Player Matchup

Horus
Horus
GrinchFacts
Horus
Level 7
God Stats
1W - 1L
1,264 SR
Queue Stats
2W - 3L
1,083 Elo+
Party 2
Zhong Kui
Zhong Kui
Laxdud123
Zhong Kui
Level 47
God Stats
4W - 3L
1,434 SR
Queue Stats
33W - 42L
1,420 Elo+
Party 2
Rama
Rama
TheRedwoodchuck
Rama
Level 37
God Stats
1W - 0L
1,664 SR
Queue Stats
14W - 21L
1,376 Elo+
Party 2
Team Averages
Level 30
1,454 SR
1,293 Elo+

VS

Team Averages
Level 59
1,506 SR
1,393 Elo+
Ravana
Ravana
AllSilentGaming
Ravana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,176 Elo+
Solo
Tyr
Tyr
FrostForReal
Tyr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
ttvchiefdonnyszn
Hel
Level 26
God Stats
0W - 2L
1,519 SR
Queue Stats
15W - 13L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 17
12,491
694
6,373
11,838
11,127
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
Laxdud123
Zhong Kui
18
9 / 0 / 15
13,358
742
25,213
14,959
11,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
9 / 0 / 12
12,873
715
10,731
11,911
4,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 12 / 0
9,220
512
4,985
15,365
7,190
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 5 / 0
9,701
539
12,207
20,022
18,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 7 / 0
9,537
530
6,414
15,085
7,196
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
0
24
Kills
0
0
Deaths
24
44
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
12
0
0
L
0
5
0
0
W
6
0
17
14.5
W
Zhong Kui
Laxdud123
Zhong Kui
9
0
15
16.5
W
9
0
12
15
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,317
Damage
23,606
38,708
Taken
50,472
27,213
Mitigated
32,615
22,077
Healing
10,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,985
1,404
0
564
15,365
7,190
0
7,239
8,126
0
18,097
L
12,207
576
0
3,251
20,022
18,229
0
7,901
12,121
0
58,445
W
6,373
3,362
1,965
5,103
11,838
11,127
47
1,242
10,596
0
28,495
W
Zhong Kui
Laxdud123
Zhong Kui
25,213
2,213
0
10,462
14,959
11,561
1,725
3,609
11,350
77,322
0
W
10,731
9,404
0
4,547
11,911
4,525
1,897
2,237
9,674
0
79,037
L
6,414
393
3,463
3,314
15,085
7,196
50
10,097
4,988
41,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,722
Gold Earned
28,458
226
Minions Killed
174
0
Camps Cleared
0
965,270
Distance Traveled
932,986
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,220
512
36
2
0
263,739
3
L
Tyr
9,701
539
78
4
0
369,043
8
W
Horus
12,491
694
29
2
0
348,923
2
W
Zhong Kui
13,358
742
106
6
0
315,188
4
W
Rama
12,873
715
91
5
0
301,159
0
L
Hel
9,537
530
60
3
0
300,204
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role