Player Matchup

Mulan
Mulan
Silver I
Bloodye-Chain
Mulan
Silver I
Level 101
God Stats
15W - 20L
1,469 SR
Queue Stats
168W - 210L
1,267 MMR
Solo
Danzaburou
Danzaburou
Gold III
SaveWaterV1
Danzaburou
Gold III
Level 88
God Stats
2W - 0L
1,897 SR
Queue Stats
10W - 8L
1,727 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver I
The Klutter
Kumbhakarna
Silver I
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,585 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 105
1,622 SR
1,526 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,478 SR
1,471 MMR
Discordia
Discordia
Silver V
Damshi juicy
Discordia
Silver V
Level 82
God Stats
0W - 2L
1,279 SR
Queue Stats
13W - 20L
1,203 MMR
Solo
Ganesha
Ganesha
Gold V
Sugumafa
Ganesha
Gold V
Level 107
God Stats
1W - 1L
1,656 SR
Queue Stats
6W - 5L
1,710 MMR
Party 2
Medusa
Medusa
Gold V
xxhunter23x
Medusa
Gold V
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 7
12,626
743
13,363
17,408
12,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
SaveWaterV1
Danzaburou
17
8 / 2 / 5
12,958
762
12,297
17,697
7,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
The Klutter
Kumbhakarna
14
2 / 4 / 12
11,521
678
6,420
22,955
23,817
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
HeraAphroditeAthenaCthulhuTsukuyomi

VS

Bans
GilgameshZeusThothHadesPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Damshi juicy
Discordia
14
4 / 6 / 8
11,548
679
14,117
8,236
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Sugumafa
Ganesha
13
0 / 3 / 11
10,903
641
9,581
15,423
14,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
15
8 / 6 / 4
11,839
696
19,022
14,496
5,927
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
35
15
Kills
12
13
Deaths
15
24
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
7
7
1.21
L
Discordia
Damshi juicy
Discordia
4
6
8
1.33
W
Danzaburou
SaveWaterV1
Danzaburou
8
2
5
5.25
L
Ganesha
Sugumafa
Ganesha
0
3
11
1.83
W
Kumbhakarna
The Klutter
Kumbhakarna
2
4
12
2
L
Medusa
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,080
Damage
42,720
58,060
Taken
38,155
43,842
Mitigated
23,359
17,722
Healing
8,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,363
2,777
2,155
2,828
17,408
12,807
501
7,207
9,967
0
36,312
L
Discordia
Damshi juicy
Discordia
14,117
826
0
990
8,236
2,834
0
2,120
6,116
40,176
0
W
Danzaburou
SaveWaterV1
Danzaburou
12,297
4,892
0
8,062
17,697
7,218
3,140
5,562
11,801
0
88,607
L
Ganesha
Sugumafa
Ganesha
9,581
937
593
3,704
15,423
14,598
0
1,604
13,819
26,211
0
W
Kumbhakarna
The Klutter
Kumbhakarna
6,420
525
0
4,677
22,955
23,817
161
9,665
12,520
21,970
0
L
Medusa
19,022
8,489
0
3,489
14,496
5,927
546
2,764
11,732
0
70,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,105
Gold Earned
34,290
169
Minions Killed
188
0
Camps Cleared
0
875,864
Distance Traveled
834,152
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,626
743
34
2
0
289,836
4
L
Discordia
11,548
679
80
5
0
263,948
0
W
Danzaburou
12,958
762
119
7
0
281,028
2
L
Ganesha
10,903
641
9
1
0
295,816
1
W
Kumbhakarna
11,521
678
16
1
0
305,000
2
L
Medusa
11,839
696
99
6
0
274,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role