Player Matchup

Gilgamesh
Gilgamesh
Chingonious
Gilgamesh
Level 17
God Stats
38W - 46L
1,359 SR
Queue Stats
163W - 166L
1,278 Elo+
Solo
Artemis
Artemis
DaRugaroo
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Geb
Geb
DarthBraves
Geb
Level 25
God Stats
2W - 2L
1,707 SR
Queue Stats
13W - 14L
1,781 Elo+
Solo
Persephone
Persephone
F6nextPLZ
Persephone
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Odin
Odin
ViDarkSide
Odin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 10
1,513 SR
1,512 Elo+

VS

Team Averages
Level 19
1,525 SR
1,246 Elo+
Hera
Hera
Angel1807
Hera
Level 29
God Stats
10W - 21L
1,610 SR
Queue Stats
86W - 117L
1,407 Elo+
Party 1
Ares
Ares
Fmelusky45
Ares
Level 7
God Stats
0W - 1L
1,313 SR
Queue Stats
0W - 4L
1,082 Elo+
Solo
Ao Kuang
Ao Kuang
Lorhian
Ao Kuang
Level 22
God Stats
6W - 7L
1,540 SR
Queue Stats
40W - 61L
1,117 Elo+
Party 1
Danzaburou
Danzaburou
ScytheXsins
Danzaburou
Level 17
God Stats
9W - 12L
1,521 SR
Queue Stats
12W - 20L
1,275 Elo+
Solo
Poseidon
Poseidon
proyec7
Poseidon
Level 22
God Stats
17W - 27L
1,641 SR
Queue Stats
254W - 315L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chingonious
Gilgamesh
13
4 / 3 / 4
7,943
567
6,719
11,157
4,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
DaRugaroo
Artemis
12
6 / 1 / 5
7,746
553
10,015
7,184
3,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
4 / 2 / 6
7,419
530
3,614
10,615
8,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
F6nextPLZ
Persephone
19
20 / 0 / 2
12,598
900
16,264
5,289
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 4 / 1
6,185
442
487
7,688
4,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
9
0 / 8 / 1
5,766
412
3,353
9,317
3,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 13 / 2
5,441
389
1,902
15,054
8,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
Lorhian
Ao Kuang
12
4 / 3 / 1
7,166
512
5,868
12,255
3,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
ScytheXsins
Danzaburou
11
2 / 6 / 0
6,718
480
7,419
10,907
3,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
proyec7
Poseidon
13
3 / 6 / 1
7,623
545
4,260
8,062
3,395
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
34
Kills
9
10
Deaths
36
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hera
0
8
1
0.06
W
Gilgamesh
Chingonious
Gilgamesh
4
3
4
2
W
Artemis
DaRugaroo
Artemis
6
1
5
8.5
W
4
2
6
3.5
W
Persephone
F6nextPLZ
Persephone
20
0
2
21
L
0
13
2
0.08
L
Ao Kuang
Lorhian
Ao Kuang
4
3
1
1.5
L
Danzaburou
ScytheXsins
Danzaburou
2
6
0
0.33
W
0
4
1
0.13
L
Poseidon
proyec7
Poseidon
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,099
Damage
22,802
41,933
Taken
55,595
23,135
Mitigated
22,603
5,022
Healing
9,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
3,353
1,160
64
1,334
9,317
3,029
270
5,471
3,846
24,388
0
W
Gilgamesh
Chingonious
Gilgamesh
6,719
3,059
0
548
11,157
4,788
384
5,469
5,650
0
46,777
W
Artemis
DaRugaroo
Artemis
10,015
5,015
0
770
7,184
3,570
1,829
2,490
4,590
0
37,777
W
3,614
1,270
0
1,675
10,615
8,154
670
2,906
7,631
12,431
0
W
Persephone
F6nextPLZ
Persephone
16,264
1,911
0
1,902
5,289
1,839
482
1,831
3,350
90,097
0
L
1,902
951
0
420
15,054
8,757
0
5,420
9,634
11,610
0
L
Ao Kuang
Lorhian
Ao Kuang
5,868
1,826
0
2,710
12,255
3,910
0
3,824
8,401
35,222
0
L
Danzaburou
ScytheXsins
Danzaburou
7,419
3,704
0
3,011
10,907
3,512
46
1,343
9,534
0
39,224
W
487
133
0
127
7,688
4,784
434
2,359
5,329
0
18,951
L
Poseidon
proyec7
Poseidon
4,260
588
0
1,482
8,062
3,395
262
3,820
4,212
44,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,891
Gold Earned
32,714
383
Minions Killed
282
0
Camps Cleared
0
1,274,914
Distance Traveled
1,183,275
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,766
412
52
4
0
216,722
1
W
Gilgamesh
7,943
567
75
5
0
247,853
0
W
Artemis
7,746
553
75
5
0
208,428
1
W
Geb
7,419
530
15
1
0
271,696
4
W
Persephone
12,598
900
182
13
0
317,304
3
L
Ares
5,441
389
16
1
0
207,490
0
L
Ao Kuang
7,166
512
67
5
0
285,604
0
L
Danzaburou
6,718
480
48
3
0
217,402
0
W
Odin
6,185
442
36
3
0
229,633
1
L
Poseidon
7,623
545
99
7
0
256,057
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role