Player Matchup

Ra
Ra
Clockwork4ngel
Ra
Level 100
God Stats
33W - 17L
1,710 SR
Queue Stats
110W - 98L
1,581 Elo+
Party 2
Sol
Sol
Fizzypup Skies
Sol
Level 136
God Stats
4W - 0L
1,663 SR
Queue Stats
100W - 106L
1,532 Elo+
Party 3
Hercules
Hercules
KING NOOB 0606
Hercules
Level 32
God Stats
3W - 4L
1,500 SR
Queue Stats
47W - 41L
1,471 Elo+
Party 3
Tsukuyomi
Tsukuyomi
RcadeFPV
Tsukuyomi
Level 30
God Stats
20W - 15L
1,494 SR
Queue Stats
41W - 41L
1,476 Elo+
Party 2
Guan Yu
Guan Yu
TrueMercury
Guan Yu
Level 100
God Stats
135W - 83L
1,746 SR
Queue Stats
184W - 140L
1,696 Elo+
Party 2
Team Averages
Level 80
1,623 SR
1,551 Elo+

VS

Team Averages
Level 85
1,506 SR
1,538 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
KONY L CONEJITO
Skadi
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 18L
1,560 Elo+
Solo
Awilix
Awilix
SATINYDUCKLORD
Awilix
Level 124
God Stats
41W - 36L
1,617 SR
Queue Stats
512W - 488L
1,569 Elo+
Party 1
Raijin
Raijin
SasQuatchJuni0r
Raijin
Level 126
God Stats
1W - 4L
1,412 SR
Queue Stats
232W - 202L
1,599 Elo+
Party 1
Cthulhu
Cthulhu
psOGLighterWorm
Cthulhu
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 1
6,729
673
5,486
4,387
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
7 / 1 / 4
6,927
693
7,680
6,225
1,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
9
2 / 2 / 8
5,945
595
3,372
6,598
3,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
RcadeFPV
Tsukuyomi
6
0 / 1 / 0
4,429
443
91
4,480
1,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
TrueMercury
Guan Yu
11
1 / 1 / 0
6,072
607
6,846
7,555
3,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
1 / 1 / 0
5,895
590
3,998
9,521
6,448
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 7 / 2
4,583
458
3,965
7,131
1,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

9
3 / 0 / 1
5,662
566
2,517
5,014
1,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 4 / 1
5,895
590
3,345
5,403
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 5 / 1
4,765
477
1,938
9,195
4,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
17
Kills
6
6
Deaths
17
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
1
0
1
W
7
1
1
7.5
W
7
1
4
9
W
Hercules
2
2
8
3
L
0
7
2
0.14
W
Tsukuyomi
RcadeFPV
Tsukuyomi
0
1
0
0
L
3
0
1
3.5
L
1
4
1
0.38
W
Guan Yu
TrueMercury
Guan Yu
1
1
0
1
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,475
Damage
15,763
29,245
Taken
36,264
10,667
Mitigated
16,254
12,469
Healing
6,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,998
356
217
3,810
9,521
6,448
0
0
9,521
0
35,597
W
5,486
1,128
12
1,265
4,387
1,603
54
2,413
1,974
36,533
0
W
7,680
4,641
0
3,986
6,225
1,590
1,142
1,047
5,178
40,608
0
W
Hercules
3,372
1,848
75
1,982
6,598
3,342
130
1,282
5,316
0
12,656
L
3,965
1,765
244
480
7,131
1,621
0
4,066
3,006
0
20,653
W
Tsukuyomi
RcadeFPV
Tsukuyomi
91
72
0
2,127
4,480
1,097
0
541
3,939
0
13,933
L
2,517
919
0
642
5,014
1,780
0
1,006
3,906
0
27,897
L
3,345
400
0
354
5,403
1,745
0
2,498
2,719
36,913
0
W
Guan Yu
TrueMercury
Guan Yu
6,846
1,970
0
3,022
7,555
3,035
0
0
7,555
0
35,756
L
1,938
636
0
383
9,195
4,660
0
5,151
3,946
15,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,102
Gold Earned
26,800
288
Minions Killed
277
0
Camps Cleared
0
896,055
Distance Traveled
952,874
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,895
590
83
8
0
184,955
0
W
Ra
6,729
673
72
7
0
199,401
3
W
Sol
6,927
693
82
8
0
181,126
3
W
Hercules
5,945
595
16
2
0
181,316
1
L
Skadi
4,583
458
39
4
0
200,875
1
W
Tsukuyomi
4,429
443
36
4
0
121,411
0
L
Awilix
5,662
566
66
7
0
231,830
1
L
Raijin
5,895
590
68
7
0
157,612
2
W
Guan Yu
6,072
607
82
8
0
212,801
1
L
Cthulhu
4,765
477
21
2
0
177,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role