Player Matchup

Tiamat
Tiamat
DarkXtm
Tiamat
Level 108
God Stats
12W - 12L
1,675 SR
Queue Stats
75W - 85L
1,466 Elo+
Solo
Hou Yi
Hou Yi
Vampyroo_
Hou Yi
Level 53
God Stats
4W - 6L
1,463 SR
Queue Stats
141W - 122L
1,435 Elo+
Party 1
Horus
Horus
faversaver
Horus
Level 160
God Stats
10W - 14L
1,475 SR
Queue Stats
162W - 105L
1,518 Elo+
Party 1
Team Averages
Level 107
1,538 SR
1,473 Elo+

VS

Team Averages
Level 95
1,630 SR
1,540 Elo+
Ymir
Ymir
Mamba621
Ymir
Level 76
God Stats
3W - 4L
1,624 SR
Queue Stats
111W - 96L
1,561 Elo+
Party 2
Merlin
Merlin
NGSAVY
Merlin
Level 89
God Stats
2W - 2L
1,765 SR
Queue Stats
41W - 45L
1,570 Elo+
Party 2
Anhur
Anhur
SammyJacks
Anhur
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 50L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DarkXtm
Tiamat
14
3 / 6 / 6
10,817
676
9,319
13,642
6,336
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
Vampyroo_
Hou Yi
14
1 / 5 / 5
9,884
618
5,180
12,935
3,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
14
6 / 8 / 4
11,183
699
10,400
16,550
6,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
4 / 3 / 13
12,223
764
8,309
17,782
18,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
NGSAVY
Merlin
17
10 / 3 / 6
12,684
793
11,489
8,361
2,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
15
5 / 4 / 13
11,849
741
16,343
12,353
4,512
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
10
Kills
19
19
Deaths
10
15
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DarkXtm
Tiamat
3
6
6
1
W
Ymir
4
3
13
3.5
W
Merlin
NGSAVY
Merlin
10
3
6
4.33
W
Anhur
5
4
13
2.88
L
Hou Yi
Vampyroo_
Hou Yi
1
5
5
0.7
L
Horus
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,899
Damage
36,141
43,127
Taken
38,496
16,866
Mitigated
25,746
5,004
Healing
6,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DarkXtm
Tiamat
9,319
482
0
1,522
13,642
6,336
330
5,334
8,183
30,268
0
W
Ymir
8,309
2,099
0
4,368
17,782
18,355
230
3,451
14,331
34,605
0
W
Merlin
NGSAVY
Merlin
11,489
688
0
648
8,361
2,879
1,319
1,342
7,019
60,906
0
W
Anhur
16,343
6,115
0
1,735
12,353
4,512
2,089
4,966
7,387
0
61,133
L
Hou Yi
Vampyroo_
Hou Yi
5,180
2,050
0
1,549
12,935
3,709
746
4,320
8,379
0
40,379
L
Horus
10,400
4,399
469
1,464
16,550
6,821
252
9,671
6,621
0
47,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,884
Gold Earned
36,756
164
Minions Killed
204
0
Camps Cleared
0
799,765
Distance Traveled
790,241
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,817
676
43
3
0
256,583
1
W
Ymir
12,223
764
24
2
0
279,327
3
W
Merlin
12,684
793
100
6
0
262,446
0
W
Anhur
11,849
741
80
5
0
248,468
4
L
Hou Yi
9,884
618
57
4
0
275,564
1
L
Horus
11,183
699
64
4
0
267,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role