Player Matchup

Arachne
Arachne
Clemencio
Arachne
Level 149
God Stats
0W - 5L
1,233 SR
Queue Stats
259W - 280L
1,520 Elo+
Solo
Hel
Hel
Duki_55
Hel
Level 121
God Stats
11W - 14L
1,381 SR
Queue Stats
522W - 470L
1,558 Elo+
Party 1
Danzaburou
Danzaburou
Kamborian
Danzaburou
Level 124
God Stats
10W - 6L
1,836 SR
Queue Stats
77W - 91L
1,586 Elo+
Solo
Apollo
Apollo
kevinlaraz
Apollo
Level 107
God Stats
10W - 4L
1,556 SR
Queue Stats
799W - 757L
1,585 Elo+
Party 1
Chang'e
Chang'e
necromer543
Chang'e
Level 105
God Stats
2W - 1L
1,825 SR
Queue Stats
4W - 6L
1,682 Elo+
Solo
Team Averages
Level 121
1,566 SR
1,586 Elo+

VS

Team Averages
Level 120
1,698 SR
1,661 Elo+
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AngeredHippo
Ymir
Level 67
God Stats
3W - 0L
1,760 SR
Queue Stats
11W - 8L
1,780 Elo+
Party 2
Baron Samedi
Baron Samedi
ImJovian
Baron Samedi
Level 63
God Stats
7W - 1L
1,889 SR
Queue Stats
80W - 54L
1,711 Elo+
Party 2
King Arthur
King Arthur
PhoenixTac
King Arthur
Level 155
God Stats
21W - 26L
1,558 SR
Queue Stats
160W - 140L
1,595 Elo+
Solo
Danzaburou
Danzaburou
ThySavior7
Danzaburou
Level 153
God Stats
8W - 1L
1,783 SR
Queue Stats
108W - 79L
1,719 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Clemencio
Arachne
1
0 / 0 / 0
936
187
0
0
0
Hel
5
0 / 3 / 1
3,132
626
966
3,260
1,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
Kamborian
Danzaburou
7
1 / 0 / 0
3,874
775
1,429
2,190
517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
kevinlaraz
Apollo
4
1 / 2 / 0
3,107
621
1,892
2,712
399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chang'e
necromer543
Chang'e
6
0 / 1 / 0
3,336
667
510
2,059
472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
3 / 0 / 1
3,934
787
1,232
3,127
866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 1 / 5
3,573
715
245
2,886
1,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
ImJovian
Baron Samedi
7
1 / 0 / 0
3,652
730
442
1,182
345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
PhoenixTac
King Arthur
6
0 / 1 / 0
3,314
663
1,158
3,158
1,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
ThySavior7
Danzaburou
6
2 / 0 / 3
3,956
791
3,254
1,907
349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
6
6
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
0
1
3.5
W
0
1
5
2.5
L
Arachne
Clemencio
Arachne
0
0
0
0
L
Hel
0
3
1
0.17
W
Baron Samedi
ImJovian
Baron Samedi
1
0
0
1
L
Danzaburou
Kamborian
Danzaburou
1
0
0
1
W
King Arthur
PhoenixTac
King Arthur
0
1
0
0
W
Danzaburou
ThySavior7
Danzaburou
2
0
3
3.5
L
Apollo
kevinlaraz
Apollo
1
2
0
0.5
L
Chang'e
necromer543
Chang'e
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,797
Damage
6,331
10,221
Taken
12,260
2,673
Mitigated
3,678
4,133
Healing
5,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,232
296
0
2,362
3,127
866
0
254
2,873
0
12,951
W
245
70
0
420
2,886
1,075
0
802
2,084
3,880
0
L
Arachne
Clemencio
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
Hel
966
318
300
1,082
3,260
1,285
0
175
3,085
5,638
0
W
Baron Samedi
ImJovian
Baron Samedi
442
84
0
884
1,182
345
0
256
926
14,911
0
L
Danzaburou
Kamborian
Danzaburou
1,429
635
0
1,058
2,190
517
88
0
2,190
0
15,795
W
King Arthur
PhoenixTac
King Arthur
1,158
174
0
1,000
3,158
1,043
0
0
3,158
0
13,643
W
Danzaburou
ThySavior7
Danzaburou
3,254
1,741
0
1,036
1,907
349
0
164
1,743
0
16,359
L
Apollo
kevinlaraz
Apollo
1,892
1,343
0
645
2,712
399
0
70
2,642
0
9,797
L
Chang'e
necromer543
Chang'e
510
34
44
1,004
2,059
472
0
402
1,617
12,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,385
Gold Earned
18,429
94
Minions Killed
134
0
Camps Cleared
0
350,117
Distance Traveled
448,007
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,934
787
39
8
0
82,306
2
W
Ymir
3,573
715
7
1
0
95,864
2
L
Arachne
936
187
0
0
0
0
0
L
Hel
3,132
626
12
2
0
79,062
1
W
Baron Samedi
3,652
730
28
6
0
82,623
2
L
Danzaburou
3,874
775
34
7
0
77,699
0
W
King Arthur
3,314
663
27
5
0
96,822
0
W
Danzaburou
3,956
791
33
7
0
90,392
2
L
Apollo
3,107
621
17
3
0
98,028
1
L
Chang'e
3,336
667
31
6
0
95,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role