Player Matchup

Thoth
Thoth
LOSSBOYY
Thoth
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 166L
1,377 Elo+
Party 1
Da Ji
Da Ji
POOHBEARR
Da Ji
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
76W - 79L
1,377 Elo+
Party 1
Ra
Ra
TheFlameHeart
Ra
Level 7
God Stats
12W - 8L
1,444 SR
Queue Stats
65W - 59L
1,397 Elo+
Party 2
Chiron
Chiron
TheKilIeR
Chiron
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,427 Elo+
Solo
Terra
Terra
Zarissan
Terra
Level 18
God Stats
21W - 14L
1,500 SR
Queue Stats
123W - 127L
1,482 Elo+
Party 2
Team Averages
Level 9
1,489 SR
1,412 Elo+

VS

Team Averages
Level 11
1,627 SR
1,411 Elo+
Bellona
Bellona
MatthewOtchet
Bellona
Level 4
God Stats
9W - 11L
1,555 SR
Queue Stats
10W - 17L
1,334 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Nordicthundah
Kumbhakarna
Level 18
God Stats
2W - 0L
1,701 SR
Queue Stats
33W - 30L
1,478 Elo+
Solo
Neith
Neith
TeddyBearCrunch
Neith
Level 27
God Stats
62W - 42L
1,603 SR
Queue Stats
84W - 80L
1,529 Elo+
Solo
Nemesis
Nemesis
bingsterboy
Nemesis
Level 5
God Stats
4W - 3L
1,775 SR
Queue Stats
15W - 13L
1,522 Elo+
Party 3
Kukulkan
Kukulkan
geribylykbashi
Kukulkan
Level 3
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 8L
1,191 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
LOSSBOYY
Thoth
16
2 / 10 / 12
10,522
957
12,115
19,232
6,525
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
POOHBEARR
Da Ji
17
4 / 12 / 11
11,202
1,018
11,641
22,274
10,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 7 / 11
12,037
1,094
21,363
20,517
8,768
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
TheKilIeR
Chiron
18
8 / 11 / 10
12,515
1,138
20,265
22,637
9,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Terra
Zarissan
Terra
17
4 / 9 / 15
11,616
1,056
12,860
28,752
31,904
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
14 / 9 / 23
14,439
1,313
21,875
21,877
17,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
Nordicthundah
Kumbhakarna
20
3 / 3 / 35
12,599
1,145
12,087
22,134
28,013
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
12 / 2 / 18
13,135
1,194
29,704
12,822
4,852
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
bingsterboy
Nemesis
19
12 / 4 / 25
14,046
1,277
25,629
18,729
8,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
18
8 / 6 / 20
12,311
1,119
16,275
13,039
4,857
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
170
24
Kills
49
49
Deaths
24
59
Assists
121
Player
Kills
Deaths
Assists
KDA
L
Thoth
LOSSBOYY
Thoth
2
10
12
0.8
W
Bellona
14
9
23
2.83
W
Kumbhakarna
Nordicthundah
Kumbhakarna
3
3
35
6.83
L
Da Ji
POOHBEARR
Da Ji
4
12
11
0.79
W
12
2
18
10.5
L
6
7
11
1.64
L
Chiron
TheKilIeR
Chiron
8
11
10
1.18
L
Terra
Zarissan
Terra
4
9
15
1.28
W
Nemesis
bingsterboy
Nemesis
12
4
25
6.13
W
Kukulkan
8
6
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,244
Damage
105,570
113,412
Taken
88,601
66,430
Mitigated
63,910
20,298
Healing
13,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
LOSSBOYY
Thoth
12,115
1,882
0
367
19,232
6,525
0
3,236
15,996
19,492
0
W
Bellona
21,875
9,162
0
4,486
21,877
17,929
0
11,855
10,022
437
32,555
W
Kumbhakarna
Nordicthundah
Kumbhakarna
12,087
1,321
0
0
22,134
28,013
0
11,163
10,971
24,176
0
L
Da Ji
POOHBEARR
Da Ji
11,641
2,932
0
135
22,274
10,107
0
6,066
16,208
0
19,336
W
29,704
20,344
291
5,661
12,822
4,852
0
7,027
5,795
0
69,513
L
21,363
2,684
4,798
3,824
20,517
8,768
0
4,484
16,033
51,044
0
L
Chiron
TheKilIeR
Chiron
20,265
11,091
570
1,983
22,637
9,126
0
7,215
15,396
0
35,666
L
Terra
Zarissan
Terra
12,860
2,801
3,929
4,692
28,752
31,904
0
7,762
20,990
24,516
0
W
Nemesis
bingsterboy
Nemesis
25,629
13,552
0
2,341
18,729
8,259
0
8,774
9,955
0
44,312
W
Kukulkan
16,275
4,611
0
400
13,039
4,857
0
7,519
5,520
30,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,892
Gold Earned
66,530
140
Minions Killed
202
3
Camps Cleared
5
903,745
Distance Traveled
957,671
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,522
957
9
1
0
180,199
2
W
Bellona
14,439
1,313
24
2
1
183,332
0
W
Kumbhakarna
12,599
1,145
30
3
1
211,077
0
L
Da Ji
11,202
1,018
8
1
0
187,940
0
W
Neith
13,135
1,194
84
8
0
174,083
3
L
Ra
12,037
1,094
64
6
1
176,125
0
L
Chiron
12,515
1,138
31
3
2
188,162
0
L
Terra
11,616
1,056
28
3
0
171,319
0
W
Nemesis
14,046
1,277
31
3
3
225,699
2
W
Kukulkan
12,311
1,119
33
3
0
163,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role