Player Matchup

Ymir
Ymir
DepressionX4
Ymir
Level 118
God Stats
0W - 2L
1,285 SR
Queue Stats
62W - 59L
1,612 Elo+
Party 1
Thanatos
Thanatos
Weebokers
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,571 Elo+
Party 1
Medusa
Medusa
ultramanj
Medusa
Level 61
God Stats
17W - 16L
1,590 SR
Queue Stats
57W - 50L
1,626 Elo+
Party 1
Team Averages
Level 69
1,458 SR
1,603 Elo+

VS

Team Averages
Level 58
1,390 SR
1,577 Elo+
Zhong Kui
Zhong Kui
Doofy69
Zhong Kui
Level 28
God Stats
21W - 11L
1,626 SR
Queue Stats
263W - 199L
1,619 Elo+
Party 2
Khepri
Khepri
JMoolah13
Khepri
Level 44
God Stats
4W - 4L
1,310 SR
Queue Stats
191W - 139L
1,547 Elo+
Party 2
Hun Batz
Hun Batz
Wiltron742
Hun Batz
Level 103
God Stats
2W - 0L
1,235 SR
Queue Stats
323W - 270L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 5
8,444
650
8,473
14,563
9,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Weebokers
Thanatos
11
1 / 9 / 4
8,341
642
4,527
9,683
3,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
ultramanj
Medusa
12
4 / 5 / 1
9,143
703
10,140
12,766
4,184
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Doofy69
Zhong Kui
14
9 / 2 / 12
10,433
803
13,179
9,234
8,962
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Khepri
JMoolah13
Khepri
13
3 / 0 / 18
10,685
822
5,854
9,059
11,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
Wiltron742
Hun Batz
14
9 / 3 / 11
10,564
813
13,814
10,629
4,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
5
Kills
21
21
Deaths
5
10
Assists
41
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
W
Zhong Kui
Doofy69
Zhong Kui
9
2
12
7.5
W
Khepri
JMoolah13
Khepri
3
0
18
12
L
Thanatos
Weebokers
Thanatos
1
9
4
0.33
W
Hun Batz
Wiltron742
Hun Batz
9
3
11
4.83
L
Medusa
ultramanj
Medusa
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,140
Damage
32,847
37,012
Taken
28,922
17,153
Mitigated
25,515
8,367
Healing
7,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,473
1,121
0
1,525
14,563
9,799
0
8,552
6,011
28,827
0
W
Zhong Kui
Doofy69
Zhong Kui
13,179
2,023
430
4,675
9,234
8,962
1,106
2,899
6,335
44,110
0
W
Khepri
JMoolah13
Khepri
5,854
802
0
1,324
9,059
11,982
552
3,176
5,883
16,692
0
L
Thanatos
Weebokers
Thanatos
4,527
919
0
3,436
9,683
3,170
58
4,280
5,403
0
15,838
W
Hun Batz
Wiltron742
Hun Batz
13,814
3,846
0
1,538
10,629
4,571
837
2,436
8,193
0
47,585
L
Medusa
ultramanj
Medusa
10,140
5,079
0
3,406
12,766
4,184
432
6,251
6,515
0
42,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,928
Gold Earned
31,682
132
Minions Killed
152
0
Camps Cleared
0
660,718
Distance Traveled
683,777
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,444
650
36
3
0
207,115
0
W
Zhong Kui
10,433
803
81
6
0
198,197
4
W
Khepri
10,685
822
19
1
0
238,756
6
L
Thanatos
8,341
642
28
2
0
222,985
0
W
Hun Batz
10,564
813
52
4
0
246,824
3
L
Medusa
9,143
703
68
5
0
230,618
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role