Player Matchup

Apollo
Apollo
Dolphiinn
Apollo
Level 26
God Stats
20W - 4L
1,963 SR
Queue Stats
126W - 26L
2,001 Elo+
Party 2
Heimdallr
Heimdallr
ThickBick
Heimdallr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 86L
1,862 Elo+
Party 2
Achilles
Achilles
f0revxr
Achilles
Level 26
God Stats
13W - 3L
1,938 SR
Queue Stats
61W - 15L
1,964 Elo+
Party 2
Team Averages
Level 27
1,800 SR
1,942 Elo+

VS

Team Averages
Level 21
1,823 SR
1,672 Elo+
He Bo
He Bo
NoobQueen1
He Bo
Level 27
God Stats
39W - 14L
1,859 SR
Queue Stats
361W - 202L
1,812 Elo+
Party 1
Ymir
Ymir
pc420gamer69
Ymir
Level 7
God Stats
4W - 4L
1,750 SR
Queue Stats
21W - 28L
1,390 Elo+
Solo
Danzaburou
Danzaburou
poisonk1ng
Danzaburou
Level 28
God Stats
45W - 18L
1,860 SR
Queue Stats
360W - 200L
1,814 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dolphiinn
Apollo
11
2 / 3 / 7
7,884
717
5,532
10,155
3,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heimdallr
ThickBick
Heimdallr
10
2 / 6 / 5
7,476
680
6,942
10,282
3,373
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
f0revxr
Achilles
11
5 / 4 / 3
8,357
760
9,224
12,700
7,590
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
12
3 / 3 / 9
8,289
754
10,927
7,127
2,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 5 / 9
8,303
755
3,589
13,866
15,181
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
poisonk1ng
Danzaburou
13
7 / 1 / 5
9,211
837
10,539
8,748
4,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
9
Kills
13
13
Deaths
9
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Apollo
Dolphiinn
Apollo
2
3
7
1.83
W
He Bo
3
3
9
2.5
L
Heimdallr
ThickBick
Heimdallr
2
6
5
0.75
L
Achilles
f0revxr
Achilles
5
4
3
1.63
W
3
5
9
1.5
W
Danzaburou
poisonk1ng
Danzaburou
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,698
Damage
25,055
33,137
Taken
29,741
14,898
Mitigated
22,091
5,404
Healing
5,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Dolphiinn
Apollo
5,532
2,888
0
1,464
10,155
3,935
231
4,454
5,701
0
36,714
W
He Bo
10,927
371
129
798
7,127
2,575
831
8
7,119
29,166
0
L
Heimdallr
ThickBick
Heimdallr
6,942
3,669
0
906
10,282
3,373
533
5,310
4,972
0
22,955
L
Achilles
f0revxr
Achilles
9,224
3,635
354
2,680
12,700
7,590
174
4,833
7,867
0
22,481
W
3,589
422
471
937
13,866
15,181
52
0
13,866
14,797
0
W
Danzaburou
poisonk1ng
Danzaburou
10,539
5,309
0
3,593
8,748
4,335
1,817
8
8,740
0
41,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,717
Gold Earned
25,803
123
Minions Killed
115
0
Camps Cleared
0
599,348
Distance Traveled
568,059
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,884
717
60
5
0
211,135
4
W
He Bo
8,289
754
35
3
0
195,685
1
L
Heimdallr
7,476
680
30
3
0
177,218
1
L
Achilles
8,357
760
33
3
0
210,995
4
W
Ymir
8,303
755
17
2
0
175,687
0
W
Danzaburou
9,211
837
63
6
0
196,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role