Player Matchup

Cerberus
Cerberus
DarkRoses0
Cerberus
Level 25
God Stats
9W - 6L
1,528 SR
Queue Stats
59W - 55L
1,478 Elo+
Party 1
Pele
Pele
JmanTheOmega-
Pele
Level 68
God Stats
67W - 42L
1,633 SR
Queue Stats
376W - 317L
1,532 Elo+
Party 1
Skadi
Skadi
KeyarugaTheAlpha
Skadi
Level 95
God Stats
4W - 1L
1,555 SR
Queue Stats
384W - 316L
1,580 Elo+
Party 1
Team Averages
Level 63
1,572 SR
1,530 Elo+

VS

Team Averages
Level 16
1,514 SR
1,393 Elo+
Ymir
Ymir
Esteban_Solis12
Ymir
Level 7
God Stats
2W - 4L
1,451 SR
Queue Stats
3W - 8L
1,245 Elo+
Solo
Artemis
Artemis
IMphyre
Artemis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 47L
1,460 Elo+
Solo
Discordia
Discordia
Surge1231
Discordia
Level 21
God Stats
2W - 1L
1,592 SR
Queue Stats
41W - 48L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DarkRoses0
Cerberus
10
3 / 2 / 3
7,046
705
2,521
6,755
2,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
4 / 0 / 4
7,549
755
5,406
4,445
1,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 0 / 4
7,231
723
5,248
5,197
1,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
6,623
662
1,545
6,226
4,144
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
IMphyre
Artemis
9
1 / 3 / 1
6,401
640
5,467
6,449
2,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
Surge1231
Discordia
10
1 / 3 / 1
6,746
675
4,719
4,216
1,265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
9
Kills
2
2
Deaths
9
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DarkRoses0
Cerberus
3
2
3
2.25
L
0
3
2
0.33
L
Artemis
IMphyre
Artemis
1
3
1
0.5
W
4
0
4
6
W
2
0
4
4
L
Discordia
Surge1231
Discordia
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,175
Damage
11,731
16,397
Taken
16,891
6,344
Mitigated
8,025
3,286
Healing
2,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DarkRoses0
Cerberus
2,521
119
0
1,108
6,755
2,826
272
2,709
4,046
12,868
0
L
1,545
146
564
945
6,226
4,144
0
1,602
4,624
3,344
0
L
Artemis
IMphyre
Artemis
5,467
1,365
0
1,436
6,449
2,616
349
598
5,851
0
29,783
W
5,406
1,657
0
1,474
4,445
1,928
672
1,895
2,550
0
34,421
W
5,248
2,534
0
704
5,197
1,590
501
1,730
3,467
0
24,130
L
Discordia
Surge1231
Discordia
4,719
507
0
0
4,216
1,265
0
337
3,879
28,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,826
Gold Earned
19,770
123
Minions Killed
96
0
Camps Cleared
0
533,742
Distance Traveled
516,598
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,046
705
29
3
0
164,696
0
L
Ymir
6,623
662
4
0
0
188,135
3
L
Artemis
6,401
640
39
4
0
165,246
3
W
Pele
7,549
755
44
4
0
191,798
3
W
Skadi
7,231
723
50
5
0
177,248
1
L
Discordia
6,746
675
53
5
0
163,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role