Player Matchup

Bellona
Bellona
Facujk101
Bellona
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
17W - 12L
1,331 Elo+
Solo
Pele
Pele
Mercxriie_
Pele
Level 26
God Stats
55W - 55L
1,411 SR
Queue Stats
145W - 175L
1,295 Elo+
Solo
Chiron
Chiron
SpacePirate3
Chiron
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,028 Elo+
Solo
Fenrir
Fenrir
backfire121699
Fenrir
Level 28
God Stats
8W - 7L
1,459 SR
Queue Stats
98W - 109L
1,346 Elo+
Solo
Agni
Agni
incredible817ray
Agni
Level 28
God Stats
5W - 2L
1,535 SR
Queue Stats
9W - 20L
1,302 Elo+
Solo
Team Averages
Level 27
1,481 SR
1,261 Elo+

VS

Team Averages
Level 17
1,417 SR
1,283 Elo+
Thor
Thor
DanielleFiona
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Chiron
Chiron
FlashingFireFlie
Chiron
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,086 Elo+
Party 1
Odin
Odin
TitaniumTant
Odin
Level 64
God Stats
0W - 2L
1,261 SR
Queue Stats
7W - 14L
1,127 Elo+
Party 1
Zeus
Zeus
herbalhealer1993
Zeus
Level 5
God Stats
0W - 3L
1,324 SR
Queue Stats
0W - 3L
1,043 Elo+
Party 1
Neith
Neith
xXChoCoHoliCXx81
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Facujk101
Bellona
14
8 / 0 / 4
9,056
647
6,937
7,628
5,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
5 / 1 / 6
7,582
542
5,221
6,818
1,860
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
14
15 / 0 / 6
9,759
697
14,702
8,871
2,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
5 / 0 / 7
8,950
639
5,259
7,508
2,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
9 / 2 / 4
9,436
674
7,339
4,994
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 0
5,783
413
2,879
9,171
2,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 10 / 2
5,591
399
3,345
10,714
3,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 9 / 0
6,961
497
6,317
13,243
5,284
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 11 / 2
6,096
435
2,508
10,077
2,435
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 6 / 0
5,871
419
2,924
7,214
1,989
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
7
42
Kills
3
3
Deaths
42
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Bellona
Facujk101
Bellona
8
0
4
10
L
0
10
2
0.1
W
5
1
6
8
W
Chiron
15
0
6
18
L
2
9
0
0.22
W
5
0
7
8.5
L
0
11
2
0.09
W
9
2
4
5.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,458
Damage
17,973
35,819
Taken
50,419
15,084
Mitigated
15,288
13,827
Healing
4,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,879
1,344
0
878
9,171
2,504
212
919
8,204
0
17,717
W
Bellona
Facujk101
Bellona
6,937
2,684
0
4,204
7,628
5,641
2,442
146
7,482
0
31,979
L
3,345
1,756
349
844
10,714
3,076
92
456
10,226
0
16,934
W
5,221
995
0
1,536
6,818
1,860
499
465
6,353
0
19,343
W
Chiron
14,702
6,023
419
3,211
8,871
2,990
6,155
894
7,977
0
50,668
L
6,317
3,173
67
1,961
13,243
5,284
0
1,397
11,776
0
25,158
W
5,259
1,822
0
4,364
7,508
2,795
0
402
7,106
0
42,877
L
2,508
500
0
215
10,077
2,435
0
4,002
5,660
16,213
0
W
7,339
72
0
93
4,994
1,798
1,424
601
4,393
36,800
0
L
2,924
1,059
0
417
7,214
1,989
1,303
0
7,214
0
22,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,783
Gold Earned
30,302
313
Minions Killed
188
0
Camps Cleared
0
1,361,123
Distance Traveled
1,113,500
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,783
413
45
3
0
230,541
0
W
Bellona
9,056
647
51
4
0
261,858
4
L
Chiron
5,591
399
34
2
0
243,835
0
W
Pele
7,582
542
25
2
0
308,861
0
W
Chiron
9,759
697
85
6
0
267,760
1
L
Odin
6,961
497
42
3
0
232,842
1
W
Fenrir
8,950
639
88
6
0
293,783
1
L
Zeus
6,096
435
35
3
0
176,746
0
W
Agni
9,436
674
64
5
0
228,861
0
L
Neith
5,871
419
32
2
0
229,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role