Player Matchup

King Arthur
King Arthur
CrismonReaper
King Arthur
Level 20
God Stats
2W - 2L
1,487 SR
Queue Stats
57W - 40L
1,582 Elo+
Solo
Scylla
Scylla
FRallDD4312
Scylla
Level 25
God Stats
5W - 5L
1,518 SR
Queue Stats
98W - 71L
1,529 Elo+
Party 2
Ymir
Ymir
Junguer
Ymir
Level 18
God Stats
3W - 3L
1,457 SR
Queue Stats
51W - 61L
1,431 Elo+
Party 2
Neith
Neith
Zemoooo
Neith
Level 7
God Stats
8W - 2L
1,736 SR
Queue Stats
26W - 22L
1,596 Elo+
Solo
Bellona
Bellona
lSlTark
Bellona
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 29L
1,600 Elo+
Solo
Team Averages
Level 18
1,540 SR
1,548 Elo+

VS

Team Averages
Level 52
1,655 SR
1,472 Elo+
Hel
Hel
ATONOFbabyPANDAS
Hel
Level 113
God Stats
0W - 2L
1,734 SR
Queue Stats
6W - 15L
1,462 Elo+
Party 1
Apollo
Apollo
JazeBox
Apollo
Level 12
God Stats
10W - 7L
1,577 SR
Queue Stats
14W - 15L
1,445 Elo+
Solo
Sobek
Sobek
Mach2Fox
Sobek
Level 7
God Stats
1W - 1L
1,711 SR
Queue Stats
3W - 4L
1,460 Elo+
Party 1
Raijin
Raijin
Slamdusias
Raijin
Level 6
God Stats
2W - 4L
1,711 SR
Queue Stats
2W - 8L
1,711 Elo+
Party 1
Da Ji
Da Ji
confuseddogs
Da Ji
Level 120
God Stats
2W - 2L
1,541 SR
Queue Stats
34W - 64L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CrismonReaper
King Arthur
20
5 / 10 / 21
14,886
992
24,748
35,631
52,896
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
20
16 / 7 / 16
17,431
1,162
46,726
18,070
6,744
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
Junguer
Ymir
20
2 / 5 / 20
13,647
910
11,757
22,517
38,121
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
Zemoooo
Neith
20
6 / 7 / 14
14,404
960
22,175
17,029
7,055
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
lSlTark
Bellona
20
7 / 6 / 18
14,851
990
23,194
23,187
14,819
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

47

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 24
15,950
1,063
30,110
30,780
23,825
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Apollo
JazeBox
Apollo
20
5 / 8 / 22
14,647
976
26,046
29,931
14,953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
Mach2Fox
Sobek
20
4 / 2 / 26
14,605
974
18,292
26,718
35,256
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
Slamdusias
Raijin
19
2 / 11 / 12
12,864
858
8,575
21,844
8,428
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
17 / 9 / 12
17,762
1,184
24,885
28,868
14,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
131
36
Kills
35
35
Deaths
36
89
Assists
96
Player
Kills
Deaths
Assists
KDA
L
7
6
24
3.17
W
King Arthur
CrismonReaper
King Arthur
5
10
21
1.55
W
Scylla
16
7
16
3.43
L
Apollo
JazeBox
Apollo
5
8
22
2
W
Ymir
Junguer
Ymir
2
5
20
2.4
L
Sobek
Mach2Fox
Sobek
4
2
26
8.5
L
Raijin
Slamdusias
Raijin
2
11
12
0.73
W
Neith
Zemoooo
Neith
6
7
14
1.86
L
17
9
12
2.56
W
Bellona
lSlTark
Bellona
7
6
18
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,600
Damage
107,908
116,434
Taken
138,141
119,635
Mitigated
96,476
17,822
Healing
37,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
30,110
3,958
17,484
13,994
30,780
23,825
0
14,780
16,000
65,013
0
W
King Arthur
CrismonReaper
King Arthur
24,748
4,526
0
5,898
35,631
52,896
0
17,353
18,278
0
39,848
W
Scylla
46,726
2,974
774
2,435
18,070
6,744
0
9,681
8,389
67,738
0
L
Apollo
JazeBox
Apollo
26,046
16,529
0
204
29,931
14,953
0
11,296
18,635
0
52,468
W
Ymir
Junguer
Ymir
11,757
1,766
0
0
22,517
38,121
0
9,113
13,404
26,705
0
L
Sobek
Mach2Fox
Sobek
18,292
1,316
1,477
4,030
26,718
35,256
0
10,793
15,925
32,519
0
L
Raijin
Slamdusias
Raijin
8,575
824
0
166
21,844
8,428
0
9,216
12,628
14,521
0
W
Neith
Zemoooo
Neith
22,175
9,153
1,417
2,962
17,029
7,055
0
9,351
7,678
0
59,221
L
24,885
7,176
0
0
28,868
14,014
0
12,398
16,470
0
43,437
W
Bellona
lSlTark
Bellona
23,194
7,898
0
4,336
23,187
14,819
0
11,479
11,708
0
48,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,219
Gold Earned
75,828
245
Minions Killed
225
6
Camps Cleared
3
1,295,186
Distance Traveled
1,380,872
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
15,950
1,063
94
6
1
301,714
0
W
King Arthur
14,886
992
26
2
1
277,013
0
W
Scylla
17,431
1,162
39
3
2
288,662
1
L
Apollo
14,647
976
52
3
1
271,534
1
W
Ymir
13,647
910
37
2
0
191,024
0
L
Sobek
14,605
974
24
2
0
314,611
0
L
Raijin
12,864
858
14
1
1
207,099
0
W
Neith
14,404
960
86
6
1
250,935
2
L
Da Ji
17,762
1,184
41
3
0
285,914
0
W
Bellona
14,851
990
57
4
2
287,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role