Player Matchup

Tyr
Tyr
 
Tyr
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Cheshirе
Thoth
Level 134
God Stats
1W - 1L
1,270 SR
Queue Stats
149W - 132L
1,530 Elo+
Solo
Ares
Ares
GutaliNNN
Ares
Level 61
God Stats
3W - 3L
1,617 SR
Queue Stats
199W - 252L
1,375 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Gаmbler
Tsukuyomi
Level 83
God Stats
11W - 10L
1,497 SR
Queue Stats
546W - 610L
1,376 Elo+
Party 1
Neith
Neith
Onkeleddy
Neith
Level 54
God Stats
48W - 57L
1,481 SR
Queue Stats
147W - 172L
1,408 Elo+
Solo
Team Averages
Level 79
1,473 SR
1,438 Elo+

VS

Team Averages
Level 51
1,472 SR
1,426 Elo+
Chaac
Chaac
JoeriNL
Chaac
Level 23
God Stats
21W - 20L
1,548 SR
Queue Stats
27W - 31L
1,493 Elo+
Party 2
Artio
Artio
LewdLoliiiii
Artio
Level 29
God Stats
14W - 15L
1,368 SR
Queue Stats
165W - 137L
1,472 Elo+
Party 2
Fenrir
Fenrir
MaeBlues
Fenrir
Level 73
God Stats
8W - 8L
1,466 SR
Queue Stats
45W - 62L
1,339 Elo+
Solo
Agni
Agni
SmiteLax
Agni
Level 101
God Stats
44W - 43L
1,549 SR
Queue Stats
150W - 130L
1,405 Elo+
Party 2
Neith
Neith
TSM8
Neith
Level 29
God Stats
14W - 23L
1,430 SR
Queue Stats
241W - 227L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
19
2 / 8 / 2
13,354
495
9,831
23,939
31,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
Cheshirе
Thoth
20
6 / 2 / 9
14,646
542
30,229
15,721
6,440
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
16
1 / 8 / 12
11,238
416
10,093
26,313
28,446
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Gаmbler
Tsukuyomi
20
13 / 5 / 7
15,737
583
29,444
26,738
16,535
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Onkeleddy
Neith
20
5 / 2 / 10
15,004
556
16,950
17,176
7,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JoeriNL
Chaac
20
7 / 4 / 4
13,791
511
13,958
24,871
22,981
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
3 / 5 / 10
12,066
447
12,810
31,624
35,635
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
MaeBlues
Fenrir
19
4 / 6 / 8
12,330
457
16,099
23,464
9,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Agni
20
8 / 4 / 5
14,191
526
17,226
17,146
6,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
TSM8
Neith
17
2 / 8 / 6
11,621
430
14,655
24,741
8,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
57
27
Kills
24
25
Deaths
27
40
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
8
2
0.38
W
Thoth
Cheshirе
Thoth
6
2
9
5.25
W
Ares
1
8
12
0.88
W
Tsukuyomi
Gаmbler
Tsukuyomi
13
5
7
3.3
L
Chaac
JoeriNL
Chaac
7
4
4
2.25
L
3
5
10
1.6
L
Fenrir
MaeBlues
Fenrir
4
6
8
1.33
W
Neith
Onkeleddy
Neith
5
2
10
5
L
Agni
8
4
5
2.63
L
Neith
TSM8
Neith
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,547
Damage
74,748
109,887
Taken
121,846
91,189
Mitigated
83,568
27,981
Healing
43,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
9,831
1,047
0
2,086
23,939
31,952
490
4,668
19,169
0
95,922
W
Thoth
Cheshirе
Thoth
30,229
2,165
0
4,081
15,721
6,440
4,826
4,039
11,492
128,834
0
W
Ares
10,093
850
926
3,786
26,313
28,446
1,105
6,555
19,580
33,887
0
W
Tsukuyomi
Gаmbler
Tsukuyomi
29,444
8,893
0
7,028
26,738
16,535
0
9,625
16,849
0
136,231
L
Chaac
JoeriNL
Chaac
13,958
3,166
0
9,121
24,871
22,981
1,926
5,381
19,490
0
75,418
L
12,810
652
3,783
11,356
31,624
35,635
0
11,207
20,417
44,958
0
L
Fenrir
MaeBlues
Fenrir
16,099
4,669
0
6,716
23,464
9,991
0
6,794
16,670
0
73,316
W
Neith
Onkeleddy
Neith
16,950
8,548
0
10,074
17,176
7,816
6,096
4,269
12,761
0
96,489
L
Agni
17,226
476
624
4,146
17,146
6,558
670
6,014
11,132
87,431
0
L
Neith
TSM8
Neith
14,655
7,678
0
7,943
24,741
8,403
26
10,926
13,815
0
70,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,979
Gold Earned
63,999
729
Minions Killed
559
0
Camps Cleared
0
2,483,872
Distance Traveled
2,383,824
30
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,354
495
151
6
0
418,097
5
W
Thoth
14,646
542
209
8
0
497,866
1
W
Ares
11,238
416
31
1
0
485,899
21
W
Tsukuyomi
15,737
583
169
6
0
580,765
1
L
Chaac
13,791
511
129
5
0
525,931
9
L
Artio
12,066
447
60
2
0
514,170
9
L
Fenrir
12,330
457
115
4
0
485,411
11
W
Neith
15,004
556
169
6
0
501,245
2
L
Agni
14,191
526
147
5
0
435,849
9
L
Neith
11,621
430
108
4
0
422,463
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role