Player Matchup

Cupid
Cupid
Justleland
Cupid
Level 88
God Stats
0W - 1L
1,635 SR
Queue Stats
45W - 66L
1,549 Elo+
Party 2
Hera
Hera
Kingsporter
Hera
Level 77
God Stats
6W - 9L
1,550 SR
Queue Stats
47W - 68L
1,555 Elo+
Party 2
Mulan
Mulan
xTheBearded1
Mulan
Level 153
God Stats
10W - 12L
1,490 SR
Queue Stats
284W - 305L
1,554 Elo+
Solo
Team Averages
Level 106
1,558 SR
1,552 Elo+

VS

Team Averages
Level 108
1,601 SR
1,503 Elo+
Chiron
Chiron
DTWDJAGS904
Chiron
Level 118
God Stats
17W - 7L
1,614 SR
Queue Stats
79W - 75L
1,385 Elo+
Solo
Odin
Odin
Pickle Hater
Odin
Level 105
God Stats
17W - 26L
1,656 SR
Queue Stats
66W - 92L
1,559 Elo+
Party 1
Ah Puch
Ah Puch
humanoidfire
Ah Puch
Level 101
God Stats
23W - 34L
1,532 SR
Queue Stats
123W - 146L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
10
2 / 4 / 3
7,065
707
3,460
8,532
2,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 7 / 2
7,355
736
5,909
7,839
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 7 / 4
6,837
684
6,322
10,552
6,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
6 / 1 / 10
8,294
829
7,984
6,043
1,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
3 / 2 / 6
7,148
715
3,738
9,815
5,899
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
humanoidfire
Ah Puch
12
9 / 2 / 7
8,618
862
11,161
6,963
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
5
Kills
18
18
Deaths
5
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chiron
6
1
10
11
L
Cupid
2
4
3
0.88
L
2
7
2
0.43
W
3
2
6
3
W
Ah Puch
humanoidfire
Ah Puch
9
2
7
6.25
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,691
Damage
22,883
26,923
Taken
22,821
11,967
Mitigated
9,798
4,072
Healing
6,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
7,984
3,701
300
2,263
6,043
1,844
1,598
2,129
3,764
0
28,038
L
Cupid
3,460
1,377
518
932
8,532
2,898
0
4,238
4,174
0
18,089
L
5,909
1,759
576
769
7,839
2,465
0
2,538
5,151
17,021
0
W
3,738
1,032
0
360
9,815
5,899
466
2,475
7,248
0
9,134
W
Ah Puch
humanoidfire
Ah Puch
11,161
336
0
3,836
6,963
2,055
487
1,345
5,438
36,205
0
L
6,322
1,073
0
1,277
10,552
6,604
0
4,459
5,853
0
22,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,257
Gold Earned
24,060
102
Minions Killed
112
0
Camps Cleared
0
483,355
Distance Traveled
529,546
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,294
829
46
5
0
145,660
0
L
Cupid
7,065
707
41
4
0
171,413
0
L
Hera
7,355
736
29
3
0
147,764
1
W
Odin
7,148
715
13
1
0
203,104
2
W
Ah Puch
8,618
862
53
5
0
180,782
3
L
Mulan
6,837
684
32
3
0
164,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role