Player Matchup

Bellona
Bellona
Narkion2OG
Bellona
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
938 Elo+
Solo
Hachiman
Hachiman
Raylsch
Hachiman
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,043 Elo+
Solo
Thor
Thor
Valhaven
Thor
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,078 Elo+
Solo
Izanami
Izanami
Xeon2442
Izanami
Level 28
God Stats
14W - 14L
1,454 SR
Queue Stats
31W - 35L
1,263 Elo+
Solo
Baron Samedi
Baron Samedi
Zelkden
Baron Samedi
Level 14
God Stats
12W - 6L
1,500 SR
Queue Stats
78W - 102L
1,323 Elo+
Solo
Team Averages
Level 18
1,491 SR
1,129 Elo+

VS

Team Averages
Level 18
1,453 SR
1,354 Elo+
Artemis
Artemis
Chattaconga
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,502 Elo+
Solo
Sun Wukong
Sun Wukong
L0RDSTERLING
Sun Wukong
Level 16
God Stats
10W - 23L
1,331 SR
Queue Stats
38W - 54L
1,270 Elo+
Solo
Agni
Agni
Quaresma64
Agni
Level 25
God Stats
27W - 37L
1,448 SR
Queue Stats
44W - 54L
1,376 Elo+
Solo
Cthulhu
Cthulhu
RegenusPrime8710
Cthulhu
Level 11
God Stats
9W - 11L
1,486 SR
Queue Stats
10W - 17L
1,372 Elo+
Solo
Anubis
Anubis
XGC CRAZYCREEKS
Anubis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Narkion2OG
Bellona
18
6 / 6 / 17
11,505
1,046
11,982
15,176
9,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
Raylsch
Hachiman
17
1 / 5 / 21
10,696
972
10,673
12,106
4,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thor
17
4 / 2 / 11
11,040
1,004
7,258
9,971
3,920
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Xeon2442
Izanami
20
17 / 2 / 12
15,783
1,435
23,484
15,573
7,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Zelkden
Baron Samedi
17
6 / 7 / 15
11,517
1,047
10,701
13,063
6,523
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

219

VS

Team 2 Tickets

19

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chattaconga
Artemis
19
16 / 11 / 2
14,910
1,355
34,055
20,889
8,233
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
L0RDSTERLING
Sun Wukong
18
1 / 4 / 11
11,076
1,007
4,527
17,218
17,447
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 4 / 11
11,140
1,013
9,345
8,602
3,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 2 / 0
8,351
759
1,146
1,811
581
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

18
2 / 13 / 12
11,279
1,025
11,867
19,033
8,439
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
58
34
Kills
22
22
Deaths
34
76
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Artemis
Chattaconga
Artemis
16
11
2
1.55
L
Sun Wukong
L0RDSTERLING
Sun Wukong
1
4
11
1.63
W
Bellona
Narkion2OG
Bellona
6
6
17
2.42
L
3
4
11
2.13
W
Hachiman
Raylsch
Hachiman
1
5
21
2.3
L
0
2
0
0
W
Thor
4
2
11
4.75
L
2
13
12
0.62
W
Izanami
Xeon2442
Izanami
17
2
12
11.5
W
Baron Samedi
Zelkden
Baron Samedi
6
7
15
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,098
Damage
60,940
65,889
Taken
67,553
31,281
Mitigated
37,720
13,267
Healing
7,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Chattaconga
Artemis
34,055
24,968
0
3,408
20,889
8,233
0
3,053
17,836
0
58,227
L
Sun Wukong
L0RDSTERLING
Sun Wukong
4,527
643
0
928
17,218
17,447
0
2,490
14,728
0
13,441
W
Bellona
Narkion2OG
Bellona
11,982
5,096
0
1,971
15,176
9,524
0
5,777
9,399
493
24,364
L
9,345
0
0
121
8,602
3,020
0
1,690
6,912
19,040
0
W
Hachiman
Raylsch
Hachiman
10,673
7,613
0
89
12,106
4,292
0
3,831
8,275
0
16,185
L
1,146
105
0
0
1,811
581
0
588
1,223
2,495
0
W
Thor
7,258
1,052
0
0
9,971
3,920
0
3,642
6,329
0
22,552
L
11,867
2,793
0
2,805
19,033
8,439
0
3,358
15,675
27,253
0
W
Izanami
Xeon2442
Izanami
23,484
18,301
0
6,380
15,573
7,022
0
3,476
12,097
0
68,325
W
Baron Samedi
Zelkden
Baron Samedi
10,701
1,835
2,582
2,245
13,063
6,523
0
5,632
7,431
20,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,541
Gold Earned
56,756
198
Minions Killed
143
4
Camps Cleared
1
838,064
Distance Traveled
646,587
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
14,910
1,355
56
5
0
155,854
1
L
Sun Wukong
11,076
1,007
22
2
0
121,306
0
W
Bellona
11,505
1,046
34
3
3
171,131
1
L
Agni
11,140
1,013
25
2
1
168,600
0
W
Hachiman
10,696
972
9
1
0
159,188
0
L
Cthulhu
8,351
759
3
0
0
43,010
0
W
Thor
11,040
1,004
26
2
0
180,476
0
L
Anubis
11,279
1,025
37
3
0
157,817
0
W
Izanami
15,783
1,435
107
10
1
194,734
0
W
Baron Samedi
11,517
1,047
22
2
0
132,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role