 12 / 5
9,161
398
5,061
22,955
10,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
37 / 3 / 14
14,892
647
55,287
18,763
7,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Lorenzetti_167
Tsukuyomi
12
1 / 8 / 2
9,144
398
2,911
13,005
4,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
13
3 / 3 / 21
10,164
442
4,001
15,495
18,956
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
OP4Dk
Tiamat
18
11 / 4 / 24
12,534
545
15,522
16,565
10,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 3 / 13
13,737
597
13,932
23,589
28,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
134
18
Kills
60
60
Deaths
21
19
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Aulu
Tsukuyomi
7
11
1
0.68
L
2
9
3
0.39
W
37
3
14
14.67
L
Susano
2
15
5
0.3
W
Tsukuyomi
Lorenzetti_167
Tsukuyomi
1
8
2
0.25
W
Amaterasu
3
3
21
4.5
W
Tiamat
OP4Dk
Tiamat
11
4
24
5.75
L
4
13
5
0.5
L
Amaterasu
3
12
5
0.46
W
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,115
Damage
91,653
114,158
Taken
87,417
61,757
Mitigated
70,446
6,755
Healing
29,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Aulu
Tsukuyomi
15,700
3,099
0
1,969
22,160
8,019
327
16,804
5,159
0
53,077
L
5,921
2,778
0
662
24,805
18,178
144
16,169
8,341
18,665
0
W
55,287
5,909
172
7,216
18,763
7,906
3,564
4,287
14,476
128,743
0
L
Susano
7,069
2,605
0
0
21,103
14,102
0
16,085
4,472
0
24,208
W
Tsukuyomi
Lorenzetti_167
Tsukuyomi
2,911
915
0
857
13,005
4,303
678
421
12,584
0
46,018
W
Amaterasu
4,001
1,141
381
2,848
15,495
18,956
446
2,545
12,950
0
33,981
W
Tiamat
OP4Dk
Tiamat
15,522
2,362
0
5,839
16,565
10,744
3,214
3,165
13,400
68,685
0
L
8,364
1,071
977
1,972
23,135
10,733
0
17,183
5,669
33,574
0
L
Amaterasu
5,061
3,115
0
1,175
22,955
10,725
0
16,248
6,408
0
28,174
W
13,932
3,344
2,235
9,911
23,589
28,537
948
3,867
19,722
85,387
9,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,927
Gold Earned
60,471
196
Minions Killed
557
0
Camps Cleared
0
1,824,009
Distance Traveled
2,029,787
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,667
507
72
3
0
403,045
1
L
Geb
9,322
405
15
1
0
360,028
1
W
Zeus
14,892
647
170
7
0
400,607
0
L
Susano
8,079
351
26
1
0
332,892
0
W
Tsukuyomi
9,144
398
59
3
0
418,447
0
W
Amaterasu
10,164
442
38
2
0
397,212
2
W
Tiamat
12,534
545
109
5
0
402,815
1
L
Chang'e
9,698
422
44
2
0
351,752
1
L
Amaterasu
9,161
398
39
2
0
376,292
0
W
Terra
13,737
597
181
8
0
410,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role