Player Matchup

Danzaburou
Danzaburou
Bacon Barn
Danzaburou
Level 59
God Stats
96W - 87L
1,445 SR
Queue Stats
159W - 171L
1,417 Elo+
Solo
Kukulkan
Kukulkan
Elvisthebeast60
Kukulkan
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 142L
1,541 Elo+
Solo
Loki
Loki
I need pros
Loki
Level 109
God Stats
17W - 19L
1,522 SR
Queue Stats
106W - 107L
1,535 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sin Of Pride224
Cu Chulainn
Level 46
God Stats
15W - 12L
1,589 SR
Queue Stats
432W - 460L
1,391 Elo+
Solo
Ymir
Ymir
xStrick
Ymir
Level 49
God Stats
6W - 3L
1,307 SR
Queue Stats
280W - 301L
1,485 Elo+
Solo
Team Averages
Level 76
1,473 SR
1,474 Elo+

VS

Team Averages
Level 77
1,550 SR
1,457 Elo+
Xbalanque
Xbalanque
BarnieRubble47
Xbalanque
Level 66
God Stats
20W - 14L
1,659 SR
Queue Stats
52W - 57L
1,363 Elo+
Solo
Khepri
Khepri
Dish Gravy
Khepri
Level 89
God Stats
4W - 3L
1,596 SR
Queue Stats
50W - 39L
1,527 Elo+
Solo
Agni
Agni
GvMaeve
Agni
Level 75
God Stats
1W - 2L
1,517 SR
Queue Stats
111W - 124L
1,483 Elo+
Solo
Da Ji
Da Ji
Z9xc
Da Ji
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 42L
1,389 Elo+
Solo
Nu Wa
Nu Wa
o0Sleeper0o
Nu Wa
Level 125
God Stats
6W - 13L
1,479 SR
Queue Stats
368W - 335L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bacon Barn
Danzaburou
13
1 / 1 / 6
8,451
528
3,821
8,220
2,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
16
10 / 1 / 5
9,999
625
13,316
9,413
3,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
10 / 1 / 2
10,058
629
7,260
9,976
3,589
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Sin Of Pride224
Cu Chulainn
15
1 / 5 / 1
8,840
553
5,372
12,316
6,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
xStrick
Ymir
13
1 / 1 / 13
8,547
534
5,353
9,634
7,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BarnieRubble47
Xbalanque
5
0 / 2 / 0
5,060
316
1,400
2,544
568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Khepri
Dish Gravy
Khepri
13
1 / 5 / 1
8,443
528
4,218
13,449
8,266
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
GvMaeve
Agni
14
3 / 9 / 0
8,288
518
6,321
11,455
3,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
Z9xc
Da Ji
14
2 / 4 / 2
8,057
504
4,979
10,688
4,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 3 / 3
8,720
545
12,542
9,700
4,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
23
Kills
9
9
Deaths
23
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bacon Barn
Danzaburou
1
1
6
4
L
Xbalanque
BarnieRubble47
Xbalanque
0
2
0
0
L
Khepri
Dish Gravy
Khepri
1
5
1
0.3
W
Kukulkan
10
1
5
12.5
L
Agni
GvMaeve
Agni
3
9
0
0.33
W
10
1
2
11
W
Cu Chulainn
Sin Of Pride224
Cu Chulainn
1
5
1
0.3
L
Da Ji
Z9xc
Da Ji
2
4
2
0.75
L
3
3
3
1.5
W
Ymir
xStrick
Ymir
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,122
Damage
29,460
49,559
Taken
47,836
23,103
Mitigated
20,937
15,297
Healing
5,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bacon Barn
Danzaburou
3,821
1,913
990
4,137
8,220
2,627
917
3,013
4,967
0
38,851
L
Xbalanque
BarnieRubble47
Xbalanque
1,400
378
0
746
2,544
568
0
497
2,034
0
7,861
L
Khepri
Dish Gravy
Khepri
4,218
145
0
500
13,449
8,266
0
8,885
4,439
24,941
0
W
Kukulkan
13,316
1,911
0
3,782
9,413
3,398
400
5,056
4,126
59,371
0
L
Agni
GvMaeve
Agni
6,321
349
0
1,079
11,455
3,803
738
4,515
6,586
39,600
0
W
7,260
2,429
0
1,070
9,976
3,589
991
4,833
5,042
0
56,944
W
Cu Chulainn
Sin Of Pride224
Cu Chulainn
5,372
1,016
0
2,279
12,316
6,308
1,680
3,947
8,369
0
65,615
L
Da Ji
Z9xc
Da Ji
4,979
1,004
0
0
10,688
4,022
0
620
10,040
0
52,690
L
12,542
2,156
86
2,764
9,700
4,278
317
3,537
6,068
60,803
0
W
Ymir
xStrick
Ymir
5,353
449
0
3,039
9,634
7,181
363
5,381
3,974
32,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,895
Gold Earned
38,568
459
Minions Killed
334
0
Camps Cleared
0
1,386,927
Distance Traveled
1,179,985
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,451
528
88
6
0
277,050
6
L
Xbalanque
5,060
316
12
1
0
65,511
0
L
Khepri
8,443
528
50
3
0
284,844
4
W
Kukulkan
9,999
625
98
6
0
279,382
1
L
Agni
8,288
518
75
5
0
261,193
1
W
Loki
10,058
629
114
7
0
292,498
1
W
Cu Chulainn
8,840
553
113
7
0
255,590
0
L
Da Ji
8,057
504
94
6
0
319,183
0
L
Nu Wa
8,720
545
103
6
0
249,254
2
W
Ymir
8,547
534
46
3
0
282,407
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role