Player Matchup

Achilles
Achilles
APeiceofPoo
Achilles
Level 133
God Stats
6W - 6L
1,293 SR
Queue Stats
276W - 290L
1,533 Elo+
Solo
Athena
Athena
Omnomdotcom
Athena
Level 155
God Stats
2W - 5L
1,495 SR
Queue Stats
228W - 201L
1,660 Elo+
Party 2
Odin
Odin
Wuzzymann
Odin
Level 148
God Stats
1W - 2L
1,768 SR
Queue Stats
101W - 113L
1,685 Elo+
Party 2
Hachiman
Hachiman
Xxandes
Hachiman
Level 156
God Stats
7W - 6L
1,767 SR
Queue Stats
239W - 209L
1,667 Elo+
Party 2
Baron Samedi
Baron Samedi
sniznad
Baron Samedi
Level 128
God Stats
9W - 18L
1,400 SR
Queue Stats
1,274W - 1,299L
1,646 Elo+
Solo
Team Averages
Level 144
1,545 SR
1,638 Elo+

VS

Team Averages
Level 112
1,513 SR
1,603 Elo+
Ra
Ra
Bitkit
Ra
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,610 Elo+
Party 1
Osiris
Osiris
BompDomp
Osiris
Level 64
God Stats
1W - 0L
1,252 SR
Queue Stats
36W - 30L
1,615 Elo+
Party 1
Khepri
Khepri
ProcrasteNate
Khepri
Level 148
God Stats
21W - 22L
1,693 SR
Queue Stats
457W - 421L
1,600 Elo+
Party 3
Heimdallr
Heimdallr
PurePelican
Heimdallr
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 163L
1,632 Elo+
Solo
Loki
Loki
killermanwest
Loki
Level 146
God Stats
4W - 3L
1,622 SR
Queue Stats
201W - 196L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
APeiceofPoo
Achilles
14
1 / 2 / 3
7,935
496
8,245
11,620
6,107
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Athena
11
0 / 2 / 4
7,034
440
6,376
15,282
12,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
15
2 / 0 / 3
9,013
563
8,384
10,505
7,733
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
Xxandes
Hachiman
13
1 / 5 / 0
7,322
458
4,411
9,227
2,645
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
sniznad
Baron Samedi
13
3 / 4 / 1
7,721
483
5,947
10,790
4,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
2 / 2 / 4
8,551
534
10,607
7,416
3,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
BompDomp
Osiris
15
2 / 3 / 0
9,183
574
10,246
14,874
8,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 1 / 6
8,293
518
4,473
12,300
9,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
PurePelican
Heimdallr
17
7 / 0 / 3
10,653
666
13,447
9,422
4,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 1 / 6
8,501
531
5,012
9,608
3,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
7
Kills
13
13
Deaths
7
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Achilles
APeiceofPoo
Achilles
1
2
3
1.25
W
Ra
2
2
4
2
W
Osiris
BompDomp
Osiris
2
3
0
0.67
L
Athena
0
2
4
1
W
1
1
6
4
W
Heimdallr
PurePelican
Heimdallr
7
0
3
8.5
L
Odin
2
0
3
3.5
L
Hachiman
Xxandes
Hachiman
1
5
0
0.2
W
1
1
6
4
L
Baron Samedi
sniznad
Baron Samedi
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,363
Damage
43,785
57,424
Taken
53,620
33,586
Mitigated
29,224
13,866
Healing
25,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
APeiceofPoo
Achilles
8,245
2,408
0
2,515
11,620
6,107
0
2,009
9,551
0
65,829
W
Ra
10,607
1,234
3,052
3,290
7,416
3,061
672
2,984
4,281
64,046
0
W
Osiris
BompDomp
Osiris
10,246
4,803
0
7,413
14,874
8,798
0
1,022
13,810
0
60,552
L
Athena
6,376
1,478
0
3,799
15,282
12,357
0
6,346
8,684
23,965
0
W
4,473
382
0
2,850
12,300
9,501
0
4,774
7,386
15,717
0
W
Heimdallr
PurePelican
Heimdallr
13,447
7,955
0
4,955
9,422
4,438
546
1,353
8,069
0
80,235
L
Odin
8,384
2,218
0
1,795
10,505
7,733
0
222
10,229
0
58,582
L
Hachiman
Xxandes
Hachiman
4,411
2,616
0
2,987
9,227
2,645
0
864
8,363
0
41,579
W
5,012
2,298
0
4,170
9,608
3,426
0
1,755
7,751
0
59,314
L
Baron Samedi
sniznad
Baron Samedi
5,947
301
772
1,998
10,790
4,744
0
5,101
5,517
47,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,025
Gold Earned
45,181
452
Minions Killed
544
0
Camps Cleared
0
1,686,844
Distance Traveled
1,592,288
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,935
496
115
7
0
388,528
8
W
Ra
8,551
534
129
8
0
326,632
4
W
Osiris
9,183
574
139
9
0
298,903
1
L
Athena
7,034
440
29
2
0
363,982
5
W
Khepri
8,293
518
17
1
0
309,398
7
W
Heimdallr
10,653
666
144
9
0
289,712
3
L
Odin
9,013
563
136
9
0
375,676
0
L
Hachiman
7,322
458
81
5
0
273,947
5
W
Loki
8,501
531
115
7
0
367,643
7
L
Baron Samedi
7,721
483
91
6
0
284,711
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role