Player Matchup

Tsukuyomi
Tsukuyomi
Darkninja5131
Tsukuyomi
Level 18
God Stats
2W - 1L
1,485 SR
Queue Stats
12W - 13L
1,361 Elo+
Party 1
Arachne
Arachne
Idoly Pride
Arachne
Level 6
God Stats
19W - 9L
1,500 SR
Queue Stats
240W - 180L
1,447 Elo+
Solo
Raijin
Raijin
likliklik21
Raijin
Level 29
God Stats
3W - 2L
1,466 SR
Queue Stats
44W - 30L
1,453 Elo+
Party 1
Sun Wukong
Sun Wukong
lobo986obstinado
Sun Wukong
Level 10
God Stats
6W - 8L
1,396 SR
Queue Stats
11W - 26L
1,417 Elo+
Solo
Thor
Thor
nildo134
Thor
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,370 Elo+
Solo
Team Averages
Level 15
1,469 SR
1,410 Elo+

VS

Team Averages
Level 9
1,539 SR
1,193 Elo+
Kali
Kali
Beneath ur mom
Kali
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 13L
1,097 Elo+
Solo
Hel
Hel
Demondeloosh70
Hel
Level 26
God Stats
1W - 3L
1,685 SR
Queue Stats
110W - 152L
1,419 Elo+
Solo
Cerberus
Cerberus
Devilgods1987
Cerberus
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,103 Elo+
Solo
Hades
Hades
Shaip1209
Hades
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,042 Elo+
Solo
Jormungandr
Jormungandr
ginger122
Jormungandr
Level 13
God Stats
1W - 2L
1,509 SR
Queue Stats
2W - 3L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Darkninja5131
Tsukuyomi
20
10 / 15 / 10
19,990
454
25,336
44,175
22,533
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Arachne
Idoly Pride
Arachne
20
20 / 8 / 6
19,803
450
31,057
34,056
16,923
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Raijin
20
15 / 13 / 7
23,716
539
33,071
35,686
11,037
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
lobo986obstinado
Sun Wukong
17
2 / 8 / 0
14,904
339
5,512
16,146
7,514
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
20
8 / 11 / 10
23,174
527
22,972
46,832
19,237
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
37 / 7 / 6
30,564
695
75,850
60,438
37,040
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
8 / 23 / 10
21,913
498
35,570
44,723
15,330
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
Devilgods1987
Cerberus
10
0 / 6 / 4
12,431
283
461
8,560
5,326
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
Shaip1209
Hades
13
3 / 9 / 1
14,159
322
5,195
12,828
7,062
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
ginger122
Jormungandr
20
6 / 14 / 10
20,935
476
12,499
37,116
34,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
85
55
Kills
54
55
Deaths
59
33
Assists
31
Player
Kills
Deaths
Assists
KDA
L
37
7
6
5.71
W
Tsukuyomi
Darkninja5131
Tsukuyomi
10
15
10
1
L
8
23
10
0.57
L
Cerberus
Devilgods1987
Cerberus
0
6
4
0.33
W
Arachne
Idoly Pride
Arachne
20
8
6
2.88
L
Hades
Shaip1209
Hades
3
9
1
0.39
L
Jormungandr
ginger122
Jormungandr
6
14
10
0.79
W
Raijin
15
13
7
1.42
W
Sun Wukong
lobo986obstinado
Sun Wukong
2
8
0
0.25
W
Thor
8
11
10
1.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,948
Damage
129,575
176,895
Taken
163,665
77,244
Mitigated
99,729
27,587
Healing
53,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
75,850
48,766
0
35,613
60,438
37,040
1,554
16,023
43,599
0
285,825
W
Tsukuyomi
Darkninja5131
Tsukuyomi
25,336
7,813
0
2,948
44,175
22,533
3,888
12,219
31,772
0
82,028
L
35,570
9,159
279
12,468
44,723
15,330
2,675
12,393
31,540
148,346
0
L
Cerberus
Devilgods1987
Cerberus
461
288
0
364
8,560
5,326
417
224
8,330
8,291
0
W
Arachne
Idoly Pride
Arachne
31,057
19,926
0
9,161
34,056
16,923
1,826
11,924
21,834
0
101,757
L
Hades
Shaip1209
Hades
5,195
1,269
125
2,209
12,828
7,062
462
1,778
10,967
23,047
0
L
Jormungandr
ginger122
Jormungandr
12,499
2,920
0
2,930
37,116
34,971
741
4,602
32,069
111,894
0
W
Raijin
33,071
4,108
209
4,873
35,686
11,037
4,662
14,642
20,738
141,798
0
W
Sun Wukong
lobo986obstinado
Sun Wukong
5,512
3,434
0
154
16,146
7,514
283
5,451
10,695
0
49,167
W
Thor
22,972
6,354
0
10,242
46,832
19,237
0
9,081
37,627
0
228,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

101,587
Gold Earned
100,002
763
Minions Killed
708
0
Camps Cleared
0
3,026,039
Distance Traveled
2,378,863
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
30,564
695
257
6
0
890,188
1
W
Tsukuyomi
19,990
454
89
2
0
665,450
0
L
Hel
21,913
498
215
5
0
522,630
0
L
Cerberus
12,431
283
21
0
0
176,441
1
W
Arachne
19,803
450
97
2
0
745,604
2
L
Hades
14,159
322
51
1
0
246,232
1
L
Jormungandr
20,935
476
164
4
0
543,372
0
W
Raijin
23,716
539
265
6
0
618,391
0
W
Sun Wukong
14,904
339
50
1
0
316,689
0
W
Thor
23,174
527
262
6
0
679,905
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role