Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Creator_Of_Blood
Chang'e
Level 149
God Stats
8W - 12L
1,435 SR
Queue Stats
227W - 227L
1,430 Elo+
Solo
Apollo
Apollo
Dilbot227
Apollo
Level 69
God Stats
1W - 2L
1,331 SR
Queue Stats
137W - 157L
1,405 Elo+
Solo
Mulan
Mulan
FireMan950
Mulan
Level 61
God Stats
17W - 23L
1,469 SR
Queue Stats
461W - 487L
1,430 Elo+
Solo
Terra
Terra
xxBlackDolphinx
Terra
Level 149
God Stats
0W - 1L
1,598 SR
Queue Stats
71W - 83L
1,403 Elo+
Solo
Team Averages
Level 103
1,467 SR
1,433 Elo+

VS

Team Averages
Level 106
1,510 SR
1,472 Elo+
Bellona
Bellona
 
Bellona
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
KSI Shaolin
Discordia
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 41L
1,484 Elo+
Party 1
Nemesis
Nemesis
XyTheGod
Nemesis
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 18L
1,453 Elo+
Party 1
Rama
Rama
baconchurch
Rama
Level 101
God Stats
2W - 2L
1,551 SR
Queue Stats
54W - 52L
1,501 Elo+
Solo
Ares
Ares
leokillercl
Ares
Level 147
God Stats
5W - 3L
1,500 SR
Queue Stats
96W - 117L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
1 / 2 / 2
5,756
480
1,449
6,495
5,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 2 / 0
7,335
611
4,630
6,989
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Dilbot227
Apollo
10
2 / 1 / 2
5,825
485
3,557
7,657
1,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
10
1 / 6 / 0
5,867
489
5,700
8,850
3,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 1 / 3
6,754
563
2,014
8,172
3,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
5 / 1 / 4
7,862
655
7,771
9,193
6,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
KSI Shaolin
Discordia
13
2 / 3 / 1
7,229
602
3,059
5,927
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
XyTheGod
Nemesis
10
2 / 1 / 2
6,497
541
4,049
6,688
2,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 0
6,259
522
4,997
5,718
1,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 1 / 0
6,450
538
2,091
5,283
2,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
9
Kills
12
12
Deaths
9
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
2
2
1
W
Bellona
 
Bellona
5
1
4
7
L
3
2
0
1.5
L
Apollo
Dilbot227
Apollo
2
1
2
3
L
Mulan
1
6
0
0.17
W
Discordia
KSI Shaolin
Discordia
2
3
1
0.83
W
Nemesis
XyTheGod
Nemesis
2
1
2
3
W
1
3
0
0.33
W
2
1
0
2
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,350
Damage
21,967
38,163
Taken
32,809
16,602
Mitigated
15,432
14,703
Healing
10,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,449
634
2,216
2,049
6,495
5,385
90
640
5,855
12,203
0
W
Bellona
 
Bellona
7,771
3,385
0
5,188
9,193
6,637
783
1,296
7,897
0
40,405
L
4,630
0
41
3,641
6,989
2,370
90
2,410
4,249
48,012
0
L
Apollo
Dilbot227
Apollo
3,557
1,716
0
1,406
7,657
1,929
505
500
7,157
0
32,096
L
Mulan
5,700
970
99
1,402
8,850
3,487
0
799
8,021
0
25,213
W
Discordia
KSI Shaolin
Discordia
3,059
69
0
1,210
5,927
2,022
486
2,684
3,243
36,804
0
W
Nemesis
XyTheGod
Nemesis
4,049
1,878
0
892
6,688
2,268
0
1,944
4,744
0
33,441
W
4,997
4,280
0
1,087
5,718
1,634
473
1,015
4,703
0
33,178
W
2,091
99
0
1,862
5,283
2,871
0
1,154
4,129
31,581
0
L
2,014
246
233
3,616
8,172
3,431
0
441
7,731
32,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,537
Gold Earned
34,297
320
Minions Killed
334
0
Camps Cleared
0
1,115,248
Distance Traveled
1,106,192
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,756
480
26
2
0
183,969
4
W
Bellona
7,862
655
78
7
0
206,443
2
L
Chang'e
7,335
611
98
8
0
204,681
4
L
Apollo
5,825
485
66
6
0
233,400
2
L
Mulan
5,867
489
52
4
0
222,697
1
W
Discordia
7,229
602
84
7
0
221,356
3
W
Nemesis
6,497
541
62
5
0
242,290
0
W
Rama
6,259
522
57
5
0
205,440
2
W
Ares
6,450
538
53
4
0
230,663
3
L
Terra
6,754
563
78
7
0
270,501
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role