Player Matchup

Cthulhu
Cthulhu
BotanicGnome
Cthulhu
Level 16
God Stats
8W - 5L
1,571 SR
Queue Stats
8W - 5L
1,498 Elo+
Party 1
Pele
Pele
CanarioPreto
Pele
Level 22
God Stats
12W - 6L
1,701 SR
Queue Stats
15W - 13L
1,440 Elo+
Party 1
Skadi
Skadi
ItsAtlanticus
Skadi
Level 23
God Stats
6W - 4L
1,480 SR
Queue Stats
17W - 19L
1,389 Elo+
Party 1
Ares
Ares
MarCallUkas
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Tyr
Tyr
SogaLeao
Tyr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,379 Elo+
Party 1
Team Averages
Level 16
1,550 SR
1,441 Elo+

VS

Team Averages
Level 19
1,454 SR
1,350 Elo+
Artemis
Artemis
Clonathan
Artemis
Level 26
God Stats
12W - 11L
1,593 SR
Queue Stats
47W - 50L
1,375 Elo+
Solo
Kukulkan
Kukulkan
KYLE_THA_GREAT
Kukulkan
Level 8
God Stats
3W - 3L
1,487 SR
Queue Stats
8W - 14L
1,288 Elo+
Solo
Ravana
Ravana
Roi Lotus
Ravana
Level 27
God Stats
0W - 5L
1,200 SR
Queue Stats
205W - 225L
1,353 Elo+
Solo
Amaterasu
Amaterasu
ZealKnight
Amaterasu
Level 15
God Stats
5W - 5L
1,491 SR
Queue Stats
10W - 12L
1,384 Elo+
Solo
Ra
Ra
intearenas97
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BotanicGnome
Cthulhu
10
1 / 2 / 1
6,455
497
2,645
8,177
4,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes

Shoes

+6%
Movement Speed

13
7 / 2 / 1
7,782
599
4,785
8,758
3,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 1 / 3
7,290
561
5,335
4,230
1,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 2 / 3
6,472
498
1,106
5,193
3,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 2 / 4
6,426
494
2,585
8,008
5,932
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Clonathan
Artemis
11
2 / 3 / 1
6,643
511
6,448
6,602
3,381
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
7
0 / 8 / 1
4,964
382
540
5,716
1,698
Ravana
Roi Lotus
Ravana
10
2 / 3 / 2
6,583
506
3,872
6,086
2,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
ZealKnight
Amaterasu
9
4 / 1 / 0
6,210
478
4,173
7,849
3,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
1 / 1 / 0
6,349
488
1,724
3,365
2,186
Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
14
Kills
9
9
Deaths
16
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BotanicGnome
Cthulhu
1
2
1
0.75
W
7
2
1
3.75
L
Artemis
Clonathan
Artemis
2
3
1
0.83
W
5
1
3
6.5
L
Kukulkan
0
8
1
0.06
W
1
2
3
1.25
L
Ravana
Roi Lotus
Ravana
2
3
2
1
W
0
2
4
1
L
Amaterasu
ZealKnight
Amaterasu
4
1
0
4
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,456
Damage
16,757
34,366
Taken
29,618
17,924
Mitigated
13,391
8,236
Healing
3,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BotanicGnome
Cthulhu
2,645
955
172
1,420
8,177
4,050
628
0
8,177
25,588
0
W
4,785
800
0
2,882
8,758
3,332
1,598
231
8,527
0
41,777
L
Artemis
Clonathan
Artemis
6,448
2,381
0
0
6,602
3,381
334
60
6,542
0
32,078
W
5,335
1,869
0
1,070
4,230
1,517
215
1,799
2,431
0
33,740
L
Kukulkan
540
197
0
0
5,716
1,698
369
148
5,538
8,923
0
W
1,106
506
0
772
5,193
3,093
0
234
4,959
7,421
0
L
Ravana
Roi Lotus
Ravana
3,872
1,126
0
1,072
6,086
2,283
752
145
5,941
0
25,138
W
2,585
132
0
1,920
8,008
5,932
433
0
8,008
0
21,275
L
Amaterasu
ZealKnight
Amaterasu
4,173
1,990
0
2,208
7,849
3,843
0
3,043
4,481
0
24,214
L
1,724
251
54
478
3,365
2,186
166
0
3,365
27,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,425
Gold Earned
30,749
243
Minions Killed
225
0
Camps Cleared
0
1,202,853
Distance Traveled
1,053,661
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,455
497
43
3
0
221,311
0
W
Pele
7,782
599
76
6
0
275,206
1
L
Artemis
6,643
511
61
5
0
219,153
0
W
Skadi
7,290
561
59
5
0
243,996
0
L
Kukulkan
4,964
382
19
1
0
170,314
0
W
Ares
6,472
498
9
1
0
216,843
0
L
Ravana
6,583
506
49
4
0
273,059
1
W
Tyr
6,426
494
56
4
0
245,497
3
L
Amaterasu
6,210
478
44
3
0
192,366
0
L
Ra
6,349
488
52
4
0
198,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role