Player Matchup

Anhur
Anhur
Disereth69
Anhur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
ITalkVERDI
Discordia
Level 24
God Stats
3W - 0L
1,775 SR
Queue Stats
278W - 191L
1,735 Elo+
Solo
Ymir
Ymir
LucianoHomerBTZ
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,337 Elo+
Solo
Horus
Horus
Zelekdaddy
Horus
Level 22
God Stats
31W - 34L
1,500 SR
Queue Stats
296W - 280L
1,413 Elo+
Solo
Nemesis
Nemesis
mP0L0
Nemesis
Level 29
God Stats
4W - 6L
1,469 SR
Queue Stats
50W - 46L
1,529 Elo+
Solo
Team Averages
Level 27
1,549 SR
1,503 Elo+

VS

Team Averages
Level 16
1,664 SR
1,527 Elo+
Poseidon
Poseidon
AwesomeGuy0425
Poseidon
Level 29
God Stats
10W - 10L
1,638 SR
Queue Stats
169W - 169L
1,471 Elo+
Solo
Loki
Loki
KBMERCIFUL
Loki
Level 14
God Stats
7W - 10L
1,368 SR
Queue Stats
35W - 51L
1,476 Elo+
Solo
Jormungandr
Jormungandr
Lugh9724
Jormungandr
Level 16
God Stats
23W - 14L
1,974 SR
Queue Stats
58W - 61L
1,664 Elo+
Solo
Bellona
Bellona
Penipu
Bellona
Level 12
God Stats
10W - 6L
1,804 SR
Queue Stats
35W - 26L
1,605 Elo+
Solo
Fenrir
Fenrir
SantyTheJEFF21
Fenrir
Level 8
God Stats
11W - 19L
1,537 SR
Queue Stats
157W - 178L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
3 / 5 / 2
7,981
469
4,789
11,380
3,202
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
ITalkVERDI
Discordia
18
15 / 0 / 3
11,341
667
19,782
10,137
3,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 2
7,545
444
514
9,469
5,017
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Horus
13
2 / 5 / 9
8,091
476
7,583
11,567
8,372
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
mP0L0
Nemesis
15
3 / 1 / 6
9,057
533
5,725
11,372
4,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
6
0 / 4 / 0
5,648
332
1,251
4,610
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
1 / 6 / 2
7,845
461
2,744
11,808
2,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Lugh9724
Jormungandr
16
6 / 4 / 1
9,547
562
14,164
11,816
11,095
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Penipu
Bellona
14
7 / 5 / 0
8,781
517
12,353
18,927
14,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 5 / 3
6,762
398
3,153
12,141
4,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
24
Kills
15
15
Deaths
24
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Poseidon
0
4
0
0
W
Anhur
3
5
2
0.8
W
Discordia
ITalkVERDI
Discordia
15
0
3
16.5
L
1
6
2
0.33
W
1
4
2
0.5
L
Jormungandr
Lugh9724
Jormungandr
6
4
1
1.63
L
Bellona
Penipu
Bellona
7
5
0
1.4
L
1
5
3
0.5
W
Horus
2
5
9
1.3
W
Nemesis
mP0L0
Nemesis
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,393
Damage
33,665
53,925
Taken
59,302
25,325
Mitigated
33,344
14,695
Healing
11,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
1,251
237
0
563
4,610
1,333
0
3,176
1,102
14,786
0
W
Anhur
4,789
1,708
0
1,461
11,380
3,202
156
702
10,430
0
33,749
W
Discordia
ITalkVERDI
Discordia
19,782
1,940
353
3,642
10,137
3,783
396
3,802
6,123
77,241
0
L
2,744
1,043
0
1,328
11,808
2,730
281
670
10,943
0
39,976
W
514
30
0
500
9,469
5,017
803
4,928
4,193
23,152
0
L
Jormungandr
Lugh9724
Jormungandr
14,164
3,257
0
1,852
11,816
11,095
0
5,926
5,530
65,182
0
L
Bellona
Penipu
Bellona
12,353
3,368
0
4,100
18,927
14,162
35
6,801
11,664
7
54,374
L
3,153
787
0
3,543
12,141
4,024
0
3,613
8,258
0
23,157
W
Horus
7,583
2,615
1,036
2,445
11,567
8,372
1,061
2,120
8,999
6,121
22,608
W
Nemesis
mP0L0
Nemesis
5,725
2,246
0
5,258
11,372
4,951
0
3,066
8,068
0
56,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,015
Gold Earned
38,583
400
Minions Killed
372
0
Camps Cleared
0
1,485,357
Distance Traveled
1,349,548
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,648
332
28
2
0
114,558
1
W
Anhur
7,981
469
66
4
0
265,185
1
W
Discordia
11,341
667
144
8
0
341,748
3
L
Loki
7,845
461
67
4
0
328,137
2
W
Ymir
7,545
444
40
2
0
221,566
0
L
Jormungandr
9,547
562
145
9
0
264,111
8
L
Bellona
8,781
517
92
5
0
305,290
0
L
Fenrir
6,762
398
40
2
0
337,452
3
W
Horus
8,091
476
41
2
0
312,749
4
W
Nemesis
9,057
533
109
6
0
344,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role