Player Matchup

Chaac
Chaac
Bronze III
QUEENZABY88
Chaac
Bronze III
Level 31
God Stats
1W - 0L
1,506 SR
Queue Stats
3W - 8L
1,354 MMR
Solo
Fenrir
Fenrir
Bronze III
Super5hadow 101
Fenrir
Bronze III
Level 86
God Stats
1W - 0L
1,746 SR
Queue Stats
1W - 4L
1,261 MMR
Party 1
Agni
Agni
Silver I
TrippyRatzz
Agni
Silver I
Level 141
God Stats
5W - 2L
1,637 SR
Queue Stats
8W - 8L
1,549 MMR
Party 2
Izanami
Izanami
Silver I
hksrnbfkju
Izanami
Silver I
Level 150
God Stats
2W - 2L
1,456 SR
Queue Stats
63W - 68L
1,176 MMR
Party 2
Susano
Susano
Bronze III
sToP ClanLeader
Susano
Bronze III
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,413 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 90
1,569 SR
1,351 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 100
1,624 SR
1,351 MMR
Loki
Loki
Bronze III
MF_Boyfriend
Loki
Bronze III
Level 128
God Stats
2W - 2L
1,716 SR
Queue Stats
38W - 48L
1,363 MMR
Solo
Artemis
Artemis
Gold IV
RealityCheck911
Artemis
Gold IV
Level 46
God Stats
6W - 10L
1,689 SR
Queue Stats
58W - 68L
1,334 MMR
Solo
Nu Wa
Nu Wa
Gold II
israGian7
Nu Wa
Gold II
Level 121
God Stats
18W - 17L
1,547 SR
Queue Stats
331W - 330L
1,340 MMR
Solo
Amaterasu
Amaterasu
Gold III
rachetsaintloya
Amaterasu
Gold III
Level 159
God Stats
354W - 322L
1,598 SR
Queue Stats
611W - 637L
1,371 MMR
Solo
Ganesha
Ganesha
Gold V
xx1nfin1tyxx
Ganesha
Gold V
Level 46
God Stats
18W - 10L
1,572 SR
Queue Stats
41W - 40L
1,348 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 3
8,871
403
6,613
16,952
8,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
6 / 5 / 0
11,275
513
10,892
15,280
7,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
8 / 2 / 3
12,337
561
16,753
12,388
4,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
hksrnbfkju
Izanami
20
3 / 3 / 1
13,457
612
7,653
14,324
4,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
3 / 4 / 5
11,177
508
6,968
16,052
6,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
AthenaHeraGilgameshDanzaburouKing Arthur

VS

Bans
CthulhuCu ChulainnTiamatYmirOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 1
9,207
419
7,201
9,668
3,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
5 / 4 / 1
12,456
566
12,516
16,435
6,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
israGian7
Nu Wa
18
6 / 7 / 2
10,963
498
17,450
17,041
6,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
rachetsaintloya
Amaterasu
15
3 / 6 / 5
10,004
455
8,157
18,582
12,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ganesha
xx1nfin1tyxx
Ganesha
18
0 / 1 / 12
11,123
506
5,953
13,987
14,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
41
20
Kills
20
21
Deaths
21
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
6
3
1
2.17
W
0
7
3
0.21
L
5
4
1
1.38
W
6
5
0
1.2
W
8
2
3
4.75
W
Izanami
hksrnbfkju
Izanami
3
3
1
1.17
L
Nu Wa
israGian7
Nu Wa
6
7
2
1
L
Amaterasu
rachetsaintloya
Amaterasu
3
6
5
0.92
W
3
4
5
1.38
L
Ganesha
xx1nfin1tyxx
Ganesha
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,879
Damage
51,277
74,996
Taken
75,713
31,269
Mitigated
43,011
20,970
Healing
25,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,201
2,330
0
4,001
9,668
3,287
136
2,610
6,916
0
33,719
W
6,613
498
0
2,025
16,952
8,651
491
10,153
6,565
8,107
34,840
L
12,516
7,365
0
7,425
16,435
6,672
594
2,784
13,521
0
84,913
W
10,892
4,386
0
3,523
15,280
7,427
2,980
1,553
13,675
0
49,256
W
16,753
1,575
0
5,387
12,388
4,561
469
4,442
7,726
86,710
0
W
Izanami
hksrnbfkju
Izanami
7,653
5,949
0
5,113
14,324
4,449
7,694
2,327
11,911
0
107,440
L
Nu Wa
israGian7
Nu Wa
17,450
5,239
0
3,542
17,041
6,579
806
7,803
8,752
89,523
0
L
Amaterasu
rachetsaintloya
Amaterasu
8,157
4,467
0
6,127
18,582
12,459
804
1,939
16,536
0
48,279
W
6,968
478
0
4,922
16,052
6,181
0
4,184
11,716
0
69,914
L
Ganesha
xx1nfin1tyxx
Ganesha
5,953
525
0
4,366
13,987
14,014
462
2,505
11,320
49,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,117
Gold Earned
53,753
657
Minions Killed
547
0
Camps Cleared
0
1,994,444
Distance Traveled
1,646,333
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,207
419
60
3
0
272,983
3
W
Chaac
8,871
403
67
3
0
402,798
0
L
Artemis
12,456
566
169
8
0
336,381
4
W
Fenrir
11,275
513
95
4
0
372,856
2
W
Agni
12,337
561
166
8
0
406,034
6
W
Izanami
13,457
612
207
9
0
385,311
3
L
Nu Wa
10,963
498
170
8
0
335,997
3
L
Amaterasu
10,004
455
99
5
0
268,604
0
W
Susano
11,177
508
122
6
0
427,445
1
L
Ganesha
11,123
506
49
2
0
432,368
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role