Player Matchup

Mercury
Mercury
Littletrigg
Mercury
Level 18
God Stats
7W - 9L
1,639 SR
Queue Stats
85W - 90L
1,469 Elo+
Solo
Yemoja
Yemoja
PureOutcast
Yemoja
Level 15
God Stats
9W - 3L
1,770 SR
Queue Stats
27W - 31L
1,411 Elo+
Party 1
Chronos
Chronos
Rah97
Chronos
Level 37
God Stats
9W - 2L
1,642 SR
Queue Stats
40W - 46L
1,486 Elo+
Party 1
Mulan
Mulan
TTTTTTTTTT
Mulan
Level 28
God Stats
4W - 3L
1,361 SR
Queue Stats
6W - 6L
1,395 Elo+
Solo
Artemis
Artemis
Zeus12053
Artemis
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
87W - 90L
1,505 Elo+
Solo
Team Averages
Level 21
1,583 SR
1,453 Elo+

VS

Team Averages
Level 21
1,421 SR
1,468 Elo+
Sol
Sol
AzirusU
Sol
Level 28
God Stats
2W - 4L
1,287 SR
Queue Stats
145W - 208L
1,427 Elo+
Solo
Bellona
Bellona
DoLessBad
Bellona
Level 24
God Stats
7W - 6L
1,168 SR
Queue Stats
25W - 30L
1,374 Elo+
Solo
Bakasura
Bakasura
Thottlebee
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,468 Elo+
Solo
Ullr
Ullr
fralopor
Ullr
Level 24
God Stats
4W - 3L
1,651 SR
Queue Stats
61W - 34L
1,588 Elo+
Solo
Cthulhu
Cthulhu
wanasa9
Cthulhu
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 25L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Littletrigg
Mercury
11
4 / 2 / 3
6,485
590
4,421
6,174
1,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
9
1 / 1 / 5
5,731
521
2,417
5,994
3,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
Rah97
Chronos
10
3 / 1 / 4
5,858
533
9,287
10,800
3,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mulan
1
0 / 0 / 0
3,792
345
0
0
0
Artemis
Zeus12053
Artemis
14
8 / 1 / 0
8,112
737
6,469
7,991
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
9
1 / 6 / 1
5,681
516
4,567
6,312
1,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
DoLessBad
Bellona
10
1 / 2 / 0
6,089
554
5,632
6,638
5,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
Thottlebee
Bakasura
9
1 / 3 / 1
5,484
499
2,733
9,730
2,986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ullr
1
0 / 0 / 0
2,217
202
0
0
0
Cthulhu
wanasa9
Cthulhu
9
2 / 6 / 1
5,589
508
6,768
10,717
5,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
16
Kills
5
5
Deaths
17
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
1
6
1
0.25
L
Bellona
DoLessBad
Bellona
1
2
0
0.5
W
Mercury
Littletrigg
Mercury
4
2
3
2.75
W
Yemoja
1
1
5
3.5
W
Chronos
Rah97
Chronos
3
1
4
5
W
Mulan
0
0
0
0
L
Bakasura
Thottlebee
Bakasura
1
3
1
0.5
W
Artemis
Zeus12053
Artemis
8
1
0
8
L
Ullr
0
0
0
0
L
Cthulhu
wanasa9
Cthulhu
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,594
Damage
19,700
30,959
Taken
33,397
11,400
Mitigated
15,289
12,908
Healing
9,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
4,567
1,873
0
771
6,312
1,626
0
0
6,312
19,780
1,716
L
Bellona
DoLessBad
Bellona
5,632
1,894
0
961
6,638
5,116
567
2,676
3,962
0
32,077
W
Mercury
Littletrigg
Mercury
4,421
2,662
0
325
6,174
1,798
240
1,021
4,893
0
33,192
W
Yemoja
2,417
1,104
2,102
1,036
5,994
3,144
186
2,301
3,233
11,554
0
W
Chronos
Rah97
Chronos
9,287
4,351
0
4,095
10,800
3,672
1,099
3,132
6,878
29,171
0
W
Mulan
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
Thottlebee
Bakasura
2,733
1,847
0
4,225
9,730
2,986
611
2,135
7,595
0
17,906
W
Artemis
Zeus12053
Artemis
6,469
3,099
0
5,350
7,991
2,786
284
3,717
4,154
0
51,443
L
Ullr
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
wanasa9
Cthulhu
6,768
684
0
3,251
10,717
5,561
0
6,893
3,824
19,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,978
Gold Earned
25,060
225
Minions Killed
188
0
Camps Cleared
0
827,370
Distance Traveled
825,574
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,681
516
46
4
0
194,969
2
L
Bellona
6,089
554
68
6
0
193,816
2
W
Mercury
6,485
590
71
6
0
233,069
0
W
Yemoja
5,731
521
22
2
0
207,820
0
W
Chronos
5,858
533
38
3
0
194,845
0
W
Mulan
3,792
345
0
0
0
9,214
0
L
Bakasura
5,484
499
55
5
0
221,026
0
W
Artemis
8,112
737
94
9
0
182,422
4
L
Ullr
2,217
202
0
0
0
0
0
L
Cthulhu
5,589
508
19
2
0
215,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role