Player Matchup

Ullr
Ullr
 
Ullr
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
HeroOfTwilight
Ra
Level 158
God Stats
10W - 4L
1,594 SR
Queue Stats
210W - 75L
1,778 Elo+
Party 2
Mercury
Mercury
ISimp4Pentas
Mercury
Level 116
God Stats
1W - 2L
1,407 SR
Queue Stats
132W - 54L
1,735 Elo+
Party 2
Team Averages
Level 96
1,500 SR
1,671 Elo+

VS

Team Averages
Level 92
1,583 SR
1,534 Elo+
Scylla
Scylla
 
Scylla
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
LYONDDOCTA
Da Ji
Level 29
God Stats
2W - 1L
1,824 SR
Queue Stats
32W - 23L
1,559 Elo+
Party 1
Chaac
Chaac
LadyMikadzuki
Chaac
Level 144
God Stats
4W - 5L
1,423 SR
Queue Stats
276W - 304L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
9 / 1 / 13
12,098
807
9,395
9,430
3,685
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

17
16 / 2 / 6
13,141
876
19,544
11,863
5,285
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
ISimp4Pentas
Mercury
13
2 / 5 / 17
10,943
730
5,533
10,909
3,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 12 / 4
9,039
603
4,160
11,450
2,680
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
13
3 / 8 / 3
10,517
701
3,500
13,082
4,138
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 7 / 2
9,647
643
12,327
16,581
12,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
27
Kills
6
8
Deaths
27
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
9
1
13
15.5
L
Scylla
 
Scylla
0
12
4
0.17
W
16
2
6
9.5
W
Mercury
ISimp4Pentas
Mercury
2
5
17
2.1
L
Da Ji
3
8
3
0.56
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,472
Damage
19,987
32,202
Taken
41,113
12,822
Mitigated
19,148
9,038
Healing
6,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
9,395
4,574
0
2,149
9,430
3,685
1,149
496
8,934
0
44,168
L
Scylla
 
Scylla
4,160
582
246
170
11,450
2,680
0
6,912
4,538
30,103
0
W
19,544
1,373
1,815
5,011
11,863
5,285
1,127
2,821
9,042
72,439
0
W
Mercury
ISimp4Pentas
Mercury
5,533
2,485
0
63
10,909
3,852
871
892
10,017
0
33,003
L
Da Ji
3,500
560
0
1,096
13,082
4,138
0
5,540
7,542
0
9,694
L
12,327
843
441
4,066
16,581
12,330
0
7,123
9,458
0
52,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,182
Gold Earned
29,203
202
Minions Killed
135
0
Camps Cleared
0
830,995
Distance Traveled
710,061
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,098
807
58
4
0
262,900
6
L
Scylla
9,039
603
45
3
0
203,475
3
W
Ra
13,141
876
101
7
0
267,886
0
W
Mercury
10,943
730
43
3
0
300,209
6
L
Da Ji
10,517
701
25
2
0
230,639
1
L
Chaac
9,647
643
65
4
0
275,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role