Player Matchup

Cerberus
Cerberus
BraveZa
Cerberus
Level 16
God Stats
13W - 3L
1,839 SR
Queue Stats
60W - 63L
1,414 Elo+
Party 2
Scylla
Scylla
DowneyZA
Scylla
Level 25
God Stats
4W - 5L
1,426 SR
Queue Stats
93W - 70L
1,476 Elo+
Party 2
Anhur
Anhur
Liamnn
Anhur
Level 29
God Stats
25W - 17L
1,714 SR
Queue Stats
116W - 87L
1,654 Elo+
Solo
Guan Yu
Guan Yu
Miderinho
Guan Yu
Level 21
God Stats
1W - 0L
1,178 SR
Queue Stats
69W - 44L
1,666 Elo+
Solo
Nemesis
Nemesis
N0UR
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,634 Elo+
Solo
Team Averages
Level 19
1,532 SR
1,569 Elo+

VS

Team Averages
Level 38
1,499 SR
1,567 Elo+
Fenrir
Fenrir
Juanchuso
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 64L
1,376 Elo+
Solo
Anhur
Anhur
Kaifast777
Anhur
Level 12
God Stats
1W - 1L
1,493 SR
Queue Stats
1W - 2L
1,653 Elo+
Party 1
Ra
Ra
Maddchelo
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,653 Elo+
Party 1
Mulan
Mulan
PepinoPequeño
Mulan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
jorgeBFG7
Khepri
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BraveZa
Cerberus
15
3 / 4 / 26
11,415
571
9,589
17,216
13,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Scylla
DowneyZA
Scylla
17
17 / 5 / 15
12,415
621
22,274
15,516
6,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Liamnn
Anhur
20
32 / 2 / 4
14,990
750
29,715
25,667
10,056
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Miderinho
Guan Yu
18
10 / 3 / 19
12,109
605
21,592
25,422
31,565
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
N0UR
Nemesis
14
0 / 5 / 9
9,718
486
2,757
13,414
6,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Juanchuso
Fenrir
10
4 / 5 / 3
7,825
391
3,878
9,978
1,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
12
0 / 18 / 6
7,731
387
5,164
19,730
3,355
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 14 / 3
8,384
419
7,318
16,434
3,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
10 / 9 / 4
12,409
620
20,592
28,935
19,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Khepri
jorgeBFG7
Khepri
10
1 / 16 / 4
7,241
362
5,015
20,432
6,821
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
37
62
Kills
17
19
Deaths
62
73
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BraveZa
Cerberus
3
4
26
4
W
Scylla
DowneyZA
Scylla
17
5
15
4.9
L
Fenrir
Juanchuso
Fenrir
4
5
3
1.1
L
Anhur
0
18
6
0.17
W
Anhur
Liamnn
Anhur
32
2
4
17
L
2
14
3
0.25
W
Guan Yu
Miderinho
Guan Yu
10
3
19
6.5
W
Nemesis
N0UR
Nemesis
0
5
9
0.9
L
10
9
4
1.33
L
Khepri
jorgeBFG7
Khepri
1
16
4
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,927
Damage
41,967
97,235
Taken
95,509
67,904
Mitigated
35,453
44,070
Healing
14,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BraveZa
Cerberus
9,589
762
0
4,585
17,216
13,657
1,544
3,143
12,998
30,920
0
W
Scylla
DowneyZA
Scylla
22,274
2,523
0
4,967
15,516
6,048
2,199
3,473
11,893
65,432
0
L
Fenrir
Juanchuso
Fenrir
3,878
698
0
1,194
9,978
1,569
0
2,667
7,233
0
14,287
L
Anhur
5,164
2,069
348
934
19,730
3,355
50
5,528
14,062
0
20,028
W
Anhur
Liamnn
Anhur
29,715
19,754
0
13,736
25,667
10,056
3,243
5,301
20,124
0
138,028
L
7,318
1,093
83
155
16,434
3,946
511
8,403
7,663
32,925
0
W
Guan Yu
Miderinho
Guan Yu
21,592
4,847
4,989
12,355
25,422
31,565
1,989
2,022
22,602
0
71,312
W
Nemesis
N0UR
Nemesis
2,757
1,097
0
3,438
13,414
6,578
405
559
12,703
0
48,163
L
20,592
4,899
0
11,167
28,935
19,762
542
6,728
22,083
0
76,191
L
Khepri
jorgeBFG7
Khepri
5,015
636
0
318
20,432
6,821
0
7,639
12,605
14,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,647
Gold Earned
43,590
500
Minions Killed
274
0
Camps Cleared
0
1,745,677
Distance Traveled
1,376,059
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,415
571
56
3
0
355,214
1
W
Scylla
12,415
621
100
5
0
308,598
1
L
Fenrir
7,825
391
28
1
0
225,703
0
L
Anhur
7,731
387
33
2
0
286,508
3
W
Anhur
14,990
750
172
9
0
309,223
4
L
Ra
8,384
419
72
4
0
274,282
0
W
Guan Yu
12,109
605
90
5
0
394,110
6
W
Nemesis
9,718
486
82
4
0
378,532
1
L
Mulan
12,409
620
118
6
0
317,917
0
L
Khepri
7,241
362
23
1
0
271,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role