Player Matchup

Hel
Hel
FantomexWXIII
Hel
Level 25
God Stats
62W - 45L
1,505 SR
Queue Stats
272W - 300L
1,388 Elo+
Solo
Fenrir
Fenrir
Hallzie12
Fenrir
Level 7
God Stats
4W - 1L
1,841 SR
Queue Stats
4W - 1L
1,723 Elo+
Party 1
Tsukuyomi
Tsukuyomi
UnstoppableZan00
Tsukuyomi
Level 18
God Stats
10W - 7L
1,480 SR
Queue Stats
51W - 34L
1,486 Elo+
Party 1
Bellona
Bellona
iamkibblez1997
Bellona
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 16L
1,109 Elo+
Party 2
Neith
Neith
pengiunboy42
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,109 Elo+
Party 2
Team Averages
Level 16
1,565 SR
1,363 Elo+

VS

Team Averages
Level 17
1,477 SR
1,374 Elo+
Thor
Thor
GhostSundyr
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,203 Elo+
Solo
Baron Samedi
Baron Samedi
On3leg Warrior
Baron Samedi
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
64W - 66L
1,254 Elo+
Solo
Discordia
Discordia
Sugqr Rvsh
Discordia
Level 21
God Stats
3W - 4L
1,442 SR
Queue Stats
31W - 26L
1,487 Elo+
Solo
Tsukuyomi
Tsukuyomi
WalnutRaptor317
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
chrunklebunkle
Nemesis
Level 29
God Stats
18W - 17L
1,443 SR
Queue Stats
235W - 207L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 16
12,489
961
8,968
14,110
4,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Hallzie12
Fenrir
19
9 / 5 / 14
13,379
1,029
13,054
18,595
9,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Tsukuyomi
20
11 / 3 / 14
14,646
1,127
22,997
16,422
6,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 10 / 16
13,423
1,033
20,311
25,834
18,274
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
1 / 1 / 18
13,029
1,002
12,725
10,251
4,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

203

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 18 / 13
13,370
1,028
15,863
29,261
12,524
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
On3leg Warrior
Baron Samedi
19
7 / 4 / 8
13,861
1,066
11,882
15,821
7,972
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
Sugqr Rvsh
Discordia
18
2 / 2 / 7
12,252
942
12,546
8,620
2,631
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
WalnutRaptor317
Tsukuyomi
14
0 / 1 / 0
9,740
749
33
742
153
20
10 / 6 / 9
15,057
1,158
34,709
33,130
16,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
58
30
Kills
21
21
Deaths
31
78
Assists
37
Player
Kills
Deaths
Assists
KDA
W
3
2
16
5.5
L
2
18
13
0.47
W
Fenrir
Hallzie12
Fenrir
9
5
14
3.2
L
Baron Samedi
On3leg Warrior
Baron Samedi
7
4
8
2.75
L
Discordia
Sugqr Rvsh
Discordia
2
2
7
2.75
W
Tsukuyomi
11
3
14
6
L
Tsukuyomi
WalnutRaptor317
Tsukuyomi
0
1
0
0
L
10
6
9
2.42
W
6
10
16
1.4
W
1
1
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,055
Damage
75,033
85,212
Taken
87,574
43,868
Mitigated
39,291
23,751
Healing
7,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,968
546
8,867
7,237
14,110
4,961
0
3,956
10,154
25,366
0
L
15,863
4,030
0
0
29,261
12,524
0
3,082
26,179
0
36,108
W
Fenrir
Hallzie12
Fenrir
13,054
2,368
0
1,156
18,595
9,489
0
4,581
14,014
0
27,540
L
Baron Samedi
On3leg Warrior
Baron Samedi
11,882
1,517
749
2,568
15,821
7,972
0
1,064
14,757
22,162
0
L
Discordia
Sugqr Rvsh
Discordia
12,546
1,545
0
687
8,620
2,631
0
848
7,772
42,146
0
W
Tsukuyomi
22,997
8,823
0
673
16,422
6,907
0
5,220
11,202
0
46,442
L
Tsukuyomi
WalnutRaptor317
Tsukuyomi
33
33
0
4
742
153
0
0
742
0
338
L
34,709
17,456
0
3,976
33,130
16,011
0
3,974
29,156
0
52,556
W
20,311
8,447
0
2,846
25,834
18,274
0
8,048
17,786
0
34,114
W
12,725
6,984
0
2,972
10,251
4,237
0
2,623
7,628
0
43,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,966
Gold Earned
64,280
234
Minions Killed
167
3
Camps Cleared
6
1,187,920
Distance Traveled
866,009
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,489
961
48
4
0
206,834
0
L
Thor
13,370
1,028
42
3
0
200,058
2
W
Fenrir
13,379
1,029
23
2
1
260,255
0
L
Baron Samedi
13,861
1,066
20
2
2
180,664
0
L
Discordia
12,252
942
72
6
0
144,329
0
W
Tsukuyomi
14,646
1,127
66
5
1
278,013
0
L
Tsukuyomi
9,740
749
0
0
0
19,678
0
L
Nemesis
15,057
1,158
33
3
4
321,280
1
W
Bellona
13,423
1,033
32
2
1
221,205
0
W
Neith
13,029
1,002
65
5
0
221,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role