Player Matchup

Cupid
Cupid
Diamond III
REDSupaNova
Cupid
Diamond III
Level 154
God Stats
0W - 1L
1,332 SR
Queue Stats
226W - 257L
2,334 MMR
Solo
Nike
Nike
Platinum I
Zz IMarley
Nike
Platinum I
Level 160
God Stats
0W - 1L
1,673 SR
Queue Stats
63W - 44L
2,258 MMR
Party 2
Nox
Nox
Platinum III
lFrenzy
Nox
Platinum III
Level 157
God Stats
12W - 11L
1,726 SR
Queue Stats
57W - 32L
2,177 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 157
1,577 SR
2,256 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 118
1,649 SR
2,394 MMR
He Bo
He Bo
Masters
Cawks
He Bo
Masters
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 66L
2,460 MMR
Party 1
Chaac
Chaac
Diamond V
MadTitanThanos67
Chaac
Diamond V
Level 108
God Stats
27W - 28L
1,640 SR
Queue Stats
456W - 437L
2,073 MMR
Solo
Hou Yi
Hou Yi
Masters
Sasxu
Hou Yi
Masters
Level 146
God Stats
28W - 5L
1,807 SR
Queue Stats
214W - 39L
2,649 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 7
12,595
700
10,284
13,312
4,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
7 / 4 / 10
12,648
703
17,300
26,142
20,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nox
17
9 / 2 / 7
12,792
711
12,736
14,229
5,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AthenaTiamatScyllaGilgameshAphrodite

VS

Bans
SetOdinThothCabrakanChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Cawks
He Bo
17
5 / 8 / 3
12,973
721
11,637
14,019
4,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 6 / 8
11,875
660
15,854
21,588
18,601
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Hou Yi
Sasxu
Hou Yi
15
4 / 5 / 6
13,935
774
15,966
16,150
5,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
28
19
Kills
11
11
Deaths
19
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
He Bo
Cawks
He Bo
5
8
3
0.81
W
2
6
8
1
L
3
5
7
1.3
W
Hou Yi
Sasxu
Hou Yi
4
5
6
1.4
L
7
4
10
3
L
Nox
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,320
Damage
43,457
53,683
Taken
51,757
30,947
Mitigated
28,313
12,705
Healing
14,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Cawks
He Bo
11,637
589
0
3,074
14,019
4,227
423
4,079
9,940
47,312
0
W
15,854
3,259
0
6,968
21,588
18,601
321
7,321
14,267
0
53,628
L
10,284
5,314
485
2,287
13,312
4,881
1,948
2,203
11,109
0
55,053
W
Hou Yi
Sasxu
Hou Yi
15,966
9,193
0
4,282
16,150
5,485
1,571
4,526
11,624
0
58,058
L
17,300
1,623
0
6,221
26,142
20,386
492
5,591
20,551
7,495
40,879
L
Nox
12,736
1,029
0
3,712
14,229
5,680
274
4,165
10,064
56,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,035
Gold Earned
38,783
193
Minions Killed
209
0
Camps Cleared
0
1,004,222
Distance Traveled
918,774
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,973
721
78
4
0
291,454
0
W
Chaac
11,875
660
56
3
0
322,017
6
L
Cupid
12,595
700
59
3
0
315,975
2
W
Hou Yi
13,935
774
75
4
0
305,303
2
L
Nike
12,648
703
49
3
0
337,969
1
L
Nox
12,792
711
85
5
0
350,278
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role