Player Matchup

Odin
Odin
BARBA190
Odin
Level 7
God Stats
3W - 12L
1,281 SR
Queue Stats
199W - 202L
1,035 Elo+
Solo
Apollo
Apollo
FluX3000
Apollo
Level 17
God Stats
1W - 3L
1,277 SR
Queue Stats
28W - 33L
1,347 Elo+
Solo
Persephone
Persephone
JulesVaughn
Persephone
Level 7
God Stats
0W - 1L
1,281 SR
Queue Stats
5W - 5L
1,447 Elo+
Solo
Zeus
Zeus
XexeuDoManganes
Zeus
Level 8
God Stats
34W - 40L
1,466 SR
Queue Stats
42W - 59L
1,270 Elo+
Solo
Aphrodite
Aphrodite
penma
Aphrodite
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,512 Elo+
Solo
Team Averages
Level 9
1,361 SR
1,322 Elo+

VS

Team Averages
Level 15
1,578 SR
1,322 Elo+
Ah Puch
Ah Puch
CufitaZPZ
Ah Puch
Level 20
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 17L
1,276 Elo+
Solo
Odin
Odin
MATFIREX
Odin
Level 7
God Stats
14W - 8L
1,864 SR
Queue Stats
74W - 56L
1,464 Elo+
Party 1
Thor
Thor
Zaynsk
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 42L
1,211 Elo+
Party 1
Danzaburou
Danzaburou
cadumello320
Danzaburou
Level 29
God Stats
3W - 3L
1,520 SR
Queue Stats
198W - 248L
1,340 Elo+
Solo
Bacchus
Bacchus
renanbucollo
Bacchus
Level 10
God Stats
22W - 18L
1,504 SR
Queue Stats
50W - 54L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
4 / 5 / 19
16,088
946
9,820
22,142
24,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Apollo
FluX3000
Apollo
20
10 / 7 / 16
17,605
1,036
19,900
18,706
7,121
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
JulesVaughn
Persephone
20
7 / 8 / 17
17,949
1,056
35,339
29,141
10,919
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 4 / 11
16,527
972
18,337
16,927
6,227
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
penma
Aphrodite
20
5 / 9 / 15
15,866
933
15,493
22,725
13,038
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

7

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CufitaZPZ
Ah Puch
20
6 / 7 / 12
17,195
1,011
29,094
16,689
6,885
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
20
9 / 4 / 16
17,461
1,027
34,063
30,791
48,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thor
Zaynsk
Thor
20
9 / 13 / 12
17,048
1,003
18,171
27,767
12,007
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
cadumello320
Danzaburou
16
0 / 0 / 0
12,160
715
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bacchus
renanbucollo
Bacchus
20
9 / 6 / 14
16,963
998
20,148
30,820
49,783
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
87
30
Kills
33
33
Deaths
30
78
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Odin
4
5
19
2.7
W
Ah Puch
CufitaZPZ
Ah Puch
6
7
12
1.71
L
Apollo
FluX3000
Apollo
10
7
16
2.57
L
Persephone
JulesVaughn
Persephone
7
8
17
1.94
W
Odin
9
4
16
4.25
L
4
4
11
2.38
W
Thor
Zaynsk
Thor
9
13
12
1.15
W
Danzaburou
cadumello320
Danzaburou
0
0
0
0
L
Aphrodite
penma
Aphrodite
5
9
15
1.39
W
Bacchus
renanbucollo
Bacchus
9
6
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,889
Damage
101,476
109,641
Taken
106,067
61,534
Mitigated
116,900
19,330
Healing
949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
9,820
4,243
0
0
22,142
24,229
0
9,474
12,308
0
20,012
W
Ah Puch
CufitaZPZ
Ah Puch
29,094
2,465
0
502
16,689
6,885
0
12,611
4,078
80,403
0
L
Apollo
FluX3000
Apollo
19,900
11,609
0
904
18,706
7,121
0
11,656
6,848
0
38,950
L
Persephone
JulesVaughn
Persephone
35,339
4,849
968
4,654
29,141
10,919
0
14,231
14,662
72,624
0
W
Odin
34,063
8,183
0
0
30,791
48,225
0
20,184
10,278
736
59,540
L
18,337
4,576
0
1,218
16,927
6,227
0
5,985
10,830
61,735
0
W
Thor
Zaynsk
Thor
18,171
4,721
0
0
27,767
12,007
0
16,787
10,980
0
41,374
W
Danzaburou
cadumello320
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Aphrodite
penma
Aphrodite
15,493
2,394
4,291
7,295
22,725
13,038
0
7,408
15,105
30,742
0
W
Bacchus
renanbucollo
Bacchus
20,148
1,998
0
447
30,820
49,783
0
19,113
11,562
38,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,035
Gold Earned
80,827
323
Minions Killed
280
3
Camps Cleared
3
1,496,455
Distance Traveled
1,193,407
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
16,088
946
31
2
1
330,404
0
W
Ah Puch
17,195
1,011
132
8
0
250,143
1
L
Apollo
17,605
1,036
52
3
1
328,199
2
L
Persephone
17,949
1,056
92
5
0
291,900
1
W
Odin
17,461
1,027
56
3
1
341,640
3
L
Zeus
16,527
972
114
7
1
270,000
7
W
Thor
17,048
1,003
52
3
1
224,343
0
W
Danzaburou
12,160
715
0
0
0
1,503
0
L
Aphrodite
15,866
933
34
2
0
275,952
1
W
Bacchus
16,963
998
40
2
1
375,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role