Player Matchup

Fenrir
Fenrir
BKDayWalker
Fenrir
Level 25
God Stats
0W - 1L
1,436 SR
Queue Stats
8W - 11L
1,477 Elo+
Solo
Mulan
Mulan
BigBodyB0sa MSE
Mulan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,658 Elo+
Party 1
Ratatoskr
Ratatoskr
DotMob78723
Ratatoskr
Level 120
God Stats
10W - 10L
1,704 SR
Queue Stats
165W - 160L
1,566 Elo+
Party 1
Anubis
Anubis
Hashirama_Shinsu
Anubis
Level 27
God Stats
18W - 10L
1,585 SR
Queue Stats
186W - 215L
1,454 Elo+
Solo
Arachne
Arachne
WOLVER1NE-04
Arachne
Level 27
God Stats
1W - 1L
1,675 SR
Queue Stats
232W - 279L
1,428 Elo+
Solo
Team Averages
Level 41
1,580 SR
1,517 Elo+

VS

Team Averages
Level 15
1,498 SR
1,570 Elo+
Chiron
Chiron
 
Chiron
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
BoomKak93
Yemoja
Level 19
God Stats
1W - 1L
1,302 SR
Queue Stats
2W - 3L
1,274 Elo+
Solo
Nemesis
Nemesis
MagicBronson347
Nemesis
Level 6
God Stats
1W - 0L
1,622 SR
Queue Stats
12W - 4L
1,846 Elo+
Solo
Guan Yu
Guan Yu
omgsickkool
Guan Yu
Level 9
God Stats
3W - 2L
1,500 SR
Queue Stats
42W - 40L
1,438 Elo+
Solo
Aphrodite
Aphrodite
xDWolfxX
Aphrodite
Level 11
God Stats
1W - 2L
1,566 SR
Queue Stats
18W - 13L
1,795 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
0 / 11 / 1
9,057
412
5,392
18,298
8,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
4 / 4 / 8
10,893
495
17,049
19,809
13,795
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
DotMob78723
Ratatoskr
17
4 / 3 / 5
10,601
482
13,841
18,965
14,233
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
6 / 5 / 5
11,496
523
12,980
18,388
9,632
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
WOLVER1NE-04
Arachne
17
5 / 7 / 5
10,992
500
8,794
22,689
10,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
15 / 2 / 5
13,542
616
15,302
17,997
6,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
BoomKak93
Yemoja
15
0 / 2 / 13
9,609
437
6,584
8,191
4,908
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
8 / 6 / 6
12,326
560
19,194
19,582
11,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
omgsickkool
Guan Yu
18
4 / 2 / 6
11,647
529
15,016
19,384
20,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
xDWolfxX
Aphrodite
18
3 / 7 / 6
11,624
528
12,868
20,215
8,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
66
19
Kills
30
30
Deaths
19
24
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
15
2
5
8.75
L
Fenrir
0
11
1
0.05
L
4
4
8
2
W
Yemoja
BoomKak93
Yemoja
0
2
13
3.25
L
Ratatoskr
DotMob78723
Ratatoskr
4
3
5
2.17
L
6
5
5
1.7
W
8
6
6
1.83
L
Arachne
WOLVER1NE-04
Arachne
5
7
5
1.07
W
Guan Yu
omgsickkool
Guan Yu
4
2
6
3.5
W
Aphrodite
xDWolfxX
Aphrodite
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,056
Damage
68,964
98,149
Taken
85,369
57,206
Mitigated
51,860
31,555
Healing
41,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
15,302
7,189
1,032
9,846
17,997
6,472
3,883
3,051
14,855
0
84,148
L
Fenrir
5,392
999
0
3,285
18,298
8,781
2,511
2,319
15,939
0
42,460
L
17,049
2,828
0
5,323
19,809
13,795
227
4,500
15,113
0
74,916
W
Yemoja
BoomKak93
Yemoja
6,584
1,464
3,621
545
8,191
4,908
634
973
7,188
30,748
0
L
Ratatoskr
DotMob78723
Ratatoskr
13,841
1,700
0
5,721
18,965
14,233
0
3,037
15,832
0
78,140
L
12,980
184
0
7,494
18,388
9,632
0
5,686
12,376
74,629
0
W
19,194
11,770
0
3,002
19,582
11,351
1,754
1,898
17,594
0
79,488
L
Arachne
WOLVER1NE-04
Arachne
8,794
5,826
582
9,150
22,689
10,765
128
3,220
19,437
0
63,276
W
Guan Yu
omgsickkool
Guan Yu
15,016
2,076
1,228
5,899
19,384
20,777
302
1,053
18,091
0
74,171
W
Aphrodite
xDWolfxX
Aphrodite
12,868
1,383
6,611
9,474
20,215
8,352
1,626
6,004
14,091
83,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,039
Gold Earned
58,748
565
Minions Killed
576
0
Camps Cleared
0
1,929,963
Distance Traveled
1,948,873
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,542
616
130
6
0
376,783
5
L
Fenrir
9,057
412
79
4
0
361,455
8
L
Mulan
10,893
495
126
6
0
380,227
3
W
Yemoja
9,609
437
55
3
0
387,775
8
L
Ratatoskr
10,601
482
137
6
0
456,263
5
L
Anubis
11,496
523
107
5
0
335,636
2
W
Nemesis
12,326
560
93
4
0
404,031
3
L
Arachne
10,992
500
116
5
0
396,382
0
W
Guan Yu
11,647
529
145
7
0
414,251
3
W
Aphrodite
11,624
528
153
7
0
366,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role