Player Matchup

Thoth
Thoth
GnarlyShot-
Thoth
Level 89
God Stats
10W - 13L
1,538 SR
Queue Stats
106W - 124L
1,570 Elo+
Party 1
Artemis
Artemis
MonsterBunny77
Artemis
Level 14
God Stats
2W - 3L
1,255 SR
Queue Stats
2W - 3L
1,255 Elo+
Party 1
Heimdallr
Heimdallr
ShamanChavo
Heimdallr
Level 160
God Stats
5W - 5L
1,488 SR
Queue Stats
137W - 142L
1,555 Elo+
Solo
Team Averages
Level 88
1,427 SR
1,460 Elo+

VS

Team Averages
Level 46
1,478 SR
1,513 Elo+
Thor
Thor
Derford
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
He Bo
He Bo
JaySol
He Bo
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
246W - 169L
1,480 Elo+
Party 2
Chaac
Chaac
SweatiestRaptor
Chaac
Level 124
God Stats
2W - 7L
1,435 SR
Queue Stats
403W - 340L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 10
9,304
930
9,438
4,737
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
2 / 2 / 12
7,481
748
3,419
3,870
1,215
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

Heimdallr
ShamanChavo
Heimdallr
12
10 / 1 / 10
9,266
927
10,872
7,611
2,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Derford
Thor
6
1 / 8 / 2
6,041
604
1,361
7,618
2,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
JaySol
He Bo
10
1 / 7 / 3
7,351
735
4,125
7,530
1,895
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 6 / 1
7,981
798
6,665
13,742
8,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
21
Kills
5
5
Deaths
21
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thor
Derford
Thor
1
8
2
0.25
W
9
2
10
7
L
He Bo
JaySol
He Bo
1
7
3
0.36
W
2
2
12
4
W
Heimdallr
ShamanChavo
Heimdallr
10
1
10
15
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,729
Damage
12,151
16,218
Taken
28,890
5,521
Mitigated
12,723
4,720
Healing
4,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Derford
Thor
1,361
376
0
390
7,618
2,074
0
2,388
5,230
0
7,221
W
9,438
773
0
1,213
4,737
1,452
1,189
1,533
3,204
42,042
0
L
He Bo
JaySol
He Bo
4,125
492
0
1,087
7,530
1,895
0
2,316
5,214
13,742
0
W
3,419
1,871
0
968
3,870
1,215
860
567
3,303
0
10,123
W
Heimdallr
ShamanChavo
Heimdallr
10,872
5,930
0
2,539
7,611
2,854
1,266
2,349
5,262
0
37,177
L
6,665
883
0
2,909
13,742
8,754
0
4,762
8,975
383
24,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,051
Gold Earned
21,373
124
Minions Killed
66
0
Camps Cleared
0
455,053
Distance Traveled
574,185
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,041
604
6
1
0
156,423
0
W
Thoth
9,304
930
67
7
0
172,575
0
L
He Bo
7,351
735
28
3
0
171,244
1
W
Artemis
7,481
748
15
2
0
128,847
0
W
Heimdallr
9,266
927
42
4
0
153,631
3
L
Chaac
7,981
798
32
3
0
246,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role