Player Matchup

Thanatos
Thanatos
IceStreak99
Thanatos
Level 27
God Stats
10W - 14L
1,103 SR
Queue Stats
172W - 160L
1,327 Elo+
Solo
Cthulhu
Cthulhu
NotawsomeXVI
Cthulhu
Level 24
God Stats
10W - 9L
1,257 SR
Queue Stats
125W - 190L
1,262 Elo+
Solo
Artemis
Artemis
Zevatar
Artemis
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Scylla
Scylla
elegiac-hallway
Scylla
Level 16
God Stats
5W - 3L
1,515 SR
Queue Stats
114W - 174L
1,245 Elo+
Solo
Ymir
Ymir
nkdarks
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,239 Elo+
Solo
Team Averages
Level 20
1,375 SR
1,314 Elo+

VS

Team Averages
Level 18
1,429 SR
1,270 Elo+
Odin
Odin
Drussy
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,394 Elo+
Party 1
Cabrakan
Cabrakan
LuckyLuciano5679
Cabrakan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 29L
1,142 Elo+
Solo
Camazotz
Camazotz
QcWarYou
Camazotz
Level 28
God Stats
12W - 15L
1,634 SR
Queue Stats
145W - 236L
1,306 Elo+
Solo
Persephone
Persephone
ShinrinAngel
Persephone
Level 7
God Stats
0W - 2L
1,261 SR
Queue Stats
1W - 5L
1,394 Elo+
Party 1
Tiamat
Tiamat
SpacePirate3
Tiamat
Level 25
God Stats
2W - 2L
1,249 SR
Queue Stats
3W - 3L
1,112 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IceStreak99
Thanatos
13
13 / 2 / 3
9,241
578
9,687
10,547
3,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
NotawsomeXVI
Cthulhu
11
1 / 2 / 4
6,541
409
1,657
7,505
2,623
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Zevatar
Artemis
12
5 / 4 / 0
7,309
457
6,078
4,873
1,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
4 / 2 / 8
8,216
514
7,390
5,387
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
nkdarks
Ymir
14
1 / 1 / 1
8,226
514
2,353
10,162
5,924
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Drussy
Odin
10
2 / 7 / 0
6,635
415
2,778
9,913
8,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 6 / 2
5,275
330
541
6,437
2,679
Camazotz
QcWarYou
Camazotz
10
2 / 3 / 4
6,829
427
3,220
14,840
8,959
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Persephone
ShinrinAngel
Persephone
7
0 / 12 / 0
5,383
336
1,161
8,622
1,742
Tiamat
14
6 / 3 / 0
8,223
514
12,322
7,812
4,551
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
24
Kills
10
11
Deaths
31
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Odin
Drussy
Odin
2
7
0
0.29
W
Thanatos
IceStreak99
Thanatos
13
2
3
7.25
L
0
6
2
0.17
W
Cthulhu
NotawsomeXVI
Cthulhu
1
2
4
1.5
L
Camazotz
QcWarYou
Camazotz
2
3
4
1.33
L
Persephone
ShinrinAngel
Persephone
0
12
0
0
L
Tiamat
6
3
0
2
W
Artemis
Zevatar
Artemis
5
4
0
1.25
W
4
2
8
4
W
Ymir
nkdarks
Ymir
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,165
Damage
20,022
38,474
Taken
47,624
15,691
Mitigated
25,988
9,586
Healing
7,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Drussy
Odin
2,778
899
0
360
9,913
8,057
440
988
8,885
0
30,367
W
Thanatos
IceStreak99
Thanatos
9,687
3,252
0
7,005
10,547
3,600
0
1,735
8,442
0
34,618
L
541
33
0
200
6,437
2,679
0
1,848
4,478
5,902
0
W
Cthulhu
NotawsomeXVI
Cthulhu
1,657
646
0
0
7,505
2,623
557
1,163
6,226
13,198
0
L
Camazotz
QcWarYou
Camazotz
3,220
1,287
0
5,167
14,840
8,959
75
3,516
11,082
0
24,336
L
Persephone
ShinrinAngel
Persephone
1,161
281
0
192
8,622
1,742
97
816
7,707
14,409
0
L
Tiamat
12,322
1,948
0
1,697
7,812
4,551
735
3,677
4,067
34,166
0
W
Artemis
Zevatar
Artemis
6,078
3,646
0
0
4,873
1,867
2,421
1,245
3,512
0
39,602
W
7,390
2,035
0
531
5,387
1,677
945
3,052
2,189
36,423
0
W
Ymir
nkdarks
Ymir
2,353
456
0
2,050
10,162
5,924
349
5,997
3,697
39,482
116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,533
Gold Earned
32,345
320
Minions Killed
177
0
Camps Cleared
0
1,279,235
Distance Traveled
1,227,480
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,635
415
52
3
0
248,488
6
W
Thanatos
9,241
578
61
4
0
335,712
1
L
Cabrakan
5,275
330
12
1
0
216,779
5
W
Cthulhu
6,541
409
25
2
0
221,596
0
L
Camazotz
6,829
427
38
2
0
285,888
0
L
Persephone
5,383
336
9
1
0
212,100
1
L
Tiamat
8,223
514
66
4
0
264,225
1
W
Artemis
7,309
457
85
5
0
211,494
1
W
Scylla
8,216
514
66
4
0
256,184
0
W
Ymir
8,226
514
83
5
0
254,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role