Player Matchup

Bellona
Bellona
GayBoiSharty
Bellona
Level 11
God Stats
14W - 17L
1,469 SR
Queue Stats
46W - 47L
1,352 Elo+
Party 1
Skadi
Skadi
HamothyTheGreat
Skadi
Level 29
God Stats
73W - 81L
1,527 SR
Queue Stats
554W - 592L
1,439 Elo+
Solo
Kukulkan
Kukulkan
Kenactric
Kukulkan
Level 28
God Stats
7W - 12L
1,603 SR
Queue Stats
385W - 349L
1,416 Elo+
Solo
Hel
Hel
MacaronicCheese
Hel
Level 7
God Stats
20W - 18L
1,479 SR
Queue Stats
56W - 71L
1,329 Elo+
Party 1
Bastet
Bastet
Tegaa-
Bastet
Level 69
God Stats
7W - 4L
1,709 SR
Queue Stats
237W - 251L
1,376 Elo+
Party 1
Team Averages
Level 29
1,557 SR
1,382 Elo+

VS

Team Averages
Level 19
1,370 SR
1,258 Elo+
Aphrodite
Aphrodite
GrandmaGabriel
Aphrodite
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 7L
1,079 Elo+
Party 2
Cthulhu
Cthulhu
MonaJ
Cthulhu
Level 45
God Stats
1W - 4L
1,172 SR
Queue Stats
7W - 7L
1,079 Elo+
Party 2
Thanatos
Thanatos
PureLuck28
Thanatos
Level 29
God Stats
9W - 12L
1,131 SR
Queue Stats
149W - 154L
1,460 Elo+
Solo
Apollo
Apollo
TESTANDO123
Apollo
Level 7
God Stats
2W - 2L
1,546 SR
Queue Stats
7W - 7L
1,383 Elo+
Solo
Gilgamesh
Gilgamesh
glickyrobinson
Gilgamesh
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 10L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GayBoiSharty
Bellona
15
2 / 7 / 0
10,361
450
9,247
19,781
12,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
7 / 4 / 3
12,499
543
17,393
16,945
7,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Kenactric
Kukulkan
17
6 / 9 / 1
11,293
491
21,462
16,782
6,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 6 / 4
10,520
457
6,040
12,381
7,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
Tegaa-
Bastet
15
2 / 4 / 4
10,018
436
8,503
14,603
6,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GrandmaGabriel
Aphrodite
19
3 / 4 / 8
11,789
513
6,939
14,334
6,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
MonaJ
Cthulhu
18
11 / 3 / 10
13,057
568
19,411
20,893
17,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
PureLuck28
Thanatos
20
5 / 1 / 4
13,224
575
5,568
19,214
7,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
19
6 / 6 / 5
13,064
568
14,766
24,194
12,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
glickyrobinson
Gilgamesh
18
5 / 5 / 7
11,942
519
15,899
20,010
11,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
64
19
Kills
30
30
Deaths
19
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bellona
GayBoiSharty
Bellona
2
7
0
0.29
W
Aphrodite
GrandmaGabriel
Aphrodite
3
4
8
1.75
L
7
4
3
2.13
L
Kukulkan
Kenactric
Kukulkan
6
9
1
0.72
L
2
6
4
0.67
W
Cthulhu
MonaJ
Cthulhu
11
3
10
5.33
W
Thanatos
PureLuck28
Thanatos
5
1
4
7
W
Apollo
6
6
5
1.42
L
Bastet
Tegaa-
Bastet
2
4
4
1
W
Gilgamesh
glickyrobinson
Gilgamesh
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,645
Damage
62,583
80,492
Taken
98,645
40,985
Mitigated
55,569
14,980
Healing
46,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
GayBoiSharty
Bellona
9,247
2,876
474
3,306
19,781
12,933
2,048
7,991
11,271
0
47,369
W
Aphrodite
GrandmaGabriel
Aphrodite
6,939
1,326
3,571
8,995
14,334
6,650
2,608
6,883
7,451
50,036
0
L
17,393
10,505
0
2,351
16,945
7,764
3,385
1,507
15,258
0
90,006
L
Kukulkan
Kenactric
Kukulkan
21,462
2,023
0
1,739
16,782
6,622
1,448
9,365
6,762
75,210
0
L
6,040
1,290
3,320
2,439
12,381
7,174
404
2,508
9,693
25,860
0
W
Cthulhu
MonaJ
Cthulhu
19,411
2,325
579
7,229
20,893
17,800
1,123
9,514
11,379
61,351
0
W
Thanatos
PureLuck28
Thanatos
5,568
1,509
0
16,321
19,214
7,444
1,798
5,462
13,752
0
102,212
W
Apollo
14,766
9,827
0
7,268
24,194
12,320
1,655
2,788
21,406
0
94,940
L
Bastet
Tegaa-
Bastet
8,503
1,799
0
1,351
14,603
6,492
0
3,230
11,158
0
54,907
W
Gilgamesh
glickyrobinson
Gilgamesh
15,899
5,535
0
2,054
20,010
11,355
3,476
2,855
17,155
0
69,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,691
Gold Earned
63,076
510
Minions Killed
612
0
Camps Cleared
0
2,128,323
Distance Traveled
2,178,746
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,361
450
110
5
0
430,035
4
W
Aphrodite
11,789
513
105
5
0
396,013
2
L
Skadi
12,499
543
136
6
0
427,643
0
L
Kukulkan
11,293
491
130
6
0
393,889
5
L
Hel
10,520
457
39
2
0
456,727
1
W
Cthulhu
13,057
568
92
4
0
499,809
4
W
Thanatos
13,224
575
180
8
0
501,806
2
W
Apollo
13,064
568
133
6
0
395,427
1
L
Bastet
10,018
436
95
4
0
420,029
3
W
Gilgamesh
11,942
519
102
4
0
385,691
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role