Player Matchup

Danzaburou
Danzaburou
Barzwell
Danzaburou
Level 43
God Stats
92W - 80L
1,564 SR
Queue Stats
692W - 649L
1,506 Elo+
Party 1
Gilgamesh
Gilgamesh
Cruelkillah
Gilgamesh
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
338W - 327L
1,492 Elo+
Party 1
Poseidon
Poseidon
HallOrNuttin
Poseidon
Level 152
God Stats
7W - 7L
1,608 SR
Queue Stats
372W - 365L
1,543 Elo+
Party 1
Erlang Shen
Erlang Shen
NuuWavee
Erlang Shen
Level 120
God Stats
14W - 15L
1,530 SR
Queue Stats
217W - 184L
1,507 Elo+
Party 1
Kuzenbo
Kuzenbo
RaySwavy
Kuzenbo
Level 109
God Stats
2W - 2L
1,583 SR
Queue Stats
192W - 218L
1,500 Elo+
Party 1
Team Averages
Level 116
1,557 SR
1,510 Elo+

VS

Team Averages
Level 89
1,432 SR
1,497 Elo+
Ares
Ares
EMK mauri
Ares
Level 67
God Stats
11W - 7L
1,513 SR
Queue Stats
39W - 37L
1,425 Elo+
Solo
Pele
Pele
Graceful_Inari
Pele
Level 124
God Stats
0W - 3L
1,314 SR
Queue Stats
314W - 275L
1,482 Elo+
Party 2
Loki
Loki
actual__Noob
Loki
Level 113
God Stats
16W - 13L
1,584 SR
Queue Stats
348W - 315L
1,530 Elo+
Party 2
Anhur
Anhur
actual__scrub
Anhur
Level 37
God Stats
1W - 4L
1,260 SR
Queue Stats
35W - 35L
1,553 Elo+
Party 2
Janus
Janus
actualization_
Janus
Level 105
God Stats
1W - 2L
1,490 SR
Queue Stats
159W - 161L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Barzwell
Danzaburou
18
3 / 2 / 4
11,615
528
8,742
9,562
3,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Cruelkillah
Gilgamesh
20
6 / 4 / 3
13,055
593
13,444
27,264
15,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
HallOrNuttin
Poseidon
19
4 / 1 / 6
11,632
529
11,851
12,673
4,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
NuuWavee
Erlang Shen
18
5 / 2 / 5
11,701
532
13,063
16,421
11,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
RaySwavy
Kuzenbo
15
2 / 4 / 6
9,934
452
6,461
16,237
14,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
0 / 4 / 5
8,634
392
3,317
17,691
21,342
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
5 / 4 / 4
11,169
508
21,226
19,950
14,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
6 / 3 / 3
11,111
505
12,895
16,328
7,075
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 5 / 4
9,837
447
4,406
11,238
4,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 4 / 2
10,688
486
14,369
10,984
4,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
31
20
Kills
13
13
Deaths
20
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Barzwell
Danzaburou
3
2
4
2.5
W
Gilgamesh
Cruelkillah
Gilgamesh
6
4
3
1.88
L
Ares
0
4
5
0.63
L
5
4
4
1.75
W
Poseidon
HallOrNuttin
Poseidon
4
1
6
7
W
Erlang Shen
NuuWavee
Erlang Shen
5
2
5
3.75
W
Kuzenbo
RaySwavy
Kuzenbo
2
4
6
1.25
L
6
3
3
2.5
L
0
5
4
0.4
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,561
Damage
56,213
82,157
Taken
76,191
49,728
Mitigated
51,891
23,025
Healing
14,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Barzwell
Danzaburou
8,742
3,364
0
4,075
9,562
3,806
2,358
2,112
7,450
0
81,187
W
Gilgamesh
Cruelkillah
Gilgamesh
13,444
3,811
0
10,666
27,264
15,578
520
4,208
22,208
0
91,839
L
Ares
3,317
161
65
842
17,691
21,342
990
2,931
14,760
33,436
0
L
21,226
4,989
0
8,618
19,950
14,687
2,396
4,458
15,492
0
79,312
W
Poseidon
HallOrNuttin
Poseidon
11,851
1,158
0
2,927
12,673
4,585
637
3,958
8,505
99,855
0
W
Erlang Shen
NuuWavee
Erlang Shen
13,063
7,200
0
2,948
16,421
11,218
0
2,039
14,205
0
84,971
W
Kuzenbo
RaySwavy
Kuzenbo
6,461
2,658
0
2,409
16,237
14,541
373
4,687
11,189
30,367
0
L
12,895
3,375
0
1,287
16,328
7,075
0
2,801
13,527
0
87,354
L
4,406
1,425
0
2,019
11,238
4,329
1,300
2,551
8,687
0
54,507
L
14,369
723
0
1,694
10,984
4,458
1,060
5,571
5,413
79,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,937
Gold Earned
51,439
622
Minions Killed
592
0
Camps Cleared
0
2,178,952
Distance Traveled
1,996,254
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,615
528
125
6
0
408,931
3
W
Gilgamesh
13,055
593
160
7
0
433,034
2
L
Ares
8,634
392
50
2
0
381,048
3
L
Pele
11,169
508
140
6
0
406,743
1
W
Poseidon
11,632
529
164
7
0
464,219
8
W
Erlang Shen
11,701
532
120
5
0
468,039
2
W
Kuzenbo
9,934
452
53
2
0
404,729
5
L
Loki
11,111
505
132
6
0
460,890
0
L
Anhur
9,837
447
110
5
0
346,399
6
L
Janus
10,688
486
160
7
0
401,174
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role